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cyberpresidentvanellope
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Bubberstation
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https://github.com/Bubberstation/Bubberstation.git
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243cd2bfa55bbe757dc5b5a051d5711a1dfd143a
Bubberstation
/
code
/
game
/
objects
/
effects
/
effect_system
History
Ghom
243cd2bfa5
Replacing more C-style for loops with the faster, traditional ones. (
#62908
)
2021-11-18 17:39:05 -08:00
..
effect_shield.dm
every case of initialize that should have mapload, does (
#61623
)
2021-09-24 17:56:50 -04:00
effect_system.dm
every case of initialize that should have mapload, does (
#61623
)
2021-09-24 17:56:50 -04:00
effects_explosion.dm
every case of initialize that should have mapload, does (
#61623
)
2021-09-24 17:56:50 -04:00
effects_foam.dm
Refactor /turf/var/intact (
#62331
)
2021-10-28 19:14:40 -03:00
effects_other.dm
Radically improves explosion logging. (
#61419
)
2021-09-18 18:13:16 +01:00
effects_smoke.dm
Replacing more C-style for loops with the faster, traditional ones. (
#62908
)
2021-11-18 17:39:05 -08:00
effects_sparks.dm
every case of initialize that should have mapload, does (
#61623
)
2021-09-24 17:56:50 -04:00
effects_water.dm
fixes penetrator rounds phasing through vehicles (
#61907
)
2021-10-07 11:11:39 +01:00