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* Resizing mobs also affects their maptext height (#77065) ## About The Pull Request I'll make this brief: the maptext height isn't currently being affected by mob resizing unlike pixel y, which means text may overlap with an upsized mob's sprite. However, it's a mild issue to be frank. ## Why It's Good For The Game Making runechat look nicer I guess. ## Changelog 🆑 fix: the height of runechat messages should now scale correctly with the current size variable of living mob. /🆑 * Resizing mobs also affects their maptext height --------- Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>