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Bubberstation/code/modules/projectiles/projectile/bullets/lmg.dm
2020-07-16 03:02:40 +03:00

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// C3D (Borgs)
/obj/projectile/bullet/c3d
damage = 20
// Mech LMG
/obj/projectile/bullet/lmg
damage = 20
// Mech FNX-99
/obj/projectile/bullet/incendiary/fnx99
damage = 20
// Turrets
/obj/projectile/bullet/manned_turret
damage = 20
/obj/projectile/bullet/syndicate_turret
damage = 20
// 7.12x82mm (SAW)
/obj/projectile/bullet/mm712x82
name = "7.12x82mm bullet"
damage = 45
armour_penetration = 5
/obj/projectile/bullet/mm712x82_ap
name = "7.12x82mm armor-piercing bullet"
damage = 40
armour_penetration = 75
/obj/projectile/bullet/mm712x82_hp
name = "7.12x82mm hollow-point bullet"
damage = 60
armour_penetration = -60
/obj/projectile/bullet/incendiary/mm712x82
name = "7.12x82mm incendiary bullet"
damage = 20
fire_stacks = 3
/obj/projectile/bullet/mm712x82_match
name = "7.12x82mm match bullet"
damage = 40
ricochets_max = 2
ricochet_chance = 60
ricochet_auto_aim_range = 4
ricochet_incidence_leeway = 35