Files
Bubberstation/code/modules/procedural_mapping/mapGenerators/repair.dm
kevinz000 d951b65eba Admin "Reload Station" Map Generator - Reloads specified block to roundstart. (#28986)
Badmins: Buildmode map generators have names in the list to select them, instead of paths.

Also, a new map generator has been added, repair/reload station. Use it VERY sparingly, it deletes the block of the map and reloads it to roundstart. THIS CAN CAUSE ISSUES WITH MACHINES AND ATMOSPHERICS, SO DO NOT USE IT UNLESS YOU ABSOLUTELY HAVE TO!

The reload station one tagged DO NOT USE shouldn't be used as it doesn't delete anything before loading, so if you use it you'll have two copies of things. That can result in a LOT of issues, so don't use it unless you're a codermin and know what you're doing/abusing!
2017-07-29 11:43:43 +12:00

108 lines
3.8 KiB
Plaintext

/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel
spawnableTurfs = list(/turf/open/floor/plasteel = 100)
var/ignore_wall = FALSE
allowAtomsOnSpace = TRUE
/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/place(turf/T)
if(isclosedturf(T) && !ignore_wall)
return FALSE
return ..()
/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/flatten
ignore_wall = TRUE
/datum/mapGeneratorModule/border/normalWalls
spawnableAtoms = list()
spawnableTurfs = list(/turf/closed/wall = 100)
allowAtomsOnSpace = TRUE
/datum/mapGeneratorModule/reload_station_map/generate()
if(!istype(mother, /datum/mapGenerator/repair/reload_station_map))
return
var/datum/mapGenerator/repair/reload_station_map/mother1 = mother
if(mother1.z != ZLEVEL_STATION)
return //This is only for reloading station blocks!
GLOB.reloading_map = TRUE
var/static/dmm_suite/reloader = new
var/list/bounds = reloader.load_map(file(SSmapping.config.GetFullMapPath()),measureOnly = FALSE, no_changeturf = FALSE,x_offset = 0, y_offset = 0, z_offset = ZLEVEL_STATION, cropMap=TRUE, lower_crop_x = mother1.x_low, lower_crop_y = mother1.y_low, upper_crop_x = mother1.x_high, upper_crop_y = mother1.y_high)
var/list/obj/machinery/atmospherics/atmos_machines = list()
var/list/obj/structure/cable/cables = list()
var/list/atom/atoms = list()
repopulate_sorted_areas()
for(var/L in block(locate(bounds[MAP_MINX], bounds[MAP_MINY], bounds[MAP_MINZ]),
locate(bounds[MAP_MAXX], bounds[MAP_MAXY], bounds[MAP_MAXZ])))
set waitfor = FALSE
var/turf/B = L
atoms += B
for(var/A in B)
atoms += A
if(istype(A,/obj/structure/cable))
cables += A
continue
if(istype(A,/obj/machinery/atmospherics))
atmos_machines += A
SSatoms.InitializeAtoms(atoms)
SSmachines.setup_template_powernets(cables)
SSair.setup_template_machinery(atmos_machines)
GLOB.reloading_map = FALSE
/datum/mapGenerator/repair
modules = list(/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel,
/datum/mapGeneratorModule/bottomLayer/repressurize)
buildmode_name = "Repair: Floor"
/datum/mapGenerator/repair/delete_walls
modules = list(/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/flatten,
/datum/mapGeneratorModule/bottomLayer/repressurize)
buildmode_name = "Repair: Floor: Flatten Walls"
/datum/mapGenerator/repair/enclose_room
modules = list(/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/flatten,
/datum/mapGeneratorModule/border/normalWalls,
/datum/mapGeneratorModule/bottomLayer/repressurize)
buildmode_name = "Repair: Generate Aired Room"
/datum/mapGenerator/repair/reload_station_map
modules = list(/datum/mapGeneratorModule/bottomLayer/massdelete/no_delete_mobs)
var/x_low = 0
var/x_high = 0
var/y_low = 0
var/y_high = 0
var/z = 0
var/cleanload = FALSE
var/datum/mapGeneratorModule/reload_station_map/loader
buildmode_name = "Repair: Reload Block \[DO NOT USE\]"
/datum/mapGenerator/repair/reload_station_map/clean
buildmode_name = "Repair: Reload Block - Mass Delete"
cleanload = TRUE
/datum/mapGenerator/repair/reload_station_map/clean/in_place
modules = list(/datum/mapGeneratorModule/bottomLayer/massdelete/regeneration_delete)
buildmode_name = "Repair: Reload Block - Mass Delete - In Place"
/datum/mapGenerator/repair/reload_station_map/defineRegion(turf/start, turf/end)
. = ..()
if(start.z != ZLEVEL_STATION || end.z != ZLEVEL_STATION)
return
x_low = min(start.x, end.x)
y_low = min(start.y, end.y)
x_high = max(start.x, end.x)
y_high = max(start.y, end.y)
z = ZLEVEL_STATION
GLOBAL_VAR_INIT(reloading_map, FALSE)
/datum/mapGenerator/repair/reload_station_map/generate(clean = cleanload)
if(!loader)
loader = new
if(cleanload)
..() //Trigger mass deletion.
modules |= loader
syncModules()
loader.generate()