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* Explodes device.dmi * Demodularize these * Update traitordevices.dm * Update traitordevices.dm * Modularizes hypnotic flash * Modular dmi repath * Modular dmi repath --------- Co-authored-by: YesterdaysPromise <122572637+YesterdaysPromise@users.noreply.github.com> Co-authored-by: Giz <13398309+vinylspiders@users.noreply.github.com>
449 lines
16 KiB
Plaintext
449 lines
16 KiB
Plaintext
///Mining Base////
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#define ZONE_SET 0
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#define BAD_ZLEVEL 1
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#define BAD_AREA 2
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#define BAD_COORDS 3
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#define BAD_TURF 4
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#define BAD_LAYER 5
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/area/shuttle/auxiliary_base
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name = "Auxiliary Base"
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luminosity = 0 //Lighting gets lost when it lands anyway
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/obj/machinery/computer/auxiliary_base
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name = "auxiliary base management console"
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desc = "Allows a deployable expedition base to be dropped from the station to a designated mining location. It can also \
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interface with the mining shuttle at the landing site if a mobile beacon is also deployed."
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icon = 'icons/obj/machines/wallmounts.dmi'
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icon_state = "pod_off"
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icon_keyboard = null
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icon_screen = "pod_on"
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req_one_access = list(ACCESS_AUX_BASE, ACCESS_COMMAND)
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circuit = /obj/item/circuitboard/computer/auxiliary_base
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/// Shuttle ID of the base
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var/shuttleId = "colony_drop"
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/// If we give warnings before base is launched
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var/launch_warning = TRUE
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/// List of connected turrets
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var/list/datum/weakref/turrets
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/// List of all possible destinations
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var/possible_destinations
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/// ID of the currently selected destination of the attached base
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var/destination
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/// If blind drop option is available
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var/blind_drop_ready = TRUE
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density = FALSE //this is a wallmount
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MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/computer/auxiliary_base, 32)
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/obj/machinery/computer/auxiliary_base/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/gps, "NT_AUX")
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/obj/machinery/computer/auxiliary_base/Destroy() // Shouldn't be destroyable... but just in case
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LAZYCLEARLIST(turrets)
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return ..()
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/obj/machinery/computer/auxiliary_base/ui_interact(mob/user, datum/tgui/ui)
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. = ..()
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "AuxBaseConsole", name)
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ui.open()
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/obj/machinery/computer/auxiliary_base/ui_data(mob/user)
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var/list/data = list()
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var/list/options = params2list(possible_destinations)
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var/obj/docking_port/mobile/M = SSshuttle.getShuttle(shuttleId)
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data["type"] = shuttleId == "colony_drop" ? "base" : "shuttle"
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data["docked_location"] = M ? M.get_status_text_tgui() : "Unknown"
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data["locations"] = list()
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data["locked"] = FALSE
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data["timer_str"] = M ? M.getTimerStr() : "00:00"
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data["destination"] = destination
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data["blind_drop"] = blind_drop_ready
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data["turrets"] = list()
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for(var/datum/weakref/turret_ref as anything in turrets)
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var/obj/machinery/porta_turret/aux_base/base_turret = turret_ref.resolve()
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if(!istype(base_turret)) // null or invalid in turrets list? axe it
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LAZYREMOVE(turrets, turret_ref)
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continue
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var/turret_integrity = max((base_turret.get_integrity() - base_turret.integrity_failure * base_turret.max_integrity) / (base_turret.max_integrity - base_turret.integrity_failure * max_integrity) * 100, 0)
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var/turret_status
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if(base_turret.machine_stat & BROKEN)
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turret_status = "ERROR"
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else if(!base_turret.on)
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turret_status = "Disabled"
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else if(base_turret.raised)
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turret_status = "Firing"
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else
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turret_status = "All Clear"
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var/list/turret_data = list(
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name = base_turret.name,
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integrity = turret_integrity,
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status = turret_status,
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direction = dir2text(get_dir(src, base_turret)),
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distance = get_dist(src, base_turret),
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ref = REF(base_turret)
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)
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data["turrets"] += list(turret_data)
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if(!M)
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data["status"] = "Missing"
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return data
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switch(M.mode)
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if(SHUTTLE_IGNITING)
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data["status"] = "Igniting"
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if(SHUTTLE_IDLE)
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data["status"] = "Idle"
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if(SHUTTLE_RECHARGING)
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data["status"] = "Recharging"
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else
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data["status"] = "In Transit"
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for(var/obj/docking_port/stationary/S in SSshuttle.stationary_docking_ports)
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if(!options.Find(S.port_destinations))
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continue
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if(!M.check_dock(S, silent = TRUE))
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continue
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var/list/location_data = list(
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id = S.shuttle_id,
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name = S.name
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)
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data["locations"] += list(location_data)
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if(length(data["locations"]) == 1)
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for(var/location in data["locations"])
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destination = location["id"]
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data["destination"] = destination
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if(!length(data["locations"]))
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data["locked"] = TRUE
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data["status"] = "Locked"
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return data
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/**
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* Checks if we are allowed to launch the base
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*
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* Arguments:
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* * user - The mob trying to initiate the launch
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*/
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/obj/machinery/computer/auxiliary_base/proc/launch_check(mob/user)
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if(!is_station_level(z) && shuttleId == "colony_drop")
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to_chat(user, span_warning("You can't move the base again!"))
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return FALSE
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return TRUE
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/obj/machinery/computer/auxiliary_base/ui_act(action, params)
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. = ..()
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if(.)
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return
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if(!allowed(usr))
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to_chat(usr, span_danger("Access denied."))
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return
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switch(action)
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if("move")
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if(!launch_check(usr))
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return
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var/shuttle_error = SSshuttle.moveShuttle(shuttleId, params["shuttle_id"], 1)
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if(launch_warning)
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say("Launch sequence activated! Prepare for drop!!", spans = list("danger"))
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playsound(loc, 'sound/machines/warning-buzzer.ogg', 70, FALSE)
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launch_warning = FALSE
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blind_drop_ready = FALSE
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log_shuttle("[key_name(usr)] has launched the auxiliary base.")
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return TRUE
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else if(!shuttle_error)
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say("Shuttle request uploaded. Please stand away from the doors.")
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else
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say("Shuttle interface failed.")
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if("random")
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if(possible_destinations)
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return
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usr.changeNext_move(CLICK_CD_RAPID) //Anti-spam
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var/list/all_mining_turfs = list()
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for(var/z_level in SSmapping.levels_by_trait(ZTRAIT_MINING))
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all_mining_turfs += Z_TURFS(z_level)
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var/turf/LZ = pick(all_mining_turfs) //Pick a random mining Z-level turf
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if(!ismineralturf(LZ) && !isasteroidturf(LZ))
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//Find a suitable mining turf. Reduces chance of landing in a bad area
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to_chat(usr, span_warning("Landing zone scan failed. Please try again."))
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return
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if(set_landing_zone(LZ, usr) != ZONE_SET)
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to_chat(usr, span_warning("Landing zone unsuitable. Please recalculate."))
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return
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blind_drop_ready = FALSE
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return TRUE
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if("set_destination")
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var/target_destination = params["destination"]
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if(!target_destination)
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return
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destination = target_destination
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return TRUE
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if("turrets_power")
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for(var/datum/weakref/turret_ref as anything in turrets)
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var/obj/machinery/porta_turret/aux_base/base_turret = turret_ref.resolve()
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if(!istype(base_turret)) // null or invalid in turrets list
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LAZYREMOVE(turrets, turret_ref)
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continue
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base_turret.toggle_on()
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return TRUE
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if("single_turret_power")
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var/obj/machinery/porta_turret/aux_base/base_turret = locate(params["single_turret_power"])
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if(!istype(base_turret) || !(WEAKREF(base_turret) in turrets))
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return
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base_turret.toggle_on()
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return TRUE
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/obj/machinery/computer/auxiliary_base/proc/set_mining_mode()
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if(is_mining_level(z)) //The console switches to controlling the mining shuttle once landed.
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req_one_access = list()
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shuttleId = "mining" //The base can only be dropped once, so this gives the console a new purpose.
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possible_destinations = "mining_home;mining_away;landing_zone_dock;mining_public"
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/obj/machinery/computer/auxiliary_base/proc/set_landing_zone(turf/T, mob/user, no_restrictions)
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var/obj/docking_port/mobile/auxiliary_base/base_dock = locate(/obj/docking_port/mobile/auxiliary_base) in SSshuttle.mobile_docking_ports
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if(!base_dock) //Not all maps have an Aux base. This object is useless in that case.
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to_chat(user, span_warning("This station is not equipped with an auxiliary base. Please contact your Nanotrasen contractor."))
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return
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if(!no_restrictions)
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var/static/list/disallowed_turf_types = zebra_typecacheof(list(
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/turf/closed = TRUE,
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/turf/open/lava = TRUE,
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/turf/open/indestructible = TRUE,
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/turf/closed/mineral = FALSE,
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))
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if(!is_mining_level(T.z))
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return BAD_ZLEVEL
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var/list/colony_turfs = base_dock.return_ordered_turfs(T.x,T.y,T.z,base_dock.dir)
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for(var/i in 1 to colony_turfs.len)
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CHECK_TICK
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var/turf/place = colony_turfs[i]
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if(!place)
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return BAD_COORDS
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if(istype(place.loc, /area/icemoon/surface))
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return BAD_LAYER
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if(!istype(place.loc, /area/lavaland/surface) && !istype(place.loc, /area/icemoon/underground))
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return BAD_AREA
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if(disallowed_turf_types[place.type])
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return BAD_TURF
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var/area/A = get_area(T)
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var/obj/docking_port/stationary/landing_zone = new /obj/docking_port/stationary(T)
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landing_zone.shuttle_id = "colony_drop([REF(src)])"
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landing_zone.port_destinations = "colony_drop([REF(src)])"
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landing_zone.name = "Landing Zone ([T.x], [T.y])"
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landing_zone.dwidth = base_dock.dwidth
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landing_zone.dheight = base_dock.dheight
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landing_zone.width = base_dock.width
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landing_zone.height = base_dock.height
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landing_zone.setDir(base_dock.dir)
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landing_zone.area_type = A.type
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possible_destinations += "[landing_zone.shuttle_id];"
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//Serves as a nice mechanic to people get ready for the launch.
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minor_announce("Auxiliary base landing zone coordinates locked in for [A]. Launch command now available!")
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to_chat(user, span_notice("Landing zone set."))
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return ZONE_SET
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/obj/item/assault_pod/mining
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name = "Landing Field Designator"
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icon = 'icons/obj/devices/remote.dmi'
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icon_state = "gangtool-purple"
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inhand_icon_state = "electronic"
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lefthand_file = 'icons/mob/inhands/items/devices_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/items/devices_righthand.dmi'
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desc = "Deploy to designate the landing zone of the auxiliary base."
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w_class = WEIGHT_CLASS_SMALL
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shuttle_id = "colony_drop"
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var/setting = FALSE
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var/no_restrictions = FALSE //Badmin variable to let you drop the colony ANYWHERE.
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/obj/item/assault_pod/mining/attack_self(mob/living/user)
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if(setting)
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return
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to_chat(user, span_notice("You begin setting the landing zone parameters..."))
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setting = TRUE
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if(!do_after(user, 50, target = user)) //You get a few seconds to cancel if you do not want to drop there.
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setting = FALSE
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return
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setting = FALSE
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var/turf/T = get_turf(user)
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var/obj/machinery/computer/auxiliary_base/AB
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for (var/obj/machinery/computer/auxiliary_base/A as anything in SSmachines.get_machines_by_type_and_subtypes(/obj/machinery/computer/auxiliary_base))
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if(is_station_level(A.z))
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AB = A
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break
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if(!AB)
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to_chat(user, span_warning("No auxiliary base console detected."))
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return
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switch(AB.set_landing_zone(T, user, no_restrictions))
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if(ZONE_SET)
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qdel(src)
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if(BAD_ZLEVEL)
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to_chat(user, span_warning("This uplink can only be used in a designed mining zone."))
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if(BAD_AREA)
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to_chat(user, span_warning("Unable to acquire a targeting lock. Find an area clear of structures or entirely within one."))
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if(BAD_COORDS)
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to_chat(user, span_warning("Location is too close to the edge of the station's scanning range. Move several paces away and try again."))
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if(BAD_TURF)
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to_chat(user, span_warning("The landing zone contains turfs unsuitable for a base. Make sure you've removed all walls and dangerous terrain from the landing zone."))
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if(BAD_LAYER)
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to_chat(user, span_warning("This area is not hazardous enough to justify an auxiliary base. Try again on a deeper layer."))
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/obj/item/assault_pod/mining/unrestricted
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name = "omni-locational landing field designator"
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desc = "Allows the deployment of the mining base ANYWHERE. Use with caution."
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no_restrictions = TRUE
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/obj/docking_port/mobile/auxiliary_base
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name = "auxiliary base"
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shuttle_id = "colony_drop"
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/obj/docking_port/mobile/auxiliary_base/takeoff(list/old_turfs, list/new_turfs, list/moved_atoms, rotation, movement_direction, old_dock, area/underlying_old_area)
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for(var/i in new_turfs)
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var/turf/place = i
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if(ismineralturf(place))
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place.ScrapeAway()
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return ..()
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/obj/docking_port/stationary/public_mining_dock
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name = "public mining base dock"
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shuttle_id = "disabled" //The Aux Base has to leave before this can be used as a dock.
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//Should be checked on the map to ensure it matchs the mining shuttle dimensions.
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dwidth = 3
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width = 7
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height = 5
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area_type = /area/station/construction/mining/aux_base
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/obj/structure/mining_shuttle_beacon
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name = "mining shuttle beacon"
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desc = "A bluespace beacon calibrated to mark a landing spot for the mining shuttle when deployed near the auxiliary mining base."
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anchored = FALSE
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density = FALSE
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var/shuttle_ID = "landing_zone_dock"
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icon = 'icons/obj/mining.dmi'
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icon_state = "miningbeacon"
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var/obj/docking_port/stationary/Mport //Linked docking port for the mining shuttle
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pressure_resistance = 200 //So it does not get blown into lava.
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var/anti_spam_cd = 0 //The linking process might be a bit intensive, so this here to prevent over use.
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var/console_range = 15 //Wifi range of the beacon to find the aux base console
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/obj/structure/mining_shuttle_beacon/attack_hand(mob/user, list/modifiers)
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. = ..()
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if(.)
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return
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if(anchored)
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to_chat(user, span_warning("Landing zone already set."))
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return
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if(anti_spam_cd)
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to_chat(user, span_warning("[src] is currently recalibrating. Please wait."))
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return
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anti_spam_cd = 1
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addtimer(CALLBACK(src, PROC_REF(clear_cooldown)), 50)
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var/turf/landing_spot = get_turf(src)
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if(!is_mining_level(landing_spot.z))
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to_chat(user, span_warning("This device is only to be used in a mining zone."))
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return
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var/obj/machinery/computer/auxiliary_base/aux_base_console
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for(var/obj/machinery/computer/auxiliary_base/ABC as anything in SSmachines.get_machines_by_type_and_subtypes(/obj/machinery/computer/auxiliary_base))
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if(get_dist(landing_spot, ABC) <= console_range)
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aux_base_console = ABC
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break
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if(!aux_base_console) //Needs to be near the base to serve as its dock and configure it to control the mining shuttle.
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to_chat(user, span_warning("The auxiliary base's console must be within [console_range] meters in order to interface."))
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return
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//Mining shuttles may not be created equal, so we find the map's shuttle dock and size accordingly.
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for(var/S in SSshuttle.stationary_docking_ports)
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var/obj/docking_port/stationary/SM = S //SM is declared outside so it can be checked for null
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if(SM.shuttle_id == "mining_home" || SM.shuttle_id == "mining_away")
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var/area/A = get_area(landing_spot)
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Mport = new(landing_spot)
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Mport.shuttle_id = "landing_zone_dock"
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Mport.port_destinations = "landing_zone_dock"
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Mport.name = "auxiliary base landing site"
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Mport.dwidth = SM.dwidth
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Mport.dheight = SM.dheight
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Mport.width = SM.width
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Mport.height = SM.height
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Mport.setDir(dir)
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Mport.area_type = A.type
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break
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if(!Mport)
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to_chat(user, span_warning("This station is not equipped with an appropriate mining shuttle. Please contact Nanotrasen Support."))
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return
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var/obj/docking_port/mobile/mining_shuttle
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var/list/landing_turfs = list() //List of turfs where the mining shuttle may land.
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for(var/obj/docking_port/mobile/MS as anything in SSshuttle.mobile_docking_ports)
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if(MS.shuttle_id != "mining")
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continue
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mining_shuttle = MS
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landing_turfs = mining_shuttle.return_ordered_turfs(x,y,z,dir)
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break
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if(!mining_shuttle) //Not having a mining shuttle is a map issue
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to_chat(user, span_warning("No mining shuttle signal detected. Please contact Nanotrasen Support."))
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SSshuttle.stationary_docking_ports.Remove(Mport)
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qdel(Mport)
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return
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for(var/i in 1 to landing_turfs.len) //You land NEAR the base, not IN it.
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var/turf/L = landing_turfs[i]
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if(!L) //This happens at map edges
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to_chat(user, span_warning("Unable to secure a valid docking zone. Please try again in an open area near, but not within the auxiliary mining base."))
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SSshuttle.stationary_docking_ports.Remove(Mport)
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qdel(Mport)
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return
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if(istype(get_area(L), /area/shuttle/auxiliary_base))
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to_chat(user, span_warning("The mining shuttle must not land within the mining base itself."))
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SSshuttle.stationary_docking_ports.Remove(Mport)
|
|
qdel(Mport)
|
|
return
|
|
|
|
if(mining_shuttle.canDock(Mport) != SHUTTLE_CAN_DOCK)
|
|
to_chat(user, span_warning("Unable to secure a valid docking zone. Please try again in an open area near, but not within the auxiliary mining base."))
|
|
SSshuttle.stationary_docking_ports.Remove(Mport)
|
|
qdel(Mport)
|
|
return
|
|
|
|
aux_base_console.set_mining_mode() //Lets the colony park the shuttle there, now that it has a dock.
|
|
to_chat(user, span_notice("Mining shuttle calibration successful! Shuttle interface available at base console."))
|
|
set_anchored(TRUE) //Locks in place to mark the landing zone.
|
|
playsound(loc, 'sound/machines/ping.ogg', 50, FALSE)
|
|
log_shuttle("[key_name(usr)] has registered the mining shuttle beacon at [COORD(landing_spot)].")
|
|
|
|
/obj/structure/mining_shuttle_beacon/proc/clear_cooldown()
|
|
anti_spam_cd = 0
|
|
|
|
/obj/structure/mining_shuttle_beacon/attack_robot(mob/user)
|
|
return attack_hand(user) //So borgies can help
|
|
|
|
#undef ZONE_SET
|
|
#undef BAD_ZLEVEL
|
|
#undef BAD_AREA
|
|
#undef BAD_COORDS
|
|
#undef BAD_TURF
|
|
#undef BAD_LAYER
|