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Done using this command sed -Ei 's/(\s*\S+)\s*\t+/\1 /g' code/**/*.dm We have countless examples in the codebase with this style gone wrong, and defines and such being on hideously different levels of indentation. Fixing this to keep the alignment involves tainting the blames of code your PR doesn't need to be touching at all. And ultimately, it's hideous. There are some files that this sed makes uglier. I can fix these when they are pointed out, but I believe this is ultimately for the greater good of readability. I'm more concerned with if any strings relied on this. Hi codeowners! Co-authored-by: Jared-Fogle <35135081+Jared-Fogle@users.noreply.github.com>
230 lines
6.7 KiB
Plaintext
230 lines
6.7 KiB
Plaintext
/obj/machinery/power/generator
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name = "thermoelectric generator"
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desc = "It's a high efficiency thermoelectric generator."
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icon_state = "teg"
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density = TRUE
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use_power = NO_POWER_USE
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circuit = /obj/item/circuitboard/machine/generator
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var/obj/machinery/atmospherics/components/binary/circulator/cold_circ
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var/obj/machinery/atmospherics/components/binary/circulator/hot_circ
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var/lastgen = 0
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var/lastgenlev = -1
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var/lastcirc = "00"
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/obj/machinery/power/generator/Initialize(mapload)
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. = ..()
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find_circs()
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connect_to_network()
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SSair.start_processing_machine(src)
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update_icon()
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/obj/machinery/power/generator/ComponentInitialize()
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. = ..()
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AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_VERBS )
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/obj/machinery/power/generator/Destroy()
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kill_circs()
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SSair.stop_processing_machine(src)
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return ..()
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/obj/machinery/power/generator/update_overlays()
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. = ..()
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if(!(machine_stat & (NOPOWER|BROKEN)))
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var/L = min(round(lastgenlev/100000),11)
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if(L != 0)
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. += mutable_appearance('icons/obj/power.dmi', "teg-op[L]")
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if(hot_circ && cold_circ)
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. += "teg-oc[lastcirc]"
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#define GENRATE 800 // generator output coefficient from Q
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/obj/machinery/power/generator/process_atmos()
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if(!cold_circ || !hot_circ)
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return
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if(powernet)
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var/datum/gas_mixture/cold_air = cold_circ.return_transfer_air()
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var/datum/gas_mixture/hot_air = hot_circ.return_transfer_air()
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if(cold_air && hot_air)
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var/cold_air_heat_capacity = cold_air.heat_capacity()
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var/hot_air_heat_capacity = hot_air.heat_capacity()
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var/delta_temperature = hot_air.temperature - cold_air.temperature
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if(delta_temperature > 0 && cold_air_heat_capacity > 0 && hot_air_heat_capacity > 0)
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var/efficiency = 0.65
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var/energy_transfer = delta_temperature*hot_air_heat_capacity*cold_air_heat_capacity/(hot_air_heat_capacity+cold_air_heat_capacity)
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var/heat = energy_transfer*(1-efficiency)
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lastgen += energy_transfer*efficiency
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hot_air.temperature = hot_air.temperature - energy_transfer/hot_air_heat_capacity
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cold_air.temperature = cold_air.temperature + heat/cold_air_heat_capacity
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//add_avail(lastgen) This is done in process now
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// update icon overlays only if displayed level has changed
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if(hot_air)
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var/datum/gas_mixture/hot_circ_air1 = hot_circ.airs[1]
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hot_circ_air1.merge(hot_air)
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if(cold_air)
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var/datum/gas_mixture/cold_circ_air1 = cold_circ.airs[1]
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cold_circ_air1.merge(cold_air)
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update_icon()
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var/circ = "[cold_circ?.last_pressure_delta > 0 ? "1" : "0"][hot_circ?.last_pressure_delta > 0 ? "1" : "0"]"
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if(circ != lastcirc)
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lastcirc = circ
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update_icon()
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src.updateDialog()
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/obj/machinery/power/generator/process()
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//Setting this number higher just makes the change in power output slower, it doesnt actualy reduce power output cause **math**
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var/power_output = round(lastgen / 10)
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add_avail(power_output)
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lastgenlev = power_output
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lastgen -= power_output
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..()
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/obj/machinery/power/generator/proc/get_menu(include_link = TRUE)
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var/t = ""
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if(!powernet)
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t += "<span class='bad'>Unable to connect to the power network!</span>"
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else if(cold_circ && hot_circ)
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var/datum/gas_mixture/cold_circ_air1 = cold_circ.airs[1]
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var/datum/gas_mixture/cold_circ_air2 = cold_circ.airs[2]
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var/datum/gas_mixture/hot_circ_air1 = hot_circ.airs[1]
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var/datum/gas_mixture/hot_circ_air2 = hot_circ.airs[2]
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t += "<div class='statusDisplay'>"
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t += "Output: [DisplayPower(lastgenlev)]"
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t += "<BR>"
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t += "<B><font color='blue'>Cold loop</font></B><BR>"
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t += "Temperature Inlet: [round(cold_circ_air2.temperature, 0.1)] K / Outlet: [round(cold_circ_air1.temperature, 0.1)] K<BR>"
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t += "Pressure Inlet: [round(cold_circ_air2.return_pressure(), 0.1)] kPa / Outlet: [round(cold_circ_air1.return_pressure(), 0.1)] kPa<BR>"
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t += "<B><font color='red'>Hot loop</font></B><BR>"
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t += "Temperature Inlet: [round(hot_circ_air2.temperature, 0.1)] K / Outlet: [round(hot_circ_air1.temperature, 0.1)] K<BR>"
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t += "Pressure Inlet: [round(hot_circ_air2.return_pressure(), 0.1)] kPa / Outlet: [round(hot_circ_air1.return_pressure(), 0.1)] kPa<BR>"
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t += "</div>"
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else if(!hot_circ && cold_circ)
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t += "<span class='bad'>Unable to locate hot circulator!</span>"
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else if(hot_circ && !cold_circ)
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t += "<span class='bad'>Unable to locate cold circulator!</span>"
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else
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t += "<span class='bad'>Unable to locate any parts!</span>"
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if(include_link)
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t += "<BR><A href='?src=[REF(src)];close=1'>Close</A>"
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return t
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/obj/machinery/power/generator/ui_interact(mob/user)
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. = ..()
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var/datum/browser/popup = new(user, "teg", "Thermo-Electric Generator", 460, 300)
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popup.set_content(get_menu())
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popup.open()
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/obj/machinery/power/generator/Topic(href, href_list)
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if(..())
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return
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if( href_list["close"] )
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usr << browse(null, "window=teg")
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usr.unset_machine()
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return FALSE
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return TRUE
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/obj/machinery/power/generator/proc/find_circs()
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kill_circs()
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var/list/circs = list()
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var/obj/machinery/atmospherics/components/binary/circulator/C
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var/circpath = /obj/machinery/atmospherics/components/binary/circulator
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if(dir == NORTH || dir == SOUTH)
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C = locate(circpath) in get_step(src, EAST)
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if(C && C.dir == WEST)
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circs += C
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C = locate(circpath) in get_step(src, WEST)
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if(C && C.dir == EAST)
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circs += C
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else
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C = locate(circpath) in get_step(src, NORTH)
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if(C && C.dir == SOUTH)
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circs += C
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C = locate(circpath) in get_step(src, SOUTH)
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if(C && C.dir == NORTH)
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circs += C
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if(circs.len)
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for(C in circs)
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if(C.mode == CIRCULATOR_COLD && !cold_circ)
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cold_circ = C
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C.generator = src
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else if(C.mode == CIRCULATOR_HOT && !hot_circ)
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hot_circ = C
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C.generator = src
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/obj/machinery/power/generator/wrench_act(mob/living/user, obj/item/I)
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. = ..()
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if(!panel_open)
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return
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set_anchored(!anchored)
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I.play_tool_sound(src)
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if(!anchored)
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kill_circs()
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connect_to_network()
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to_chat(user, "<span class='notice'>You [anchored?"secure":"unsecure"] [src].</span>")
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return TRUE
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/obj/machinery/power/generator/multitool_act(mob/living/user, obj/item/I)
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. = ..()
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if(!anchored)
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return
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find_circs()
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to_chat(user, "<span class='notice'>You update [src]'s circulator links.</span>")
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return TRUE
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/obj/machinery/power/generator/screwdriver_act(mob/user, obj/item/I)
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if(..())
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return TRUE
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panel_open = !panel_open
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I.play_tool_sound(src)
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to_chat(user, "<span class='notice'>You [panel_open?"open":"close"] the panel on [src].</span>")
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return TRUE
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/obj/machinery/power/generator/crowbar_act(mob/user, obj/item/I)
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default_deconstruction_crowbar(I)
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return TRUE
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/obj/machinery/power/generator/on_deconstruction()
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kill_circs()
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/obj/machinery/power/generator/proc/kill_circs()
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if(hot_circ)
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hot_circ.generator = null
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hot_circ = null
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if(cold_circ)
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cold_circ.generator = null
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cold_circ = null
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