Files
Bubberstation/code
phil235 2c54ea4f47 Attack_animal() is moved and handled in living/attack_animal() in living_defense.dm and overridden in children.
Maybe fixes the animal emote not working (Ian nuzzles, etc)

moving attack_paw to living and nerfing it by making prob(75) apply to all living not just monkeys.

Attack_larva() is moved to living/attack_larva
Adding larva rubbing on silicon
Adding possibility to fail to bite the living as larva.

Adding missing attack logs
2014-11-05 22:34:47 +01:00
..
2014-10-31 19:00:50 -07:00
2014-10-22 19:09:43 +01:00