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About The Pull Request Rewrites the entire preferences menu in tgui. Rewrites the entire backend to be built upon datumized preferences, rather than constant additions to the preferences base datum. Splits game preferences into its own window. Antagonists are now split into their individual rulesets. You can now be a roundstart heretic without signing up for latejoin heretic, as an example. This iteration matches parity, and provides very little new functionality, but adding anything new will be much easier. Fixes #60823 Fixes #28907 Fixes #44887 Fixes #59912 Fixes #58458 Fixes #59181 Major TODOs Quirk icons, from @Fikou (with some slight adjustments from me) Lore text, from @EOBGames (4/6, need moths and then ethereal lore from @AMonkeyThatCodes) Heavy documentation on how one would add new preferences, species, jobs, etc A lot of specialized testing so that people's real data don't get corrupted Changelog cl Mothblocks, Floyd on lots of the design refactor: The preferences menu has been completely rewritten in tgui. refactor: The "Stop Sounds" verb has been moved to OOC. /cl
133 lines
4.1 KiB
Plaintext
133 lines
4.1 KiB
Plaintext
/// In the before times, toggles were all stored in one bitfield.
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/// In order to preserve this existing data (and code) without massive
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/// migrations, this middleware attempts to handle this in a way
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/// transparent to the preferences UI itself.
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/// In the future, the existing toggles data should just be migrated to
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/// individual `/datum/preference/toggle`s.
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/datum/preference_middleware/legacy_toggles
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// DO NOT ADD ANY NEW TOGGLES HERE!
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// Use `/datum/preference/toggle` instead.
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var/static/list/legacy_toggles = list(
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"admin_ignore_cult_ghost" = ADMIN_IGNORE_CULT_GHOST,
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"announce_login" = ANNOUNCE_LOGIN,
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"combohud_lighting" = COMBOHUD_LIGHTING,
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"deadmin_always" = DEADMIN_ALWAYS,
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"deadmin_antagonist" = DEADMIN_ANTAGONIST,
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"deadmin_position_head" = DEADMIN_POSITION_HEAD,
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"deadmin_position_security" = DEADMIN_POSITION_SECURITY,
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"deadmin_position_silicon" = DEADMIN_POSITION_SILICON,
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"disable_arrivalrattle" = DISABLE_ARRIVALRATTLE,
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"disable_deathrattle" = DISABLE_DEATHRATTLE,
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"member_public" = MEMBER_PUBLIC,
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"sound_adminhelp" = SOUND_ADMINHELP,
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"sound_ambience" = SOUND_AMBIENCE,
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"sound_announcements" = SOUND_ANNOUNCEMENTS,
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"sound_combatmode" = SOUND_COMBATMODE,
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"sound_endofround" = SOUND_ENDOFROUND,
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"sound_instruments" = SOUND_INSTRUMENTS,
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"sound_lobby" = SOUND_LOBBY,
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"sound_midi" = SOUND_MIDI,
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"sound_prayers" = SOUND_PRAYERS,
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"sound_ship_ambience" = SOUND_SHIP_AMBIENCE,
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"split_admin_tabs" = SPLIT_ADMIN_TABS,
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)
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var/list/legacy_chat_toggles = list(
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"chat_bankcard" = CHAT_BANKCARD,
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"chat_dead" = CHAT_DEAD,
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"chat_ghostears" = CHAT_GHOSTEARS,
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"chat_ghostlaws" = CHAT_GHOSTLAWS,
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"chat_ghostpda" = CHAT_GHOSTPDA,
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"chat_ghostradio" = CHAT_GHOSTRADIO,
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"chat_ghostsight" = CHAT_GHOSTSIGHT,
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"chat_ghostwhisper" = CHAT_GHOSTWHISPER,
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"chat_login_logout" = CHAT_LOGIN_LOGOUT,
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"chat_ooc" = CHAT_OOC,
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"chat_prayer" = CHAT_PRAYER,
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"chat_pullr" = CHAT_PULLR,
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)
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/datum/preference_middleware/legacy_toggles/get_character_preferences(mob/user)
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if (preferences.current_window != PREFERENCE_TAB_GAME_PREFERENCES)
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return list()
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var/static/list/admin_only_legacy_toggles = list(
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"admin_ignore_cult_ghost",
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"announce_login",
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"combohud_lighting",
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"deadmin_always",
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"deadmin_antagonist",
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"deadmin_position_head",
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"deadmin_position_security",
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"deadmin_position_silicon",
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"sound_adminhelp",
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"sound_prayers",
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"split_admin_tabs",
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)
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var/static/list/admin_only_chat_toggles = list(
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"chat_dead",
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"chat_prayer",
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)
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var/static/list/deadmin_flags = list(
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"deadmin_antagonist",
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"deadmin_position_head",
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"deadmin_position_security",
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"deadmin_position_silicon",
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)
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var/list/new_game_preferences = list()
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var/is_admin = is_admin(user.client)
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for (var/toggle_name in legacy_toggles)
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if (!is_admin && (toggle_name in admin_only_legacy_toggles))
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continue
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if (is_admin && (toggle_name in deadmin_flags) && (preferences.toggles & DEADMIN_ALWAYS))
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continue
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if (toggle_name == "member_public" && !preferences.unlock_content)
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continue
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new_game_preferences[toggle_name] = (preferences.toggles & legacy_toggles[toggle_name]) != 0
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for (var/toggle_name in legacy_chat_toggles)
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if (!is_admin && (toggle_name in admin_only_chat_toggles))
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continue
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new_game_preferences[toggle_name] = (preferences.chat_toggles & legacy_chat_toggles[toggle_name]) != 0
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return list(
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PREFERENCE_CATEGORY_GAME_PREFERENCES = new_game_preferences,
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)
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/datum/preference_middleware/legacy_toggles/pre_set_preference(mob/user, preference, value)
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var/legacy_flag = legacy_toggles[preference]
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if (!isnull(legacy_flag))
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if (value)
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preferences.toggles |= legacy_flag
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else
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preferences.toggles &= ~legacy_flag
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// I know this looks silly, but this is the only one that cares
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// and NO NEW LEGACY TOGGLES should ever be added.
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if (legacy_flag == SOUND_LOBBY)
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if (value && isnewplayer(user))
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user.client?.playtitlemusic()
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else
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user.stop_sound_channel(CHANNEL_LOBBYMUSIC)
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return TRUE
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var/legacy_chat_flag = legacy_chat_toggles[preference]
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if (!isnull(legacy_chat_flag))
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if (value)
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preferences.chat_toggles |= legacy_chat_flag
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else
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preferences.chat_toggles &= ~legacy_chat_flag
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return TRUE
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return FALSE
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