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Bubberstation/code/datums/components/shy.dm
SkyratBot 22943b9449 [MIRROR] Refactors UnarmedAttack so we don't have like 4 Unarmed Attack signals, kills two more snowflake species procs [MDB IGNORE] (#24356)
* Refactors `UnarmedAttack` so we don't have like 4 Unarmed Attack signals, kills two more snowflake species procs

* Update chameleon.dm

* Update _species.dm

* Modular

---------

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com>
2023-10-16 12:37:49 -04:00

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#define SHY_COMPONENT_CACHE_TIME (0.5 SECONDS)
/// You can't use items on anyone other than yourself if there are other living mobs around you
/datum/component/shy
can_transfer = TRUE
/// How close you are before you get shy
var/shy_range = 4
/// Typecache of mob types you are okay around
var/list/mob_whitelist
/// Typecache of machines you can avoid being shy with
var/list/machine_whitelist = null
/// Message shown when you are is_shy
var/message = "You find yourself too shy to do that around %TARGET!"
/// Are you shy around bodies with no key?
var/keyless_shy = FALSE
/// Are you shy around bodies with no client?
var/clientless_shy = TRUE
/// Are you shy around a dead body?
var/dead_shy = FALSE
/// If dead_shy is false and this is true, you're only shy when right next to a dead target
var/dead_shy_immediate = TRUE
/// Invalidate last_result at this time
COOLDOWN_DECLARE(result_cooldown)
/// What was our last result?
var/last_result = FALSE
/datum/component/shy/Initialize(mob_whitelist, shy_range, message, keyless_shy, clientless_shy, dead_shy, dead_shy_immediate, machine_whitelist)
if(!ismob(parent))
return COMPONENT_INCOMPATIBLE
src.mob_whitelist = mob_whitelist
if(shy_range)
src.shy_range = shy_range
if(message)
src.message = message
if(keyless_shy)
src.keyless_shy = keyless_shy
if(clientless_shy)
src.clientless_shy = clientless_shy
if(dead_shy)
src.dead_shy = dead_shy
if(dead_shy_immediate)
src.dead_shy_immediate = dead_shy_immediate
if(machine_whitelist)
src.machine_whitelist = machine_whitelist
/datum/component/shy/RegisterWithParent()
RegisterSignal(parent, COMSIG_MOB_CLICKON, PROC_REF(on_clickon))
RegisterSignal(parent, COMSIG_LIVING_TRY_PULL, PROC_REF(on_try_pull))
RegisterSignal(parent, COMSIG_LIVING_UNARMED_ATTACK, PROC_REF(on_unarmed_attack))
RegisterSignal(parent, COMSIG_TRY_STRIP, PROC_REF(on_try_strip))
RegisterSignal(parent, COMSIG_TRY_ALT_ACTION, PROC_REF(on_try_alt_action))
/datum/component/shy/UnregisterFromParent()
UnregisterSignal(parent, list(
COMSIG_MOB_CLICKON,
COMSIG_LIVING_TRY_PULL,
COMSIG_LIVING_UNARMED_ATTACK,
COMSIG_TRY_STRIP,
COMSIG_TRY_ALT_ACTION,
))
/datum/component/shy/PostTransfer()
if(!ismob(parent))
return COMPONENT_INCOMPATIBLE
/datum/component/shy/InheritComponent(datum/component/shy/friend, i_am_original, list/arguments)
if(i_am_original)
shy_range = friend.shy_range
mob_whitelist = friend.mob_whitelist
message = friend.message
/// Returns TRUE or FALSE if you are within shy_range tiles from a /mob/living
/datum/component/shy/proc/is_shy(atom/target)
var/result = FALSE
var/mob/owner = parent
if(target in owner.DirectAccess())
return
for(var/type in machine_whitelist)
if(istype(target, type))
return
if(!COOLDOWN_FINISHED(src, result_cooldown))
return last_result
var/list/strangers = view(shy_range, get_turf(owner))
if(length(strangers) && locate(/mob/living) in strangers)
for(var/mob/living/person in strangers)
if(person == owner)
continue
if(person.invisibility > owner.see_invisible)
continue
if(HAS_TRAIT(person, TRAIT_MAGICALLY_PHASED))
continue
if(is_type_in_typecache(person, mob_whitelist))
continue
if(!person.key && !keyless_shy)
continue
if(!person.client && !clientless_shy)
continue
if(person.stat == DEAD && !dead_shy)
if(!dead_shy_immediate)
continue
else if(!owner.Adjacent(person))
continue
to_chat(owner, span_warning("[replacetext(message, "%TARGET", person)]"))
result = TRUE
break
last_result = result
COOLDOWN_START(src, result_cooldown, SHY_COMPONENT_CACHE_TIME)
return result
/datum/component/shy/proc/on_clickon(datum/source, atom/target, list/modifiers)
SIGNAL_HANDLER
if(modifiers[SHIFT_CLICK]) //let them examine their surroundings.
return
return is_shy(target) && COMSIG_MOB_CANCEL_CLICKON
/datum/component/shy/proc/on_try_pull(datum/source, atom/movable/target, force)
SIGNAL_HANDLER
return is_shy(target) && COMSIG_LIVING_CANCEL_PULL
/datum/component/shy/proc/on_unarmed_attack(datum/source, atom/target, proximity, modifiers)
SIGNAL_HANDLER
return is_shy(target) && COMPONENT_CANCEL_ATTACK_CHAIN
/datum/component/shy/proc/on_try_strip(datum/source, atom/target, obj/item/equipping)
SIGNAL_HANDLER
return is_shy(target) && COMPONENT_CANT_STRIP
/datum/component/shy/proc/on_try_alt_action(datum/source, atom/target)
SIGNAL_HANDLER
return is_shy(target) && COMPONENT_CANT_ALT_ACTION
#undef SHY_COMPONENT_CACHE_TIME