Files
Bubberstation/code/modules/projectiles/boxes_magazines/external
SkyratBot 5acdae15c9 [MIRROR] mag check - examining magazines now tells you what's the next/ready round [MDB IGNORE] (#24599)
* mag check - examining magazines now tells you what's the next/ready round (#79258)

## About The Pull Request
joke pr name: Mag Drills (Elite)

- Examining an ammo box (incl. magazines) now tells you the
top-loaded/next round in the magazine, so if you have a bunch of
mislabeled/unlabeled magazines you can figure out which one is your
regular bullets and your Not So Regular bullets.
- Also, adds a variable `casing_phrasing` which is used instead of just
"rounds" or "shells" in little, relevant text bits (e.g. moving bullets
in/out of magazines).

## Why It's Good For The Game
- Ammo Box Examines: I think it's probably a good thing to be able to
check what bullets are in what box/magazine without having to pull them
out.
- The casing phrasing thing was just for something that bugged me. I
should probably extend that out to the guns, too, but after a certain
point it's just something that only a small subset of people will
notice.

## Changelog

🆑
qol: Examining an ammo box (incl. magazines) now tells you the top
loaded round, so if you have different ammo types in different
magazines, you can at least try to figure out which one is which.
spellcheck: Ammo boxes (incl. magazines) can now be set to use different
phrasing for their ammunition (e.g. cartridges, shells, etc. instead of
just mixing "rounds" and "shells").
/🆑

---------

Co-authored-by: Hatterhat <Hatterhat@ users.noreply.github.com>

* mag check - examining magazines now tells you what's the next/ready round

---------

Co-authored-by: Hatterhat <31829017+Hatterhat@users.noreply.github.com>
Co-authored-by: Hatterhat <Hatterhat@ users.noreply.github.com>
2023-10-26 06:47:36 -07:00
..