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cyberpresidentvanellope/Bubberstation
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2998dc4a55b7deee534a42fa05a3822fc7ae893e
Bubberstation/code/game/objects
History
Giacomand 657ac139d2 Merge pull request #351 from Petethegoat/cuffsound
Cuffs now play the sound when they're first used, not when they're finished
2013-04-16 15:36:17 -07:00
..
effects
Merge pull request #152 from Petethegoat/globalscleanup
2013-03-31 04:53:02 -07:00
items
Merge pull request #351 from Petethegoat/cuffsound
2013-04-16 15:36:17 -07:00
structures
Added clipboards to Detective and Warden lockers.
2013-04-14 16:37:23 -06:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-03-13 00:08:20 -03:00
explosion_recursive.dm
- Replaced MAX_EXPLOSION_RANGE with MAX_EX_DEVASTATION_RANGE _HEAVY_ _LIGHT_ and _FLASH_.
2013-01-24 17:38:20 +00:00
explosion.dm
- Replaced MAX_EXPLOSION_RANGE with MAX_EX_DEVASTATION_RANGE _HEAVY_ _LIGHT_ and _FLASH_.
2013-01-24 17:38:20 +00:00
items.dm
Updates HUD stuff!
2013-03-08 21:32:00 +00:00
objs.dm
Moved the defines of damtype from /obj/items and /obj/mecha to only /obj.
2013-01-03 10:24:36 +00:00
structures.dm
…
weapons.dm
Another whack at the defines folder:
2013-01-01 01:25:02 +00:00
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