mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2025-12-30 19:41:56 +00:00
102 lines
3.4 KiB
Plaintext
102 lines
3.4 KiB
Plaintext
#define ACCESS_SECURITY 1 // Security equipment
|
|
#define ACCESS_BRIG 2 // Brig timers and permabrig
|
|
#define ACCESS_ARMORY 3
|
|
#define ACCESS_FORENSICS_LOCKERS 4
|
|
#define ACCESS_MEDICAL 5
|
|
#define ACCESS_MORGUE 6
|
|
#define ACCESS_TOX 7
|
|
#define ACCESS_TOX_STORAGE 8
|
|
#define ACCESS_GENETICS 9
|
|
#define ACCESS_ENGINE 10
|
|
#define ACCESS_ENGINE_EQUIP 11
|
|
#define ACCESS_MAINT_TUNNELS 12
|
|
#define ACCESS_EXTERNAL_AIRLOCKS 13
|
|
#define ACCESS_EMERGENCY_STORAGE 14
|
|
#define ACCESS_CHANGE_IDS 15
|
|
#define ACCESS_AI_UPLOAD 16
|
|
#define ACCESS_TELEPORTER 17
|
|
#define ACCESS_EVA 18
|
|
#define ACCESS_HEADS 19
|
|
#define ACCESS_CAPTAIN 20
|
|
#define ACCESS_ALL_PERSONAL_LOCKERS 21
|
|
#define ACCESS_CHAPEL_OFFICE 22
|
|
#define ACCESS_TECH_STORAGE 23
|
|
#define ACCESS_ATMOSPHERICS 24
|
|
#define ACCESS_BAR 25
|
|
#define ACCESS_JANITOR 26
|
|
#define ACCESS_CREMATORIUM 27
|
|
#define ACCESS_KITCHEN 28
|
|
#define ACCESS_ROBOTICS 29
|
|
#define ACCESS_RD 30
|
|
#define ACCESS_CARGO 31
|
|
#define ACCESS_CONSTRUCTION 32
|
|
#define ACCESS_CHEMISTRY 33
|
|
#define ACCESS_CARGO_BOT 34
|
|
#define ACCESS_HYDROPONICS 35
|
|
#define ACCESS_MANUFACTURING 36
|
|
#define ACCESS_LIBRARY 37
|
|
#define ACCESS_LAWYER 38
|
|
#define ACCESS_VIROLOGY 39
|
|
#define ACCESS_CMO 40
|
|
#define ACCESS_QM 41
|
|
#define ACCESS_COURT 42
|
|
#define ACCESS_SURGERY 45
|
|
#define ACCESS_THEATRE 46
|
|
#define ACCESS_RESEARCH 47
|
|
#define ACCESS_MINING 48
|
|
#define ACCESS_MINING_OFFICE 49 //not in use
|
|
#define ACCESS_MAILSORTING 50
|
|
#define ACCESS_MINT 51
|
|
#define ACCESS_MINT_VAULT 52
|
|
#define ACCESS_HEADS_VAULT 53
|
|
#define ACCESS_MINING_STATION 54
|
|
#define ACCESS_XENOBIOLOGY 55
|
|
#define ACCESS_CE 56
|
|
#define ACCESS_HOP 57
|
|
#define ACCESS_HOS 58
|
|
#define ACCESS_RC_ANNOUNCE 59 //Request console announcements
|
|
#define ACCESS_KEYCARD_AUTH 60 //Used for events which require at least two people to confirm them
|
|
#define ACCESS_TCOMSAT 61 // has access to the entire telecomms satellite / machinery
|
|
#define ACCESS_GATEWAY 62
|
|
#define ACCESS_SEC_DOORS 63 // Security front doors
|
|
#define ACCESS_MINERAL_STOREROOM 64
|
|
#define ACCESS_MINISAT 65
|
|
#define ACCESS_WEAPONS 66 //Weapon authorization for secbots
|
|
#define ACCESS_NETWORK 67
|
|
#define ACCESS_CLONING 68 //Cloning room
|
|
|
|
//BEGIN CENTCOM ACCESS
|
|
/*Should leave plenty of room if we need to add more access levels.
|
|
Mostly for admin fun times.*/
|
|
#define ACCESS_CENT_GENERAL 101//General facilities.
|
|
#define ACCESS_CENT_THUNDER 102//Thunderdome.
|
|
#define ACCESS_CENT_SPECOPS 103//Special Ops.
|
|
#define ACCESS_CENT_MEDICAL 104//Medical/Research
|
|
#define ACCESS_CENT_LIVING 105//Living quarters.
|
|
#define ACCESS_CENT_STORAGE 106//Generic storage areas.
|
|
#define ACCESS_CENT_TELEPORTER 107//Teleporter.
|
|
#define ACCESS_CENT_CAPTAIN 109//Captain's office/ID comp/AI.
|
|
#define ACCESS_CENT_BAR 110 // The non-existent CentCom Bar
|
|
|
|
//The Syndicate
|
|
#define ACCESS_SYNDICATE 150//General Syndicate Access
|
|
#define ACCESS_SYNDICATE_LEADER 151//Nuke Op Leader Access
|
|
|
|
//Away Missions or Ruins
|
|
/*For generic away-mission/ruin access. Why would normal crew have access to a long-abandoned derelict
|
|
or a 2000 year-old temple? */
|
|
#define ACCESS_AWAY_GENERAL 200//General facilities.
|
|
#define ACCESS_AWAY_MAINT 201//Away maintenance
|
|
#define ACCESS_AWAY_MED 202//Away medical
|
|
#define ACCESS_AWAY_SEC 203//Away security
|
|
#define ACCESS_AWAY_ENGINE 204//Away engineering
|
|
#define ACCESS_AWAY_GENERIC1 205//Away generic access
|
|
#define ACCESS_AWAY_GENERIC2 206
|
|
#define ACCESS_AWAY_GENERIC3 207
|
|
#define ACCESS_AWAY_GENERIC4 208
|
|
|
|
//Special, for anything that's basically internal
|
|
#define ACCESS_BLOODCULT 250
|
|
#define ACCESS_CLOCKCULT 251
|
|
|