* thank you for the file, orion * dept sec * organized * deltas perma - cobalt merge that pr\ * why don't you req_access_txt some bitches * idk what i did in this * map reset guidelines * converts signs to dirs * json * oops * ok nevermind
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Skyrat Map Information
Map resetting /TG/ maps
TG maps do periodically need to be reset to what they are upstream. In the event some major repathing occurs, which would otherwise render the map useless, the maps will need to be reset. Some CRITICAL things need to be brought over. These CRITICAL things are necessary for the flow of the game and round, in other words, they're ROUND CRITICAL.
When preforming a reset, make sure to update the readme.md in _maps\map_files\ with what you have done. This can include resetting the maps, resetting TGs maps, editing a map to make it compliant.
Please keep in mind we have templates to help make map resets more streamlined and easier. They're not fool proof, and still REQUIRE you to map in some minor things that don't themselves warrant their own templates.
If you NEED to update and/or edit something that may be a template, MAKE SURE TO EDIT THE TEMPLATE TOO. Failure to do so will result in any changes you made to be lost in map resets. When in doubt, ask the maptainers or maintainers for help.
Round Critical Items:
Round Critical items are rooms/spawners/objs that are REQUIRED for the flow of the game and round.
Arrivals
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Arrival Shuttle Docking Port Resize
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Arrival Shuttle Console
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Central Command Ferry Hangar (inside Arrival area)
Security
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Add Ammo Workbench
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Add Gun Vendor
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In the armory, replace Disablers With Smartgun
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In the armory, replace Shotguns With Shotgun Spawners
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In the armory, replace Energy Guns With MCRS
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In the armory, replace Laser Guns With CMGs
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In SecMed, add the Security Medic Spawner and Locker
Service
- Barbershop
Non-Round Critical Items
These are rooms/spawners/objs that aren't really required for the flow of the round, and so, not including them initially is okay and can be brought over in later PR(s).
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Xenoarch Base (Lavaland)
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Modular pets: E-N (Robotics), Poppy (Engineering), Bumbles (Hydroponics) and Markus (Cargo)
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Drone Dispensers added to all maps
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Cryopods (inside Recreational/Dormitory area)