Files
Bubberstation/code/game/objects/structures
girl 2e08a1f508 BSbodybags inherit heaviest item weight + Easier to escape the disarm/BSbodybag combo (#54065)
Bodybags now inherit the weight of their heaviest item. If it doesn't have a weight (people), we assume bulky since things like people can be firecarried or whatever.

It now takes less time to get out of a bag (20 > 12 secs), and the progress bar is unbreakable unless you get incapacitated. This means people interested in using it to kidnap can still do so but it requires considerably more effort that isnt based on a latency difference and a quick disarm. The timer still runs down if you open the bag and try to put them back in but good attempt😏.

This also fixes an issue with the BSB where it was picking up or otherwise doublecalling checks from inheritance.
2020-10-09 17:30:16 -03:00
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