Files
Bubberstation/code/modules/mod
Nick 2f3b186e21 Removes the hat whitelist from the hat stabilizer mod (#76962)
## About The Pull Request
This PR allows you to use any hat with the hat stabilizer module.
Before, it was limited to a pretty small, very arbitrary list of hats
(captain's hats, centcom hats, and a few gimmicky hats), making it
disappointingly limited to both the captain, and anyone who finds the
thing in maints. I'm guessing this limit was put in place to avoid janky
looking hats, but plasmamen get the exact same thing without the
restriction, and there haven't really been any complaints there. While I
did not test this with every single hat, I *did* test it with every hat
currently in the autodrobe, and there wasn't any jank there, even with
things like wigs, and hats that cover the entire head.
There was also a bug/oversight where the MOD eating apparatus module
didn't properly disable pepper spray protection like it was supposed to.
It was literally just a matter of missing parentheses, so i fixed that
too.

Not super sure what to mark this change as btw (qol? balance? removal?)
so if I should change it, let me know.

## Why It's Good For The Game
Allows both the captain and anyone who finds/steals the module to
actually wear the hats they want to wear, instead of being limited to a
small, mostly arbitrary list of hats, and having less outfit choice that
a plasmaman.
## Changelog
🆑
qol: You can now use any hat with the hat stabilizer MOD
fix: The MOD eating apparatus module now properly disables pepper spray
protection
/🆑
2023-07-21 14:39:30 +02:00
..
2022-11-15 03:50:11 +00:00
2023-07-08 10:26:10 -07:00
2023-07-08 10:26:10 -07:00