Files
Bubberstation/code/datums/components
MrMelbert 277626988b Fixes soul-stealer component being broken (#73285)
## About The Pull Request

It extracted the first index soulstone from the list and tried to
proc-call it.

But it's a list of weakrefs, so that doesn't work. 

I just changed it to hard references. It didn't really need to be
weakrefs, since it owned it.

## Why It's Good For The Game

Useful items woo

## Changelog

🆑 Melbert
fix: The bastard sword can create constructs again. Just hit the shells
with it
/🆑
2023-02-10 13:15:40 -07:00
..
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-12-08 10:20:57 +13:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2023-01-17 10:02:20 -08:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-12-08 10:20:57 +13:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2023-01-02 15:13:56 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2023-01-09 18:08:29 +00:00
2022-11-15 03:50:11 +00:00
2022-11-29 20:13:28 +00:00
2022-12-28 12:48:08 +01:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2023-02-06 20:51:19 -08:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00
2022-11-15 03:50:11 +00:00

Datum Component System (DCS)

Concept

Loosely adapted from /vg/. This is an entity component system for adding behaviours to datums when inheritance doesn't quite cut it. By using signals and events instead of direct inheritance, you can inject behaviours without hacky overloads. It requires a different method of thinking, but is not hard to use correctly. If a behaviour can have application across more than one thing. Make it generic, make it a component. Atom/mob/obj event? Give it a signal, and forward it's arguments with a SendSignal() call. Now every component that want's to can also know about this happening.

HackMD page for an introduction to the system as a whole.

See/Define signals and their arguments in __DEFINES\components.dm