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Bubberstation/code/datums/elements/food/dunkable.dm
SkyratBot 6da6b33009 [MIRROR] Food refactor part 1: Bread destruction and processable element (#447)
* Food refactor part 1: Bread destruction and processable element (#53047)

* Food refactor part 1: Bread destruction and processable element

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
2020-08-21 14:15:57 +01:00

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// If an item has the dunkable element, it's able to be dunked into reagent containers like beakers and glasses.
// Dunking the item into a container will transfer reagents from the container to the item.
/datum/element/dunkable
element_flags = ELEMENT_BESPOKE
id_arg_index = 2
var/dunk_amount // the amount of reagents that will be transfered from the container to the item on each click
/datum/element/dunkable/Attach(datum/target, amount_per_dunk)
. = ..()
if(!isitem(target))
return ELEMENT_INCOMPATIBLE
dunk_amount = amount_per_dunk
RegisterSignal(target, COMSIG_ITEM_AFTERATTACK, .proc/get_dunked)
/datum/element/dunkable/Detach(datum/target)
. = ..()
UnregisterSignal(target, COMSIG_ITEM_AFTERATTACK)
/datum/element/dunkable/proc/get_dunked(datum/source, atom/target, mob/user, proximity_flag)
SIGNAL_HANDLER
if(!proximity_flag) // if the user is not adjacent to the container
return
var/obj/item/reagent_containers/container = target // the container we're trying to dunk into
if(istype(container) && container.reagent_flags & DUNKABLE) // container should be a valid target for dunking
if(!container.is_drainable())
to_chat(user, "<span class='warning'>[container] is unable to be dunked in!</span>")
return
var/obj/item/I = source // the item that has the dunkable element
if(container.reagents.trans_to(I, dunk_amount, transfered_by = user)) //if reagents were transfered, show the message
to_chat(user, "<span class='notice'>You dunk \the [I] into \the [container].</span>")
return
if(!container.reagents.total_volume)
to_chat(user, "<span class='warning'>[container] is empty!</span>")
else
to_chat(user, "<span class='warning'>[I] is full!</span>")