mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2025-12-26 09:32:21 +00:00
584 lines
18 KiB
Plaintext
584 lines
18 KiB
Plaintext
// External storage-related logic:
|
|
// /mob/proc/ClickOn() in /_onclick/click.dm - clicking items in storages
|
|
// /mob/living/Move() in /modules/mob/living/living.dm - hiding storage boxes on mob movement
|
|
// /item/attackby() in /game/objects/items.dm - use_to_pickup and allow_quick_gather functionality
|
|
// -- c0
|
|
|
|
|
|
/obj/item/storage
|
|
name = "storage"
|
|
icon = 'icons/obj/storage.dmi'
|
|
w_class = WEIGHT_CLASS_NORMAL
|
|
var/silent = 0 // No message on putting items in
|
|
var/list/can_hold = new/list() //Typecache of objects which this item can store (if set, it can't store anything else)
|
|
var/list/cant_hold = new/list() //Typecache of objects which this item can't store
|
|
var/list/is_seeing = new/list() //List of mobs which are currently seeing the contents of this item's storage
|
|
var/max_w_class = WEIGHT_CLASS_SMALL //Max size of objects that this object can store (in effect only if can_hold isn't set)
|
|
var/max_combined_w_class = 14 //The sum of the w_classes of all the items in this storage item.
|
|
var/storage_slots = 7 //The number of storage slots in this container.
|
|
var/obj/screen/storage/boxes = null
|
|
var/obj/screen/close/closer = null
|
|
var/use_to_pickup //Set this to make it possible to use this item in an inverse way, so you can have the item in your hand and click items on the floor to pick them up.
|
|
var/display_contents_with_number //Set this to make the storage item group contents of the same type and display them as a number.
|
|
var/allow_quick_empty //Set this variable to allow the object to have the 'empty' verb, which dumps all the contents on the floor.
|
|
var/allow_quick_gather //Set this variable to allow the object to have the 'toggle mode' verb, which quickly collects all items from a tile.
|
|
var/collection_mode = 1; //0 = pick one at a time, 1 = pick all on tile, 2 = pick all of a type
|
|
var/preposition = "in" // You put things 'in' a bag, but trays need 'on'.
|
|
var/rustle_jimmies = TRUE //Play the rustle sound on insertion
|
|
|
|
|
|
/obj/item/storage/MouseDrop(atom/over_object)
|
|
if(ismob(usr)) //all the check for item manipulation are in other places, you can safely open any storages as anything and its not buggy, i checked
|
|
var/mob/M = usr
|
|
|
|
if(!over_object)
|
|
return
|
|
|
|
if (istype(usr.loc, /obj/mecha)) // stops inventory actions in a mech
|
|
return
|
|
|
|
// this must come before the screen objects only block, dunno why it wasn't before
|
|
if(over_object == M && M.CanReach(src,view_only = TRUE))
|
|
orient2hud(M)
|
|
if(M.s_active)
|
|
M.s_active.close(M)
|
|
show_to(M)
|
|
return
|
|
|
|
if(!M.incapacitated())
|
|
if(!istype(over_object, /obj/screen))
|
|
return dump_content_at(over_object, M)
|
|
|
|
if(loc != usr || (loc && loc.loc == usr))
|
|
return
|
|
|
|
playsound(loc, "rustle", 50, 1, -5)
|
|
|
|
if(istype(over_object, /obj/screen/inventory/hand))
|
|
var/obj/screen/inventory/hand/H = over_object
|
|
M.putItemFromInventoryInHandIfPossible(src, H.held_index)
|
|
|
|
add_fingerprint(usr)
|
|
|
|
|
|
/obj/item/storage/MouseDrop_T(atom/movable/O, mob/user)
|
|
if(isitem(O))
|
|
var/obj/item/I = O
|
|
if(iscarbon(user) || isdrone(user))
|
|
var/mob/living/L = user
|
|
if(!L.incapacitated() && I == L.get_active_held_item())
|
|
if(can_be_inserted(I, 0))
|
|
handle_item_insertion(I, 0 , L)
|
|
|
|
|
|
/obj/item/storage/get_dumping_location(obj/item/storage/source,mob/user)
|
|
return src
|
|
|
|
//Tries to dump content
|
|
/obj/item/storage/proc/dump_content_at(atom/dest_object, mob/user)
|
|
var/atom/dump_destination = dest_object.get_dumping_location()
|
|
if(Adjacent(user) && dump_destination && user.Adjacent(dump_destination))
|
|
if(dump_destination.storage_contents_dump_act(src, user))
|
|
playsound(loc, "rustle", 50, 1, -5)
|
|
return 1
|
|
return 0
|
|
|
|
//Object behaviour on storage dump
|
|
/obj/item/storage/storage_contents_dump_act(obj/item/storage/src_object, mob/user)
|
|
var/list/things = src_object.contents.Copy()
|
|
var/datum/progressbar/progress = new(user, things.len, src)
|
|
while (do_after(user, 10, TRUE, src, FALSE, CALLBACK(src, .proc/handle_mass_item_insertion, things, src_object, user, progress)))
|
|
sleep(1)
|
|
qdel(progress)
|
|
orient2hud(user)
|
|
src_object.orient2hud(user)
|
|
if(user.s_active) //refresh the HUD to show the transfered contents
|
|
user.s_active.close(user)
|
|
user.s_active.show_to(user)
|
|
return 1
|
|
|
|
/obj/item/storage/proc/handle_mass_item_insertion(list/things, obj/item/storage/src_object, mob/user, datum/progressbar/progress)
|
|
for(var/obj/item/I in things)
|
|
things -= I
|
|
if(I.loc != src_object)
|
|
continue
|
|
if(user.s_active != src_object)
|
|
if(I.on_found(user))
|
|
break
|
|
if(can_be_inserted(I,0,user))
|
|
handle_item_insertion(I, TRUE, user)
|
|
if (TICK_CHECK)
|
|
progress.update(progress.goal - things.len)
|
|
return TRUE
|
|
|
|
progress.update(progress.goal - things.len)
|
|
return FALSE
|
|
|
|
/obj/item/storage/proc/return_inv()
|
|
var/list/L = list()
|
|
L += contents
|
|
|
|
for(var/obj/item/storage/S in src)
|
|
L += S.return_inv()
|
|
return L
|
|
|
|
|
|
/obj/item/storage/proc/show_to(mob/user)
|
|
if(!user.client)
|
|
return
|
|
if(user.s_active != src && (user.stat == CONSCIOUS))
|
|
for(var/obj/item/I in src)
|
|
if(I.on_found(user))
|
|
return
|
|
if(user.s_active)
|
|
user.s_active.hide_from(user)
|
|
user.client.screen |= boxes
|
|
user.client.screen |= closer
|
|
user.client.screen |= contents
|
|
user.s_active = src
|
|
is_seeing |= user
|
|
|
|
|
|
/obj/item/storage/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback)
|
|
close_all()
|
|
return ..()
|
|
|
|
/obj/item/storage/proc/hide_from(mob/user)
|
|
if(!user.client)
|
|
return
|
|
user.client.screen -= boxes
|
|
user.client.screen -= closer
|
|
user.client.screen -= contents
|
|
if(user.s_active == src)
|
|
user.s_active = null
|
|
is_seeing -= user
|
|
|
|
|
|
/obj/item/storage/proc/can_see_contents()
|
|
var/list/cansee = list()
|
|
for(var/mob/M in is_seeing)
|
|
if(M.s_active == src && M.client)
|
|
cansee |= M
|
|
else
|
|
is_seeing -= M
|
|
return cansee
|
|
|
|
|
|
/obj/item/storage/proc/close(mob/user)
|
|
hide_from(user)
|
|
user.s_active = null
|
|
|
|
|
|
/obj/item/storage/proc/close_all()
|
|
for(var/mob/M in can_see_contents())
|
|
close(M)
|
|
. = 1 //returns 1 if any mobs actually got a close(M) call
|
|
|
|
|
|
//This proc draws out the inventory and places the items on it. tx and ty are the upper left tile and mx, my are the bottm right.
|
|
//The numbers are calculated from the bottom-left The bottom-left slot being 1,1.
|
|
/obj/item/storage/proc/orient_objs(tx, ty, mx, my)
|
|
var/cx = tx
|
|
var/cy = ty
|
|
boxes.screen_loc = "[tx]:,[ty] to [mx],[my]"
|
|
for(var/obj/O in contents)
|
|
if(QDELETED(O))
|
|
continue
|
|
O.screen_loc = "[cx],[cy]"
|
|
O.layer = ABOVE_HUD_LAYER
|
|
O.plane = ABOVE_HUD_PLANE
|
|
cx++
|
|
if(cx > mx)
|
|
cx = tx
|
|
cy--
|
|
closer.screen_loc = "[mx+1],[my]"
|
|
|
|
|
|
//This proc draws out the inventory and places the items on it. It uses the standard position.
|
|
/obj/item/storage/proc/standard_orient_objs(rows, cols, list/obj/item/display_contents)
|
|
var/cx = 4
|
|
var/cy = 2+rows
|
|
boxes.screen_loc = "4:16,2:16 to [4+cols]:16,[2+rows]:16"
|
|
|
|
if(display_contents_with_number)
|
|
for(var/datum/numbered_display/ND in display_contents)
|
|
ND.sample_object.mouse_opacity = MOUSE_OPACITY_OPAQUE
|
|
ND.sample_object.screen_loc = "[cx]:16,[cy]:16"
|
|
ND.sample_object.maptext = "<font color='white'>[(ND.number > 1)? "[ND.number]" : ""]</font>"
|
|
ND.sample_object.layer = ABOVE_HUD_LAYER
|
|
ND.sample_object.plane = ABOVE_HUD_PLANE
|
|
cx++
|
|
if(cx > (4+cols))
|
|
cx = 4
|
|
cy--
|
|
else
|
|
for(var/obj/O in contents)
|
|
if(QDELETED(O))
|
|
continue
|
|
O.mouse_opacity = MOUSE_OPACITY_OPAQUE //This is here so storage items that spawn with contents correctly have the "click around item to equip"
|
|
O.screen_loc = "[cx]:16,[cy]:16"
|
|
O.maptext = ""
|
|
O.layer = ABOVE_HUD_LAYER
|
|
O.plane = ABOVE_HUD_PLANE
|
|
cx++
|
|
if(cx > (4+cols))
|
|
cx = 4
|
|
cy--
|
|
closer.screen_loc = "[4+cols+1]:16,2:16"
|
|
|
|
|
|
/datum/numbered_display
|
|
var/obj/item/sample_object
|
|
var/number
|
|
|
|
/datum/numbered_display/New(obj/item/sample)
|
|
if(!istype(sample))
|
|
qdel(src)
|
|
sample_object = sample
|
|
number = 1
|
|
|
|
|
|
//This proc determines the size of the inventory to be displayed. Please touch it only if you know what you're doing.
|
|
/obj/item/storage/proc/orient2hud(mob/user)
|
|
var/adjusted_contents = contents.len
|
|
|
|
//Numbered contents display
|
|
var/list/datum/numbered_display/numbered_contents
|
|
if(display_contents_with_number)
|
|
numbered_contents = list()
|
|
adjusted_contents = 0
|
|
for(var/obj/item/I in contents)
|
|
if(QDELETED(I))
|
|
continue
|
|
var/found = 0
|
|
for(var/datum/numbered_display/ND in numbered_contents)
|
|
if(ND.sample_object.type == I.type)
|
|
ND.number++
|
|
found = 1
|
|
break
|
|
if(!found)
|
|
adjusted_contents++
|
|
numbered_contents.Add( new/datum/numbered_display(I) )
|
|
|
|
//var/mob/living/carbon/human/H = user
|
|
var/row_num = 0
|
|
var/col_count = min(7,storage_slots) -1
|
|
if(adjusted_contents > 7)
|
|
row_num = round((adjusted_contents-1) / 7) // 7 is the maximum allowed width.
|
|
standard_orient_objs(row_num, col_count, numbered_contents)
|
|
|
|
|
|
//This proc return 1 if the item can be picked up and 0 if it can't.
|
|
//Set the stop_messages to stop it from printing messages
|
|
/obj/item/storage/proc/can_be_inserted(obj/item/W, stop_messages = 0, mob/user)
|
|
if(!istype(W) || (W.flags_1 & ABSTRACT_1))
|
|
return //Not an item
|
|
|
|
if(loc == W)
|
|
return 0 //Means the item is already in the storage item
|
|
if(contents.len >= storage_slots)
|
|
if(!stop_messages)
|
|
to_chat(usr, "<span class='warning'>[src] is full, make some space!</span>")
|
|
return 0 //Storage item is full
|
|
|
|
if(can_hold.len)
|
|
if(!is_type_in_typecache(W, can_hold))
|
|
if(!stop_messages)
|
|
to_chat(usr, "<span class='warning'>[src] cannot hold [W]!</span>")
|
|
return 0
|
|
|
|
if(is_type_in_typecache(W, cant_hold)) //Check for specific items which this container can't hold.
|
|
if(!stop_messages)
|
|
to_chat(usr, "<span class='warning'>[src] cannot hold [W]!</span>")
|
|
return 0
|
|
|
|
if(W.w_class > max_w_class)
|
|
if(!stop_messages)
|
|
to_chat(usr, "<span class='warning'>[W] is too big for [src]!</span>")
|
|
return 0
|
|
|
|
var/sum_w_class = W.w_class
|
|
for(var/obj/item/I in contents)
|
|
sum_w_class += I.w_class //Adds up the combined w_classes which will be in the storage item if the item is added to it.
|
|
|
|
if(sum_w_class > max_combined_w_class)
|
|
if(!stop_messages)
|
|
to_chat(usr, "<span class='warning'>[W] won't fit in [src], make some space!</span>")
|
|
return 0
|
|
|
|
if(W.w_class >= w_class && (istype(W, /obj/item/storage)))
|
|
if(!istype(src, /obj/item/storage/backpack/holding)) //bohs should be able to hold backpacks again. The override for putting a boh in a boh is in backpack.dm.
|
|
if(!stop_messages)
|
|
to_chat(usr, "<span class='warning'>[src] cannot hold [W] as it's a storage item of the same size!</span>")
|
|
return 0 //To prevent the stacking of same sized storage items.
|
|
|
|
if(W.flags_1 & NODROP_1) //SHOULD be handled in unEquip, but better safe than sorry.
|
|
to_chat(usr, "<span class='warning'>\the [W] is stuck to your hand, you can't put it in \the [src]!</span>")
|
|
return 0
|
|
|
|
return 1
|
|
|
|
|
|
//This proc handles items being inserted. It does not perform any checks of whether an item can or can't be inserted. That's done by can_be_inserted()
|
|
//The stop_warning parameter will stop the insertion message from being displayed. It is intended for cases where you are inserting multiple items at once,
|
|
//such as when picking up all the items on a tile with one click.
|
|
/obj/item/storage/proc/handle_item_insertion(obj/item/W, prevent_warning = 0, mob/user)
|
|
if(!istype(W))
|
|
return 0
|
|
if(usr)
|
|
if(!usr.transferItemToLoc(W, src))
|
|
return 0
|
|
else
|
|
W.forceMove(src)
|
|
if(silent)
|
|
prevent_warning = 1
|
|
if(W.pulledby)
|
|
W.pulledby.stop_pulling()
|
|
W.on_enter_storage(src)
|
|
if(usr)
|
|
if(usr.client && usr.s_active != src)
|
|
usr.client.screen -= W
|
|
if(usr.observers && usr.observers.len)
|
|
for(var/M in usr.observers)
|
|
var/mob/dead/observe = M
|
|
if(observe.client && observe.s_active != src)
|
|
observe.client.screen -= W
|
|
|
|
add_fingerprint(usr)
|
|
if(rustle_jimmies && !prevent_warning)
|
|
playsound(src.loc, "rustle", 50, 1, -5)
|
|
|
|
if(!prevent_warning)
|
|
for(var/mob/M in viewers(usr, null))
|
|
if(M == usr)
|
|
to_chat(usr, "<span class='notice'>You put [W] [preposition]to [src].</span>")
|
|
else if(in_range(M, usr)) //If someone is standing close enough, they can tell what it is...
|
|
M.show_message("<span class='notice'>[usr] puts [W] [preposition]to [src].</span>", 1)
|
|
else if(W && W.w_class >= 3) //Otherwise they can only see large or normal items from a distance...
|
|
M.show_message("<span class='notice'>[usr] puts [W] [preposition]to [src].</span>", 1)
|
|
|
|
orient2hud(usr)
|
|
for(var/mob/M in can_see_contents())
|
|
show_to(M)
|
|
W.mouse_opacity = MOUSE_OPACITY_OPAQUE //So you can click on the area around the item to equip it, instead of having to pixel hunt
|
|
update_icon()
|
|
return 1
|
|
|
|
|
|
//Call this proc to handle the removal of an item from the storage item. The item will be moved to the atom sent as new_target
|
|
/obj/item/storage/proc/remove_from_storage(obj/item/W, atom/new_location)
|
|
if(!istype(W))
|
|
return 0
|
|
|
|
if(istype(src, /obj/item/storage/fancy))
|
|
var/obj/item/storage/fancy/F = src
|
|
F.update_icon(1)
|
|
|
|
for(var/mob/M in can_see_contents())
|
|
if(M.client)
|
|
M.client.screen -= W
|
|
|
|
if(ismob(loc))
|
|
var/mob/M = loc
|
|
W.dropped(M)
|
|
W.layer = initial(W.layer)
|
|
W.plane = initial(W.plane)
|
|
W.forceMove(new_location)
|
|
|
|
for(var/mob/M in can_see_contents())
|
|
orient2hud(M)
|
|
show_to(M)
|
|
|
|
if(W.maptext)
|
|
W.maptext = ""
|
|
W.on_exit_storage(src)
|
|
update_icon()
|
|
W.mouse_opacity = initial(W.mouse_opacity)
|
|
return 1
|
|
|
|
/obj/item/storage/deconstruct(disassembled = TRUE)
|
|
var/drop_loc = loc
|
|
if(ismob(loc))
|
|
drop_loc = get_turf(src)
|
|
for(var/obj/item/I in contents)
|
|
remove_from_storage(I, drop_loc)
|
|
qdel(src)
|
|
|
|
//This proc is called when you want to place an item into the storage item.
|
|
/obj/item/storage/attackby(obj/item/W, mob/user, params)
|
|
..()
|
|
if(istype(W, /obj/item/hand_labeler))
|
|
var/obj/item/hand_labeler/labeler = W
|
|
if(labeler.mode)
|
|
return 0
|
|
. = 1 //no afterattack
|
|
if(iscyborg(user))
|
|
return //Robots can't interact with storage items.
|
|
|
|
if(!can_be_inserted(W, 0 , user))
|
|
if(contents.len >= storage_slots) //don't use items on the backpack if they don't fit
|
|
return 1
|
|
return 0
|
|
|
|
handle_item_insertion(W, 0 , user)
|
|
|
|
/obj/item/storage/AllowDrop()
|
|
return TRUE
|
|
|
|
/obj/item/storage/attack_hand(mob/user)
|
|
if(user.s_active == src && loc == user) //if you're already looking inside the storage item
|
|
user.s_active.close(user)
|
|
close(user)
|
|
return
|
|
|
|
if(rustle_jimmies)
|
|
playsound(loc, "rustle", 50, 1, -5)
|
|
|
|
if(ishuman(user))
|
|
var/mob/living/carbon/human/H = user
|
|
if(H.l_store == src && !H.get_active_held_item()) //Prevents opening if it's in a pocket.
|
|
H.put_in_hands(src)
|
|
H.l_store = null
|
|
return
|
|
if(H.r_store == src && !H.get_active_held_item())
|
|
H.put_in_hands(src)
|
|
H.r_store = null
|
|
return
|
|
|
|
orient2hud(user)
|
|
if(loc == user)
|
|
if(user.s_active)
|
|
user.s_active.close(user)
|
|
show_to(user)
|
|
else
|
|
..()
|
|
for(var/mob/M in range(1))
|
|
if(M.s_active == src)
|
|
close(M)
|
|
add_fingerprint(user)
|
|
|
|
/obj/item/storage/attack_paw(mob/user)
|
|
return attack_hand(user)
|
|
|
|
/obj/item/storage/verb/toggle_gathering_mode()
|
|
set name = "Switch Gathering Method"
|
|
set category = "Object"
|
|
|
|
if(usr.stat || !usr.canmove || usr.restrained())
|
|
return
|
|
|
|
collection_mode = (collection_mode+1)%3
|
|
switch (collection_mode)
|
|
if(2)
|
|
to_chat(usr, "[src] now picks up all items of a single type at once.")
|
|
if(1)
|
|
to_chat(usr, "[src] now picks up all items in a tile at once.")
|
|
if(0)
|
|
to_chat(usr, "[src] now picks up one item at a time.")
|
|
|
|
// Empty all the contents onto the current turf
|
|
/obj/item/storage/verb/quick_empty()
|
|
set name = "Empty Contents"
|
|
set category = "Object"
|
|
|
|
if((!ishuman(usr) && (loc != usr)) || usr.stat || usr.restrained() ||!usr.canmove)
|
|
return
|
|
var/turf/T = get_turf(src)
|
|
var/list/things = contents.Copy()
|
|
var/datum/progressbar/progress = new(usr, things.len, T)
|
|
while (do_after(usr, 10, TRUE, T, FALSE, CALLBACK(src, .proc/mass_remove_from_storage, T, things, progress)))
|
|
sleep(1)
|
|
qdel(progress)
|
|
|
|
/obj/item/storage/proc/mass_remove_from_storage(atom/target, list/things, datum/progressbar/progress)
|
|
for(var/obj/item/I in things)
|
|
things -= I
|
|
if (I.loc != src)
|
|
continue
|
|
remove_from_storage(I, target)
|
|
if (TICK_CHECK)
|
|
progress.update(progress.goal - things.len)
|
|
return TRUE
|
|
|
|
progress.update(progress.goal - things.len)
|
|
return FALSE
|
|
|
|
// Empty all the contents onto the current turf, without checking the user's status.
|
|
/obj/item/storage/proc/do_quick_empty()
|
|
var/turf/T = get_turf(src)
|
|
if(usr)
|
|
hide_from(usr)
|
|
for(var/obj/item/I in contents)
|
|
remove_from_storage(I, T)
|
|
|
|
|
|
/obj/item/storage/Initialize(mapload)
|
|
. = ..()
|
|
|
|
can_hold = typecacheof(can_hold)
|
|
cant_hold = typecacheof(cant_hold)
|
|
|
|
if(allow_quick_empty)
|
|
verbs += /obj/item/storage/verb/quick_empty
|
|
else
|
|
verbs -= /obj/item/storage/verb/quick_empty
|
|
|
|
if(allow_quick_gather)
|
|
verbs += /obj/item/storage/verb/toggle_gathering_mode
|
|
else
|
|
verbs -= /obj/item/storage/verb/toggle_gathering_mode
|
|
|
|
boxes = new /obj/screen/storage()
|
|
boxes.name = "storage"
|
|
boxes.master = src
|
|
boxes.icon_state = "block"
|
|
boxes.screen_loc = "7,7 to 10,8"
|
|
boxes.layer = HUD_LAYER
|
|
boxes.plane = HUD_PLANE
|
|
closer = new /obj/screen/close()
|
|
closer.master = src
|
|
closer.icon_state = "backpack_close"
|
|
closer.layer = ABOVE_HUD_LAYER
|
|
closer.plane = ABOVE_HUD_PLANE
|
|
orient2hud()
|
|
|
|
PopulateContents()
|
|
|
|
|
|
/obj/item/storage/Destroy()
|
|
for(var/obj/O in contents)
|
|
O.mouse_opacity = initial(O.mouse_opacity)
|
|
|
|
close_all()
|
|
qdel(boxes)
|
|
qdel(closer)
|
|
return ..()
|
|
|
|
|
|
/obj/item/storage/emp_act(severity)
|
|
if(!isliving(loc))
|
|
for(var/obj/O in contents)
|
|
O.emp_act(severity)
|
|
..()
|
|
|
|
|
|
/obj/item/storage/attack_self(mob/user)
|
|
//Clicking on itself will empty it, if it has the verb to do that.
|
|
if(user.get_active_held_item() == src)
|
|
if(verbs.Find(/obj/item/storage/verb/quick_empty))
|
|
quick_empty()
|
|
|
|
/obj/item/storage/handle_atom_del(atom/A)
|
|
if(A in contents)
|
|
usr = null
|
|
remove_from_storage(A, null)
|
|
|
|
/obj/item/storage/contents_explosion(severity, target)
|
|
for(var/atom/A in contents)
|
|
A.ex_act(severity, target)
|
|
CHECK_TICK
|
|
|
|
//Cyberboss says: "USE THIS TO FILL IT, NOT INITIALIZE OR NEW"
|
|
|
|
/obj/item/storage/proc/PopulateContents()
|