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* Refactored ex_act(), for mobs, a little. * Removed the code which gibbed dead bodies with any severity.
13 lines
467 B
Plaintext
13 lines
467 B
Plaintext
//This is the proc for gibbing a mob. Cannot gib ghosts.
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//added different sort of gibs and animations. N
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/mob/proc/gib()
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return
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//This is the proc for turning a mob into ash. Mostly a copy of gib code (above).
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//Originally created for wizard disintegrate. I've removed the virus code since it's irrelevant here.
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//Dusting robots does not eject the MMI, so it's a bit more powerful than gib() /N
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/mob/proc/dust()
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return
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/mob/proc/death(gibbed)
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return |