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## About The Pull Request Add support for multibyte chars for `truncate`, `stripped_input`, `tgui_input_text`. Right now, on UI of `tgui_input_text` chars are counted, but on back-end - bytes. So I made it consistent. Also fixed that for `stripped_input`, which is used in case of disabled `tgui input`. While I was here, made `truncate` proc consistent too ## Why It's Good For The Game Tgui text input won't lie about the size of input ## Changelog N/A