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* Add the system for managed global variables * Travis ban old globals * So you CAN inline proccall, that's neat * Fix that * master.dm * Remove the hack procs * Move InitGlobals to the proper spot * configuration.dm * Fix the missing pre-slash * clockcult.dm * This is probably for the best * Doy * Fix shit * Rest of the DEFINES tree * Fix * Use global. for access * Update find_references_in_globals Always hated that proc Whoever made it must've bee a r e a l idiot... * __HELPERS tree * Move global initialization to master. Fix the declaration * database.dm * Dat newline * I said DECLARATIVE order! * Here's something you can chew on @Iamgoofball * game_modes.dm * Fix this * genetics.dm * flavor_misc.dm * More stuff * Do it mso's way. Keep the controllers as global * Make master actually see it * Fix * Finish _globalvars/lists * Finish the rest of the _globalvars tree * This is weird * Migrate the controllers * SLOTH -> GLOB * Lighting globals * round_start_time -> ticker * PAI card list -> pai SS * record_id_num -> static * Diseases list -> SSdisease * More disease globals to the SS * More disease stuff * Emote list * Better and better * Bluh * So much stuff * Ahh * Wires * dview * station_areas * Teleportlocs * blood_splatter_icons * Stuff and such * More stuff * RAD IO * More stuff and such * Blob shit * Changeling stuff * Add "Balance" to changelogs * Balance for changelog compiler + Auto Tagging * Update the PR template * hivemind_bank * Bip * sacrificed * Good shit * Better define * More cult shit * Devil shit * Gang shit * > borers Fix shit * Rename the define * Nuke * Objectives * Sandbox * Multiverse sword * Announce systems * Stuff and such * TC con * Airlock * doppllllerrrrrr * holopads * Shut up byond you inconsistent fuck * Sneaky fuck * Burp * Bip * Fixnshit * Port without regard * askdlfjs; * asdfjasoidojfi * Protected globals and more * SO MANY * ajsimkvahsaoisd * akfdsiaopwimfeoiwafaw * gsdfigjosidjfgiosdg * AHHHHHHHHHHHHHHHHHHHHHHH!!!!! * facerolll * ASDFASDFASDF * Removes the unused parts of dmm_suite * WIP * Fix quote * asdfjauwfnkjs * afwlunhskjfda * asfjlaiwuefhaf * SO CLOSE * wwwweeeeeewwwww * agdgmoewranwg * HOLY MOTHER OF FUCK AND THATS JUST HALF THE JOB?!? * Fix syntax errors * 100 errors * Another 100 * So many... * Ugh * More shit * kilme * Stuuuuuufffff * ajrgmrlshio;djfa;sdkl * jkbhkhjbmjvjmh * soi soi soi * butt * TODAY WE LEARNED THAT GLOBAL AND STATIC ARE THE EXACT SAME FUCKING THING * lllllllllllllllllllllllllllllllllllllllllll * afsdijfiawhnflnjhnwsdfs * yugykihlugk,kj * time to go * STUFFF!!! * AAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!! * ngoaijdjlfkamsdlkf * Break time * aufjsdklfalsjfi * CONTROL KAY AND PRAY * IT COMPILEELEELELAKLJFKLDAFJLKFDJLADKJHFLJKAJGAHIEJALDFJ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! * Goteem * Fix testing mode * This does not belong in this PR * Convert it to a controller * Eh, fuck this option * Revert controllerization Ill do it some other time * Fix * Working controllerization * FOR THE LOVE OF CHRIST PROTECT THE LOGS * Protect admins and deadmins * Use the inbuilt proc
43 lines
2.3 KiB
Plaintext
43 lines
2.3 KiB
Plaintext
///////////////
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// JUDGEMENT //
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///////////////
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//Ark of the Clockwork Justiciar: Creates a Gateway to the Celestial Derelict, summoning ratvar.
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/datum/clockwork_scripture/create_object/ark_of_the_clockwork_justiciar
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descname = "Structure, Win Condition"
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name = "Ark of the Clockwork Justiciar"
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desc = "Tears apart a rift in spacetime to Reebe, the Celestial Derelict, using a massive amount of components.\n\
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This gateway will, after some time, call forth Ratvar from his exile and massively empower all scriptures and tools."
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invocations = list("ARMORER! FRIGHT! AMPERAGE! VANGUARD! I CALL UPON YOU!!", \
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"THE TIME HAS COME FOR OUR MASTER TO BREAK THE CHAINS OF EXILE!!", \
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"LEND US YOUR AID! ENGINE COMES!!")
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channel_time = 150
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consumed_components = list(BELLIGERENT_EYE = ARK_SUMMON_COST, VANGUARD_COGWHEEL = ARK_SUMMON_COST, GEIS_CAPACITOR = ARK_SUMMON_COST, REPLICANT_ALLOY = ARK_SUMMON_COST, HIEROPHANT_ANSIBLE = ARK_SUMMON_COST)
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invokers_required = 6
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multiple_invokers_used = TRUE
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object_path = /obj/structure/destructible/clockwork/massive/celestial_gateway
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creator_message = null
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usage_tip = "The gateway is completely vulnerable to attack during its five-minute duration. It will periodically give indication of its general position to everyone on the station \
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as well as being loud enough to be heard throughout the entire sector. Defend it with your life!"
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tier = SCRIPTURE_JUDGEMENT
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sort_priority = 1
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/datum/clockwork_scripture/create_object/ark_of_the_clockwork_justiciar/check_special_requirements()
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if(!slab.no_cost)
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if(GLOB.ratvar_awakens)
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to_chat(invoker, "<span class='big_brass'>\"I am already here, idiot.\"</span>")
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return FALSE
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for(var/obj/structure/destructible/clockwork/massive/celestial_gateway/G in GLOB.all_clockwork_objects)
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var/area/gate_area = get_area(G)
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to_chat(invoker, "<span class='userdanger'>There is already an Ark at [gate_area.map_name]!</span>")
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return FALSE
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var/area/A = get_area(invoker)
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var/turf/T = get_turf(invoker)
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if(!T || T.z != ZLEVEL_STATION || istype(A, /area/shuttle) || !A.blob_allowed)
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to_chat(invoker, "<span class='warning'>You must be on the station to activate the Ark!</span>")
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return FALSE
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if(GLOB.clockwork_gateway_activated)
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to_chat(invoker, "<span class='warning'>Ratvar's recent banishment renders him too weak to be wrung forth from Reebe!</span>")
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return FALSE
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return ..()
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