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cyberpresidentvanellope/Bubberstation
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2aeefad94dd6aca63c887d1398d79d44b014259a
Bubberstation/code/game/objects
History
phil235 2aeefad94d Fixes runtime with do_after()'s that don't use a target.
Adding missing "target=src" to a couple do_after() calls.
You can now close a fire axe cabinet by clicking it with a full hand (if it's not broken/locked)
2015-06-25 19:05:23 +02:00
..
effects
Merge branch 'master' of https://github.com/tgstation/-tg-station into graphics
2015-06-23 12:54:26 -07:00
items
Fixes runtime with do_after()'s that don't use a target.
2015-06-25 19:05:23 +02:00
structures
Fixes runtime with do_after()'s that don't use a target.
2015-06-25 19:05:23 +02:00
buckling.dm
Prevents an AI from being buckled.
2015-05-05 17:03:53 +02:00
empulse.dm
Updates more paths, for example obj/stuff to /obj/stuff
2015-05-31 17:48:33 +02:00
explosion.dm
Explosions no longer throw anchored items.
2015-06-14 00:46:54 +02:00
items.dm
Caps armour to 90% damage reduction, bai bai invincibility, Adds armour_penetration variable to /item, counted for melee weapon and gun combat, Xenomorphs also have 10 armour_penetration per attack.
2015-06-18 20:36:36 +01:00
objs.dm
Going through some hOOPs - bit of a overhaul.
2015-06-18 17:40:35 +02:00
structures.dm
Pressure_resistance Tweaks
2015-06-03 23:22:25 -05:00
weapons.dm
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