mirror of
https://github.com/Bubberstation/Bubberstation.git
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111 lines
3.7 KiB
Plaintext
111 lines
3.7 KiB
Plaintext
/obj/item/paperplane
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name = "paper plane"
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desc = "Paper, folded in the shape of a plane"
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icon = 'icons/obj/bureaucracy.dmi'
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icon_state = "paperplane"
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throw_range = 7
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throw_speed = 1
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throwforce = 0
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w_class = WEIGHT_CLASS_TINY
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resistance_flags = FLAMMABLE
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max_integrity = 50
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var/obj/item/paper/internalPaper
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/obj/item/paperplane/Initialize(mapload, obj/item/paper/newPaper)
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. = ..()
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pixel_y = rand(-8, 8)
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pixel_x = rand(-9, 9)
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if(newPaper)
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internalPaper = newPaper
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flags_1 = newPaper.flags_1
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color = newPaper.color
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newPaper.forceMove(src)
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else
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internalPaper = new /obj/item/paper(src)
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update_icon()
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/obj/item/paperplane/Destroy()
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if(internalPaper)
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qdel(internalPaper)
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internalPaper = null
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return ..()
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/obj/item/paperplane/suicide_act(mob/living/user)
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user.Stun(200)
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user.visible_message("<span class='suicide'>[user] jams the [src] in [user.p_their()] nose. It looks like [user.p_theyre()] trying to commit suicide!</span>")
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user.adjust_blurriness(6)
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user.adjust_eye_damage(rand(6,8))
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sleep(10)
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return (BRUTELOSS)
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/obj/item/paperplane/update_icon()
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cut_overlays()
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var/list/stamped = internalPaper.stamped
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if(stamped)
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for(var/S in stamped)
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add_overlay("paperplane_[S]")
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/obj/item/paperplane/attack_self(mob/user)
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to_chat(user, "<span class='notice'>You unfold [src].</span>")
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var/atom/movable/internal_paper_tmp = internalPaper
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internal_paper_tmp.forceMove(loc)
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internalPaper = null
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qdel(src)
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user.put_in_hands(internal_paper_tmp)
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/obj/item/paperplane/attackby(obj/item/P, mob/living/carbon/human/user, params)
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..()
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if(istype(P, /obj/item/pen) || istype(P, /obj/item/toy/crayon))
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to_chat(user, "<span class='notice'>You should unfold [src] before changing it.</span>")
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return
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else if(istype(P, /obj/item/stamp)) //we don't randomize stamps on a paperplane
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internalPaper.attackby(P, user) //spoofed attack to update internal paper.
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update_icon()
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else if(P.is_hot())
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if(user.disabilities & CLUMSY && prob(10))
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user.visible_message("<span class='warning'>[user] accidentally ignites themselves!</span>", \
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"<span class='userdanger'>You miss the [src] and accidentally light yourself on fire!</span>")
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user.dropItemToGround(P)
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user.adjust_fire_stacks(1)
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user.IgniteMob()
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return
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if(!(in_range(user, src))) //to prevent issues as a result of telepathically lighting a paper
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return
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user.dropItemToGround(src)
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user.visible_message("<span class='danger'>[user] lights [src] ablaze with [P]!</span>", "<span class='danger'>You light [src] on fire!</span>")
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fire_act()
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add_fingerprint(user)
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/obj/item/paperplane/throw_at(atom/target, range, speed, mob/thrower, spin=FALSE, diagonals_first = FALSE, datum/callback/callback)
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. = ..(target, range, speed, thrower, FALSE, diagonals_first, callback)
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/obj/item/paperplane/throw_impact(atom/hit_atom)
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if(..() || !ishuman(hit_atom))//if the plane is caught or it hits a nonhuman
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return
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var/mob/living/carbon/human/H = hit_atom
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if(prob(2))
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if((H.head && H.head.flags_cover & HEADCOVERSEYES) || (H.wear_mask && H.wear_mask.flags_cover & MASKCOVERSEYES) || (H.glasses && H.glasses.flags_cover & GLASSESCOVERSEYES))
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return
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visible_message("<span class='danger'>\The [src] hits [H] in the eye!</span>")
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H.adjust_blurriness(6)
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H.adjust_eye_damage(rand(6,8))
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H.Knockdown(40)
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H.emote("scream")
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/obj/item/paper/AltClick(mob/living/carbon/user, obj/item/I)
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if ( istype(user) )
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if( (!in_range(src, user)) || user.stat || user.restrained() )
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return
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to_chat(user, "<span class='notice'>You fold [src] into the shape of a plane!</span>")
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user.temporarilyRemoveItemFromInventory(src)
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I = new /obj/item/paperplane(user, src)
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user.put_in_hands(I)
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else
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to_chat(user, "<span class='notice'> You lack the dexterity to fold \the [src]. </span>")
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