mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-28 01:51:46 +00:00
* This tail refactor turned into an organ refactor. Funny how that works. * Firstly, fixing all the conflicts. * Fixes all our maps (hopefully) * Actually, this should fix pod people hair :) * Almost everything is working, just two major things to fix * Fixed a certain kind of external organ * Cleaning up some more stuff * Turned tail_cat into tail because why the fuck are they separate? * Moved all the tails into tails.dmi because that was just dumb to have like 3 in a different file * Adds relevant_layers to organs to help with rendering * Makes stored_feature_id also check mutant_bodyparts * Fixes the icon_state names of ALL the tails (pain) * Fixes wagging, gotta refactor most mutant bodyparts later on * I Love Added Failures * Fixed some organs that slipped through my searches * This could possibly fix the CI for this? * It doesn't look like it did fix it * This will make it pass, even if it's ugly as sin. * Fixed Felinids having a weird ghost tail * Fixes instances of snouts and tails not being properly colored Co-authored-by: Kapu1178 <75460809+Kapu1178@users.noreply.github.com> Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
99 lines
3.5 KiB
Plaintext
99 lines
3.5 KiB
Plaintext
/obj/item/organ/internal/zombie_infection
|
|
name = "festering ooze"
|
|
desc = "A black web of pus and viscera."
|
|
zone = BODY_ZONE_HEAD
|
|
slot = ORGAN_SLOT_ZOMBIE
|
|
icon_state = "blacktumor"
|
|
var/causes_damage = TRUE
|
|
var/datum/species/old_species = /datum/species/human
|
|
var/living_transformation_time = 30
|
|
var/converts_living = FALSE
|
|
|
|
var/revive_time_min = 450
|
|
var/revive_time_max = 700
|
|
var/timer_id
|
|
|
|
/obj/item/organ/internal/zombie_infection/Initialize(mapload)
|
|
. = ..()
|
|
if(iscarbon(loc))
|
|
Insert(loc)
|
|
GLOB.zombie_infection_list += src
|
|
|
|
/obj/item/organ/internal/zombie_infection/Destroy()
|
|
GLOB.zombie_infection_list -= src
|
|
. = ..()
|
|
|
|
/obj/item/organ/internal/zombie_infection/Insert(mob/living/carbon/M, special = 0)
|
|
. = ..()
|
|
START_PROCESSING(SSobj, src)
|
|
|
|
/obj/item/organ/internal/zombie_infection/Remove(mob/living/carbon/M, special = 0)
|
|
. = ..()
|
|
STOP_PROCESSING(SSobj, src)
|
|
if(iszombie(M) && old_species && !special && !QDELETED(src))
|
|
M.set_species(old_species)
|
|
if(timer_id)
|
|
deltimer(timer_id)
|
|
|
|
/obj/item/organ/internal/zombie_infection/on_find(mob/living/finder)
|
|
to_chat(finder, "<span class='warning'>Inside the head is a disgusting black \
|
|
web of pus and viscera, bound tightly around the brain like some \
|
|
biological harness.</span>")
|
|
|
|
/obj/item/organ/internal/zombie_infection/process(delta_time, times_fired)
|
|
if(!owner)
|
|
return
|
|
if(!(src in owner.internal_organs))
|
|
Remove(owner)
|
|
if(owner.mob_biotypes & MOB_MINERAL)//does not process in inorganic things
|
|
return
|
|
if (causes_damage && !iszombie(owner) && owner.stat != DEAD)
|
|
owner.adjustToxLoss(0.5 * delta_time)
|
|
if (DT_PROB(5, delta_time))
|
|
to_chat(owner, span_danger("You feel sick..."))
|
|
if(timer_id)
|
|
return
|
|
if(owner.suiciding)
|
|
return
|
|
if(owner.stat != DEAD && !converts_living)
|
|
return
|
|
if(!owner.getorgan(/obj/item/organ/internal/brain))
|
|
return
|
|
if(!iszombie(owner))
|
|
to_chat(owner, "<span class='cultlarge'>You can feel your heart stopping, but something isn't right... \
|
|
life has not abandoned your broken form. You can only feel a deep and immutable hunger that \
|
|
not even death can stop, you will rise again!</span>")
|
|
var/revive_time = rand(revive_time_min, revive_time_max)
|
|
var/flags = TIMER_STOPPABLE
|
|
timer_id = addtimer(CALLBACK(src, .proc/zombify, owner), revive_time, flags)
|
|
|
|
/obj/item/organ/internal/zombie_infection/proc/zombify(mob/living/carbon/target)
|
|
timer_id = null
|
|
|
|
if(!converts_living && owner.stat != DEAD)
|
|
return
|
|
|
|
if(!iszombie(owner))
|
|
old_species = owner.dna.species.type
|
|
target.set_species(/datum/species/zombie/infectious)
|
|
|
|
var/stand_up = (target.stat == DEAD) || (target.stat == UNCONSCIOUS)
|
|
|
|
//Fully heal the zombie's damage the first time they rise
|
|
target.setToxLoss(0, 0)
|
|
target.setOxyLoss(0, 0)
|
|
target.heal_overall_damage(INFINITY, INFINITY, INFINITY, null, TRUE)
|
|
|
|
if(!target.revive())
|
|
return
|
|
|
|
target.grab_ghost()
|
|
target.visible_message(span_danger("[owner] suddenly convulses, as [owner.p_they()][stand_up ? " stagger to [owner.p_their()] feet and" : ""] gain a ravenous hunger in [owner.p_their()] eyes!"), span_alien("You HUNGER!"))
|
|
playsound(target.loc, 'sound/hallucinations/far_noise.ogg', 50, 1)
|
|
target.do_jitter_animation(living_transformation_time)
|
|
target.Stun(living_transformation_time)
|
|
to_chat(target, span_alertalien("You are now a zombie! Do not seek to be cured, do not help any non-zombies in any way, do not harm your zombie brethren and spread the disease by killing others. You are a creature of hunger and violence."))
|
|
|
|
/obj/item/organ/internal/zombie_infection/nodamage
|
|
causes_damage = FALSE
|