Files
Bubberstation/code/game/objects/items/mop.dm
Mothblocks 0f435d5dff Remove hideous inline tab indentation, and bans it in contributing guidelines (#56912)
Done using this command sed -Ei 's/(\s*\S+)\s*\t+/\1 /g' code/**/*.dm

We have countless examples in the codebase with this style gone wrong, and defines and such being on hideously different levels of indentation. Fixing this to keep the alignment involves tainting the blames of code your PR doesn't need to be touching at all. And ultimately, it's hideous.

There are some files that this sed makes uglier. I can fix these when they are pointed out, but I believe this is ultimately for the greater good of readability. I'm more concerned with if any strings relied on this.

Hi codeowners!

Co-authored-by: Jared-Fogle <35135081+Jared-Fogle@users.noreply.github.com>
2021-02-14 16:53:29 -08:00

134 lines
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/obj/item/mop
desc = "The world of janitalia wouldn't be complete without a mop."
name = "mop"
icon = 'icons/obj/janitor.dmi'
icon_state = "mop"
lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi'
force = 8
throwforce = 10
throw_speed = 3
throw_range = 7
w_class = WEIGHT_CLASS_NORMAL
attack_verb_continuous = list("mops", "bashes", "bludgeons", "whacks")
attack_verb_simple = list("mop", "bash", "bludgeon", "whack")
resistance_flags = FLAMMABLE
var/mopcount = 0
var/mopcap = 15
var/mopspeed = 15
force_string = "robust... against germs"
var/insertable = TRUE
/obj/item/mop/Initialize()
. = ..()
create_reagents(mopcap)
/obj/item/mop/proc/clean(turf/A, mob/living/cleaner)
if(reagents.has_reagent(/datum/reagent/water, 1) || reagents.has_reagent(/datum/reagent/water/holywater, 1) || reagents.has_reagent(/datum/reagent/consumable/ethanol/vodka, 1) || reagents.has_reagent(/datum/reagent/space_cleaner, 1))
// If there's a cleaner with a mind, let's gain some experience!
if(cleaner?.mind)
var/total_experience_gain = 0
for(var/obj/effect/decal/cleanable/cleanable_decal in A)
//it is intentional that the mop rounds xp but soap does not, USE THE SACRED TOOL
total_experience_gain += max(round(cleanable_decal.beauty / CLEAN_SKILL_BEAUTY_ADJUSTMENT, 1), 0)
cleaner.mind.adjust_experience(/datum/skill/cleaning, total_experience_gain)
A.wash(CLEAN_SCRUB)
reagents.expose(A, TOUCH, 10) //Needed for proper floor wetting.
var/val2remove = 1
if(cleaner?.mind)
val2remove = round(cleaner.mind.get_skill_modifier(/datum/skill/cleaning, SKILL_SPEED_MODIFIER),0.1)
reagents.remove_any(val2remove) //reaction() doesn't use up the reagents
/obj/item/mop/afterattack(atom/A, mob/user, proximity)
. = ..()
if(!proximity)
return
if(reagents.total_volume < 0.1)
to_chat(user, "<span class='warning'>Your mop is dry!</span>")
return
var/turf/T = get_turf(A)
if(istype(A, /obj/item/reagent_containers/glass/bucket) || istype(A, /obj/structure/janitorialcart))
return
if(T)
user.visible_message("<span class='notice'>[user] begins to clean \the [T] with [src].</span>", "<span class='notice'>You begin to clean \the [T] with [src]...</span>")
var/clean_speedies = 1
if(user.mind)
clean_speedies = user.mind.get_skill_modifier(/datum/skill/cleaning, SKILL_SPEED_MODIFIER)
if(do_after(user, mopspeed*clean_speedies, target = T))
to_chat(user, "<span class='notice'>You finish mopping.</span>")
clean(T, user)
/obj/effect/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/mop) || istype(I, /obj/item/soap))
return
else
return ..()
/obj/item/mop/proc/janicart_insert(mob/user, obj/structure/janitorialcart/J)
if(insertable)
J.put_in_cart(src, user)
J.mymop=src
J.update_icon()
else
to_chat(user, "<span class='warning'>You are unable to fit your [name] into the [J.name].</span>")
return
/obj/item/mop/cyborg
insertable = FALSE
/obj/item/mop/advanced
desc = "The most advanced tool in a custodian's arsenal, complete with a condenser for self-wetting! Just think of all the viscera you will clean up with this!"
name = "advanced mop"
mopcap = 10
icon_state = "advmop"
inhand_icon_state = "mop"
lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi'
force = 12
throwforce = 14
throw_range = 4
mopspeed = 8
var/refill_enabled = TRUE //Self-refill toggle for when a janitor decides to mop with something other than water.
/// Amount of reagent to refill per second
var/refill_rate = 0.5
var/refill_reagent = /datum/reagent/water //Determins what reagent to use for refilling, just in case someone wanted to make a HOLY MOP OF PURGING
/obj/item/mop/advanced/New()
..()
START_PROCESSING(SSobj, src)
/obj/item/mop/advanced/attack_self(mob/user)
refill_enabled = !refill_enabled
if(refill_enabled)
START_PROCESSING(SSobj, src)
else
STOP_PROCESSING(SSobj,src)
to_chat(user, "<span class='notice'>You set the condenser switch to the '[refill_enabled ? "ON" : "OFF"]' position.</span>")
playsound(user, 'sound/machines/click.ogg', 30, TRUE)
/obj/item/mop/advanced/process(delta_time)
var/amadd = min(mopcap - reagents.total_volume, refill_rate * delta_time)
if(amadd > 0)
reagents.add_reagent(refill_reagent, amadd)
/obj/item/mop/advanced/examine(mob/user)
. = ..()
. += "<span class='notice'>The condenser switch is set to <b>[refill_enabled ? "ON" : "OFF"]</b>.</span>"
/obj/item/mop/advanced/Destroy()
if(refill_enabled)
STOP_PROCESSING(SSobj, src)
return ..()
/obj/item/mop/advanced/cyborg
insertable = FALSE