mirror of
https://github.com/Bubberstation/Bubberstation.git
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## About The Pull Request Tablet UIs are now changed when opening/closing an app, instead of constantly checking for a UI change every ui update. Program UI acts no longer call parent, as it was unnecessary, Computers are the ones that should be calling it. Fixes a ton of problems with static data not updating, such as in Messenger, ID management, Siliconnect, and Chat client Chat Client's Admin mode also works again, which was broken when accesses to check was turned into a list. Turns a few lists in Robocontrol into static ones when we aren't changing anything, and makes it actually scan your ID's access. Fixes budget ordering being unable to show the cart/call the cargo shuttle. ## Why It's Good For The Game While I can't seem to find a single issue report on any of the above, these are still problems that should be fixed. ## Changelog 🆑 fix: SiliConnect can download borg logs again. fix: The RD can once again enable Admin mode on Wirecarp fix: NT IRN can once again see the shopping cart and call the cargo shuttle. fix: Chat Client, ID Management and Messenger should now update their UIs properly. code: PDAs will hopefully not lag as much when clicking on buttons (such as in ID management). /🆑
384 lines
12 KiB
Plaintext
384 lines
12 KiB
Plaintext
/datum/computer_file/program/radar //generic parent that handles most of the process
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filename = "genericfinder"
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filedesc = "debug_finder"
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category = PROGRAM_CATEGORY_CREW
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ui_header = "borg_mon.gif" //DEBUG -- new icon before PR
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program_icon_state = "radarntos"
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requires_ntnet = TRUE
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available_on_ntnet = FALSE
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usage_flags = PROGRAM_LAPTOP | PROGRAM_TABLET
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size = 5
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tgui_id = "NtosRadar"
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///List of trackable entities. Updated by the scan() proc.
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var/list/objects
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///Ref of the last trackable object selected by the user in the tgui window. Updated in the ui_act() proc.
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var/atom/selected
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///Used to store when the next scan is available. Updated by the scan() proc.
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var/next_scan = 0
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///Used to keep track of the last value program_icon_state was set to, to prevent constant unnecessary update_appearance() calls
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var/last_icon_state = ""
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///Used by the tgui interface, themed NT or Syndicate.
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var/arrowstyle = "ntosradarpointer.png"
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///Used by the tgui interface, themed for NT or Syndicate colors.
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var/pointercolor = "green"
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/datum/computer_file/program/radar/on_start(mob/living/user)
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. = ..()
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if(.)
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START_PROCESSING(SSfastprocess, src)
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return
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return FALSE
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/datum/computer_file/program/radar/kill_program(forced = FALSE)
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objects = list()
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selected = null
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STOP_PROCESSING(SSfastprocess, src)
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return ..()
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/datum/computer_file/program/radar/Destroy()
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STOP_PROCESSING(SSfastprocess, src)
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return ..()
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/datum/computer_file/program/radar/ui_assets(mob/user)
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return list(
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get_asset_datum(/datum/asset/simple/radar_assets),
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)
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/datum/computer_file/program/radar/ui_data(mob/user)
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var/list/data = list()
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data["selected"] = selected
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data["objects"] = list()
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data["scanning"] = (world.time < next_scan)
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for(var/list/i in objects)
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var/list/objectdata = list(
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ref = i["ref"],
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name = i["name"],
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)
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data["object"] += list(objectdata)
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data["target"] = list()
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var/list/trackinfo = track()
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if(trackinfo)
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data["target"] = trackinfo
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return data
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/datum/computer_file/program/radar/ui_act(action, params, datum/tgui/ui, datum/ui_state/state)
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switch(action)
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if("selecttarget")
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selected = params["ref"]
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if("scan")
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scan()
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/**
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*Updates tracking information of the selected target.
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*
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*The track() proc updates the entire set of information about the location
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*of the target, including whether the Ntos window should use a pinpointer
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*crosshair over the up/down arrows, or none in favor of a rotating arrow
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*for far away targets. This information is returned in the form of a list.
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*
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*/
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/datum/computer_file/program/radar/proc/track()
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var/atom/movable/signal = find_atom()
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if(!trackable(signal))
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return
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var/turf/here_turf = (get_turf(computer))
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var/turf/target_turf = (get_turf(signal))
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var/userot = FALSE
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var/rot = 0
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var/pointer="crosshairs"
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var/locx = (target_turf.x - here_turf.x) + 24
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var/locy = (here_turf.y - target_turf.y) + 24
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if(get_dist_euclidian(here_turf, target_turf) > 24)
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userot = TRUE
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rot = round(get_angle(here_turf, target_turf))
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else
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if(target_turf.z > here_turf.z)
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pointer="caret-up"
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else if(target_turf.z < here_turf.z)
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pointer="caret-down"
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var/list/trackinfo = list(
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"locx" = locx,
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"locy" = locy,
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"userot" = userot,
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"rot" = rot,
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"arrowstyle" = arrowstyle,
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"color" = pointercolor,
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"pointer" = pointer,
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)
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return trackinfo
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/**
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*
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*Checks the trackability of the selected target.
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*
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*If the target is on the computer's Z level, or both are on station Z
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*levels, and the target isn't untrackable, return TRUE.
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*Arguments:
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**arg1 is the atom being evaluated.
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*/
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/datum/computer_file/program/radar/proc/trackable(atom/movable/signal)
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if(!signal || !computer)
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return FALSE
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var/turf/here = get_turf(computer)
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var/turf/there = get_turf(signal)
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if(!here || !there)
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return FALSE //I was still getting a runtime even after the above check while scanning, so fuck it
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return (there.z == here.z) || (is_station_level(here.z) && is_station_level(there.z))
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/**
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*
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*Runs a scan of all the trackable atoms.
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*
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*Checks each entry in the GLOB of the specific trackable atoms against
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*the track() proc, and fill the objects list with lists containing the
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*atoms' names and REFs. The objects list is handed to the tgui screen
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*for displaying to, and being selected by, the user. A two second
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*sleep is used to delay the scan, both for thematical reasons as well
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*as to limit the load players may place on the server using these
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*somewhat costly loops.
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*/
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/datum/computer_file/program/radar/proc/scan()
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return
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/**
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*
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*Finds the atom in the appropriate list that the `selected` var indicates
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*
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*The `selected` var holds a REF, which is a string. A mob REF may be
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*something like "mob_209". In order to find the actual atom, we need
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*to search the appropriate list for the REF string. This is dependant
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*on the program (Lifeline uses GLOB.human_list, while Fission360 uses
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*GLOB.poi_list), but the result will be the same; evaluate the string and
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*return an atom reference.
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*/
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/datum/computer_file/program/radar/proc/find_atom()
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return
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//We use SSfastprocess for the program icon state because it runs faster than process_tick() does.
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/datum/computer_file/program/radar/process()
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if(computer.active_program != src)
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STOP_PROCESSING(SSfastprocess, src) //We're not the active program, it's time to stop.
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return
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if(!selected)
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return
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var/atom/movable/signal = find_atom()
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if(!trackable(signal))
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program_icon_state = "[initial(program_icon_state)]lost"
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if(last_icon_state != program_icon_state)
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computer.update_appearance()
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last_icon_state = program_icon_state
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return
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var/here_turf = get_turf(computer)
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var/target_turf = get_turf(signal)
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var/trackdistance = get_dist_euclidian(here_turf, target_turf)
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switch(trackdistance)
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if(0)
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program_icon_state = "[initial(program_icon_state)]direct"
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if(1 to 12)
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program_icon_state = "[initial(program_icon_state)]close"
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if(13 to 24)
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program_icon_state = "[initial(program_icon_state)]medium"
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if(25 to INFINITY)
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program_icon_state = "[initial(program_icon_state)]far"
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if(last_icon_state != program_icon_state)
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computer.update_appearance()
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last_icon_state = program_icon_state
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computer.setDir(get_dir(here_turf, target_turf))
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//We can use process_tick to restart fast processing, since the computer will be running this constantly either way.
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/datum/computer_file/program/radar/process_tick(seconds_per_tick)
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if(computer.active_program == src)
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START_PROCESSING(SSfastprocess, src)
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///////////////////
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//Suit Sensor App//
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///////////////////
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///A program that tracks crew members via suit sensors
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/datum/computer_file/program/radar/lifeline
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filename = "lifeline"
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filedesc = "Lifeline"
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extended_desc = "This program allows for tracking of crew members via their suit sensors."
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requires_ntnet = TRUE
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transfer_access = list(ACCESS_MEDICAL)
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available_on_ntnet = TRUE
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program_icon = "heartbeat"
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/datum/computer_file/program/radar/lifeline/find_atom()
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return locate(selected) in GLOB.human_list
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/datum/computer_file/program/radar/lifeline/scan()
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if(world.time < next_scan)
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return
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next_scan = world.time + (2 SECONDS)
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objects = list()
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for(var/i in GLOB.human_list)
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var/mob/living/carbon/human/humanoid = i
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if(!trackable(humanoid))
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continue
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var/crewmember_name = "Unknown"
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if(humanoid.wear_id)
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var/obj/item/card/id/ID = humanoid.wear_id.GetID()
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if(ID?.registered_name)
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crewmember_name = ID.registered_name
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var/list/crewinfo = list(
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ref = REF(humanoid),
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name = crewmember_name,
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)
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objects += list(crewinfo)
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/datum/computer_file/program/radar/lifeline/trackable(mob/living/carbon/human/humanoid)
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if(!humanoid || !istype(humanoid))
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return FALSE
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if(..())
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if (istype(humanoid.w_uniform, /obj/item/clothing/under))
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var/obj/item/clothing/under/uniform = humanoid.w_uniform
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if(uniform.has_sensor && uniform.sensor_mode >= SENSOR_COORDS) // Suit sensors must be on maximum
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return TRUE
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return FALSE
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///Tracks all janitor equipment
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/datum/computer_file/program/radar/custodial_locator
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filename = "custodiallocator"
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filedesc = "Custodial Locator"
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extended_desc = "This program allows for tracking of custodial equipment."
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requires_ntnet = TRUE
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transfer_access = list(ACCESS_JANITOR)
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available_on_ntnet = TRUE
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program_icon = "broom"
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size = 2
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detomatix_resistance = DETOMATIX_RESIST_MINOR
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/datum/computer_file/program/radar/custodial_locator/find_atom()
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return locate(selected) in GLOB.janitor_devices
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/datum/computer_file/program/radar/custodial_locator/scan()
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if(world.time < next_scan)
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return
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next_scan = world.time + (2 SECONDS)
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objects = list()
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for(var/obj/custodial_tools as anything in GLOB.janitor_devices)
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if(!trackable(custodial_tools))
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continue
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var/tool_name = custodial_tools.name
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if(istype(custodial_tools, /obj/item/mop))
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var/obj/item/mop/wet_mop = custodial_tools
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tool_name = "[wet_mop.reagents.total_volume ? "Wet" : "Dry"] [wet_mop.name]"
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if(istype(custodial_tools, /obj/structure/mop_bucket/janitorialcart))
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var/obj/structure/mop_bucket/janitorialcart/janicart = custodial_tools
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tool_name = "[janicart.name] - Water level: [janicart.reagents.total_volume] / [janicart.reagents.maximum_volume]"
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if(istype(custodial_tools, /mob/living/simple_animal/bot/cleanbot))
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var/mob/living/simple_animal/bot/cleanbot/cleanbots = custodial_tools
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tool_name = "[cleanbots.name] - [cleanbots.bot_mode_flags & BOT_MODE_ON ? "Online" : "Offline"]"
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var/list/tool_information = list(
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ref = REF(custodial_tools),
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name = tool_name,
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)
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objects += list(tool_information)
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////////////////////////
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//Nuke Disk Finder App//
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////////////////////////
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///A program that tracks nukes and nuclear accessories
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/datum/computer_file/program/radar/fission360
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filename = "fission360"
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filedesc = "Fission360"
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category = PROGRAM_CATEGORY_MISC
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program_icon_state = "radarsyndicate"
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extended_desc = "This program allows for tracking of nuclear authorization disks and warheads."
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requires_ntnet = FALSE
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available_on_ntnet = FALSE
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available_on_syndinet = TRUE
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tgui_id = "NtosRadarSyndicate"
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program_icon = "bomb"
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arrowstyle = "ntosradarpointerS.png"
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pointercolor = "red"
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/datum/computer_file/program/radar/fission360/on_start(mob/living/user)
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. = ..()
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if(!.)
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return
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RegisterSignal(SSdcs, COMSIG_GLOB_NUKE_DEVICE_ARMED, PROC_REF(on_nuke_armed))
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/datum/computer_file/program/radar/fission360/kill_program(forced)
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UnregisterSignal(SSdcs, COMSIG_GLOB_NUKE_DEVICE_ARMED)
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return ..()
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/datum/computer_file/program/radar/fission360/Destroy()
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UnregisterSignal(SSdcs, COMSIG_GLOB_NUKE_DEVICE_ARMED)
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return ..()
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/datum/computer_file/program/radar/fission360/find_atom()
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return SSpoints_of_interest.get_poi_atom_by_ref(selected)
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/datum/computer_file/program/radar/fission360/scan()
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if(world.time < next_scan)
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return
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next_scan = world.time + (2 SECONDS)
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objects = list()
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// All the nukes
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for(var/obj/machinery/nuclearbomb/nuke as anything in GLOB.nuke_list)
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var/list/nuke_info = list(
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ref = REF(nuke),
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name = nuke.name,
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)
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objects += list(nuke_info)
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// Dat fukken disk
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var/obj/item/disk/nuclear/disk = locate() in SSpoints_of_interest.real_nuclear_disks
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var/list/disk_info = list(
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ref = REF(disk),
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name = "Nuke Auth. Disk",
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)
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objects += list(disk_info)
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// The infiltrator
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var/obj/docking_port/mobile/infiltrator = SSshuttle.getShuttle("syndicate")
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var/list/ship_info = list(
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ref = REF(infiltrator),
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name = "Infiltrator",
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)
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objects += list(ship_info)
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///Shows how long until the nuke detonates, if one is active.
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/datum/computer_file/program/radar/fission360/on_examine(obj/item/modular_computer/source, mob/user)
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var/list/examine_list = list()
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for(var/obj/machinery/nuclearbomb/bomb as anything in GLOB.nuke_list)
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if(bomb.timing)
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examine_list += span_danger("Extreme danger. Arming signal detected. Time remaining: [bomb.get_time_left()].")
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return examine_list
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/*
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* Signal proc for [COMSIG_GLOB_NUKE_DEVICE_ARMED].
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* Warns anyone nearby or holding the computer that a nuke was armed.
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*/
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/datum/computer_file/program/radar/fission360/proc/on_nuke_armed(datum/source, obj/machinery/nuclearbomb/bomb)
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SIGNAL_HANDLER
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if(!computer)
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return
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playsound(computer, 'sound/items/nuke_toy_lowpower.ogg', 50, FALSE)
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if(isliving(computer.loc))
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to_chat(computer.loc, span_userdanger("Your [computer.name] vibrates and lets out an ominous alarm. Uh oh."))
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else
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computer.audible_message(
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span_danger("[computer] vibrates and lets out an ominous alarm. Uh oh."),
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span_notice("[computer] begins to vibrate rapidly. Wonder what that means..."),
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)
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