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Done using this command sed -Ei 's/(\s*\S+)\s*\t+/\1 /g' code/**/*.dm We have countless examples in the codebase with this style gone wrong, and defines and such being on hideously different levels of indentation. Fixing this to keep the alignment involves tainting the blames of code your PR doesn't need to be touching at all. And ultimately, it's hideous. There are some files that this sed makes uglier. I can fix these when they are pointed out, but I believe this is ultimately for the greater good of readability. I'm more concerned with if any strings relied on this. Hi codeowners! Co-authored-by: Jared-Fogle <35135081+Jared-Fogle@users.noreply.github.com>
134 lines
4.6 KiB
Plaintext
134 lines
4.6 KiB
Plaintext
/obj/item/mop
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desc = "The world of janitalia wouldn't be complete without a mop."
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name = "mop"
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icon = 'icons/obj/janitor.dmi'
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icon_state = "mop"
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lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi'
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force = 8
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throwforce = 10
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throw_speed = 3
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throw_range = 7
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w_class = WEIGHT_CLASS_NORMAL
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attack_verb_continuous = list("mops", "bashes", "bludgeons", "whacks")
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attack_verb_simple = list("mop", "bash", "bludgeon", "whack")
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resistance_flags = FLAMMABLE
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var/mopcount = 0
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var/mopcap = 15
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var/mopspeed = 15
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force_string = "robust... against germs"
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var/insertable = TRUE
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/obj/item/mop/Initialize()
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. = ..()
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create_reagents(mopcap)
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/obj/item/mop/proc/clean(turf/A, mob/living/cleaner)
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if(reagents.has_reagent(/datum/reagent/water, 1) || reagents.has_reagent(/datum/reagent/water/holywater, 1) || reagents.has_reagent(/datum/reagent/consumable/ethanol/vodka, 1) || reagents.has_reagent(/datum/reagent/space_cleaner, 1))
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// If there's a cleaner with a mind, let's gain some experience!
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if(cleaner?.mind)
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var/total_experience_gain = 0
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for(var/obj/effect/decal/cleanable/cleanable_decal in A)
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//it is intentional that the mop rounds xp but soap does not, USE THE SACRED TOOL
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total_experience_gain += max(round(cleanable_decal.beauty / CLEAN_SKILL_BEAUTY_ADJUSTMENT, 1), 0)
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cleaner.mind.adjust_experience(/datum/skill/cleaning, total_experience_gain)
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A.wash(CLEAN_SCRUB)
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reagents.expose(A, TOUCH, 10) //Needed for proper floor wetting.
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var/val2remove = 1
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if(cleaner?.mind)
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val2remove = round(cleaner.mind.get_skill_modifier(/datum/skill/cleaning, SKILL_SPEED_MODIFIER),0.1)
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reagents.remove_any(val2remove) //reaction() doesn't use up the reagents
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/obj/item/mop/afterattack(atom/A, mob/user, proximity)
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. = ..()
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if(!proximity)
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return
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if(reagents.total_volume < 0.1)
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to_chat(user, "<span class='warning'>Your mop is dry!</span>")
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return
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var/turf/T = get_turf(A)
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if(istype(A, /obj/item/reagent_containers/glass/bucket) || istype(A, /obj/structure/janitorialcart))
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return
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if(T)
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user.visible_message("<span class='notice'>[user] begins to clean \the [T] with [src].</span>", "<span class='notice'>You begin to clean \the [T] with [src]...</span>")
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var/clean_speedies = 1
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if(user.mind)
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clean_speedies = user.mind.get_skill_modifier(/datum/skill/cleaning, SKILL_SPEED_MODIFIER)
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if(do_after(user, mopspeed*clean_speedies, target = T))
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to_chat(user, "<span class='notice'>You finish mopping.</span>")
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clean(T, user)
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/obj/effect/attackby(obj/item/I, mob/user, params)
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if(istype(I, /obj/item/mop) || istype(I, /obj/item/soap))
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return
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else
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return ..()
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/obj/item/mop/proc/janicart_insert(mob/user, obj/structure/janitorialcart/J)
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if(insertable)
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J.put_in_cart(src, user)
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J.mymop=src
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J.update_icon()
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else
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to_chat(user, "<span class='warning'>You are unable to fit your [name] into the [J.name].</span>")
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return
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/obj/item/mop/cyborg
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insertable = FALSE
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/obj/item/mop/advanced
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desc = "The most advanced tool in a custodian's arsenal, complete with a condenser for self-wetting! Just think of all the viscera you will clean up with this!"
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name = "advanced mop"
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mopcap = 10
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icon_state = "advmop"
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inhand_icon_state = "mop"
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lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi'
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force = 12
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throwforce = 14
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throw_range = 4
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mopspeed = 8
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var/refill_enabled = TRUE //Self-refill toggle for when a janitor decides to mop with something other than water.
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/// Amount of reagent to refill per second
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var/refill_rate = 0.5
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var/refill_reagent = /datum/reagent/water //Determins what reagent to use for refilling, just in case someone wanted to make a HOLY MOP OF PURGING
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/obj/item/mop/advanced/New()
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..()
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START_PROCESSING(SSobj, src)
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/obj/item/mop/advanced/attack_self(mob/user)
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refill_enabled = !refill_enabled
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if(refill_enabled)
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START_PROCESSING(SSobj, src)
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else
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STOP_PROCESSING(SSobj,src)
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to_chat(user, "<span class='notice'>You set the condenser switch to the '[refill_enabled ? "ON" : "OFF"]' position.</span>")
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playsound(user, 'sound/machines/click.ogg', 30, TRUE)
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/obj/item/mop/advanced/process(delta_time)
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var/amadd = min(mopcap - reagents.total_volume, refill_rate * delta_time)
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if(amadd > 0)
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reagents.add_reagent(refill_reagent, amadd)
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/obj/item/mop/advanced/examine(mob/user)
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. = ..()
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. += "<span class='notice'>The condenser switch is set to <b>[refill_enabled ? "ON" : "OFF"]</b>.</span>"
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/obj/item/mop/advanced/Destroy()
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if(refill_enabled)
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STOP_PROCESSING(SSobj, src)
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return ..()
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/obj/item/mop/advanced/cyborg
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insertable = FALSE
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