mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-26 00:51:23 +00:00
Converts most spans into span procs. Mostly used regex for this and sorted out any compile time errors afterwards so there could be some bugs. Was initially going to do defines, but ninja said to make it into a proc, and if there's any overhead, they can easily be changed to defines. Makes it easier to control the formatting and prevents typos when creating spans as it'll runtime if you misspell instead of silently failing. Reduces the code you need to write when writing spans, as you don't need to close the span as that's automatically handled by the proc. (Note from Lemon: This should be converted to defines once we update the minimum version to 514. Didn't do it now because byond pain and such)
175 lines
6.0 KiB
Plaintext
175 lines
6.0 KiB
Plaintext
/datum/component/orbiter
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can_transfer = TRUE
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dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
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var/list/orbiter_list
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var/datum/movement_detector/tracker
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//radius: range to orbit at, radius of the circle formed by orbiting (in pixels)
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//clockwise: whether you orbit clockwise or anti clockwise
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//rotation_speed: how fast to rotate (how many ds should it take for a rotation to complete)
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//rotation_segments: the resolution of the orbit circle, less = a more block circle, this can be used to produce hexagons (6 segments) triangles (3 segments), and so on, 36 is the best default.
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//pre_rotation: Chooses to rotate src 90 degress towards the orbit dir (clockwise/anticlockwise), useful for things to go "head first" like ghosts
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/datum/component/orbiter/Initialize(atom/movable/orbiter, radius, clockwise, rotation_speed, rotation_segments, pre_rotation)
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if(!istype(orbiter) || !isatom(parent) || isarea(parent))
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return COMPONENT_INCOMPATIBLE
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orbiter_list = list()
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begin_orbit(orbiter, radius, clockwise, rotation_speed, rotation_segments, pre_rotation)
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/datum/component/orbiter/RegisterWithParent()
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var/atom/target = parent
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target.orbiters = src
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if(ismovable(target))
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tracker = new(target, CALLBACK(src, .proc/move_react))
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RegisterSignal(parent, COMSIG_MOVABLE_UPDATE_GLIDE_SIZE, .proc/orbiter_glide_size_update)
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/datum/component/orbiter/UnregisterFromParent()
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UnregisterSignal(parent, COMSIG_MOVABLE_UPDATE_GLIDE_SIZE)
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var/atom/target = parent
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target.orbiters = null
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QDEL_NULL(tracker)
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/datum/component/orbiter/Destroy()
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var/atom/master = parent
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if(master.orbiters == src)
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master.orbiters = null
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for(var/i in orbiter_list)
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end_orbit(i)
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orbiter_list = null
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return ..()
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/datum/component/orbiter/InheritComponent(datum/component/orbiter/newcomp, original, atom/movable/orbiter, radius, clockwise, rotation_speed, rotation_segments, pre_rotation)
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if(!newcomp)
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begin_orbit(arglist(args.Copy(3)))
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return
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// The following only happens on component transfers
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for(var/o in newcomp.orbiter_list)
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var/atom/movable/incoming_orbiter = o
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incoming_orbiter.orbiting = src
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// It is important to transfer the signals so we don't get locked to the new orbiter component for all time
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newcomp.UnregisterSignal(incoming_orbiter, COMSIG_MOVABLE_MOVED)
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RegisterSignal(incoming_orbiter, COMSIG_MOVABLE_MOVED, .proc/orbiter_move_react)
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orbiter_list += newcomp.orbiter_list
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newcomp.orbiter_list = null
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/datum/component/orbiter/PostTransfer()
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if(!isatom(parent) || isarea(parent) || !get_turf(parent))
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return COMPONENT_INCOMPATIBLE
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move_react(parent)
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/datum/component/orbiter/proc/begin_orbit(atom/movable/orbiter, radius, clockwise, rotation_speed, rotation_segments, pre_rotation)
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if(orbiter.orbiting)
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if(orbiter.orbiting == src)
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orbiter.orbiting.end_orbit(orbiter, TRUE)
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else
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orbiter.orbiting.end_orbit(orbiter)
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orbiter_list[orbiter] = TRUE
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orbiter.orbiting = src
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RegisterSignal(orbiter, COMSIG_MOVABLE_MOVED, .proc/orbiter_move_react)
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SEND_SIGNAL(parent, COMSIG_ATOM_ORBIT_BEGIN, orbiter)
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var/matrix/initial_transform = matrix(orbiter.transform)
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orbiter_list[orbiter] = initial_transform
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// Head first!
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if(pre_rotation)
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var/matrix/M = matrix(orbiter.transform)
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var/pre_rot = 90
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if(!clockwise)
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pre_rot = -90
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M.Turn(pre_rot)
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orbiter.transform = M
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var/matrix/shift = matrix(orbiter.transform)
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shift.Translate(0, radius)
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orbiter.transform = shift
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orbiter.SpinAnimation(rotation_speed, -1, clockwise, rotation_segments, parallel = FALSE)
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if(ismob(orbiter))
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var/mob/orbiter_mob = orbiter
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orbiter_mob.updating_glide_size = FALSE
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if(ismovable(parent))
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var/atom/movable/movable_parent = parent
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orbiter.glide_size = movable_parent.glide_size
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orbiter.forceMove(get_turf(parent))
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to_chat(orbiter, span_notice("Now orbiting [parent]."))
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/datum/component/orbiter/proc/end_orbit(atom/movable/orbiter, refreshing=FALSE)
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if(!orbiter_list[orbiter])
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return
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UnregisterSignal(orbiter, COMSIG_MOVABLE_MOVED)
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SEND_SIGNAL(parent, COMSIG_ATOM_ORBIT_STOP, orbiter)
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orbiter.SpinAnimation(0, 0)
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if(istype(orbiter_list[orbiter],/matrix)) //This is ugly.
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orbiter.transform = orbiter_list[orbiter]
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orbiter_list -= orbiter
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orbiter.stop_orbit(src)
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orbiter.orbiting = null
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if(ismob(orbiter))
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var/mob/orbiter_mob = orbiter
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orbiter_mob.updating_glide_size = TRUE
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orbiter_mob.glide_size = 8
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if(!refreshing && !length(orbiter_list) && !QDELING(src))
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qdel(src)
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// This proc can receive signals by either the thing being directly orbited or anything holding it
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/datum/component/orbiter/proc/move_react(atom/movable/master, atom/mover, atom/oldloc, direction)
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set waitfor = FALSE // Transfer calls this directly and it doesnt care if the ghosts arent done moving
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if(master.loc == oldloc)
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return
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var/turf/newturf = get_turf(master)
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if(!newturf)
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qdel(src)
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var/atom/curloc = master.loc
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for(var/i in orbiter_list)
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var/atom/movable/thing = i
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if(QDELETED(thing) || thing.loc == newturf)
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continue
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thing.forceMove(newturf)
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if(CHECK_TICK && master.loc != curloc)
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// We moved again during the checktick, cancel current operation
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break
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/datum/component/orbiter/proc/orbiter_move_react(atom/movable/orbiter, atom/oldloc, direction)
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SIGNAL_HANDLER
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if(orbiter.loc == get_turf(parent))
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return
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end_orbit(orbiter)
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/datum/component/orbiter/proc/orbiter_glide_size_update(datum/source, target)
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SIGNAL_HANDLER
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for(var/orbiter in orbiter_list)
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var/atom/movable/movable_orbiter = orbiter
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movable_orbiter.glide_size = target
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/////////////////////
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/atom/movable/proc/orbit(atom/A, radius = 10, clockwise = FALSE, rotation_speed = 20, rotation_segments = 36, pre_rotation = TRUE)
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if(!istype(A) || !get_turf(A) || A == src)
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return
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orbit_target = A
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return A.AddComponent(/datum/component/orbiter, src, radius, clockwise, rotation_speed, rotation_segments, pre_rotation)
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/atom/movable/proc/stop_orbit(datum/component/orbiter/orbits)
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orbit_target = null
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return // We're just a simple hook
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/atom/proc/transfer_observers_to(atom/target)
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if(!orbiters || !istype(target) || !get_turf(target) || target == src)
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return
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target.TakeComponent(orbiters)
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