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* fixes organs not showing up in the limbgrower (#53407) * fixes organs not showing up in the limbgrower Co-authored-by: Fikou <piotrbryla@onet.pl>
110 lines
3.1 KiB
Plaintext
110 lines
3.1 KiB
Plaintext
/////////////////////////////////////
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//////////Limb Grower Designs ///////
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/////////////////////////////////////
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/datum/design/leftarm
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name = "Left Arm"
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id = "leftarm"
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build_type = LIMBGROWER
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reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 25)
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build_path = /obj/item/bodypart/l_arm
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category = list("initial","human","lizard","moth","plasmaman","ethereal")
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/datum/design/rightarm
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name = "Right Arm"
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id = "rightarm"
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build_type = LIMBGROWER
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reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 25)
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build_path = /obj/item/bodypart/r_arm
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category = list("initial","human","lizard","moth","plasmaman","ethereal")
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/datum/design/leftleg
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name = "Left Leg"
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id = "leftleg"
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build_type = LIMBGROWER
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reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 25)
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build_path = /obj/item/bodypart/l_leg
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category = list("initial","human","lizard","moth","plasmaman","ethereal")
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/datum/design/rightleg
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name = "Right Leg"
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id = "rightleg"
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build_type = LIMBGROWER
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reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 25)
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build_path = /obj/item/bodypart/r_leg
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category = list("initial","human","lizard","moth","plasmaman","ethereal")
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//Non-limb limb designs
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/datum/design/heart
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name = "Heart"
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id = "heart"
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build_type = LIMBGROWER
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reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 30)
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build_path = /obj/item/organ/heart
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category = list("other","initial")
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/datum/design/lungs
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name = "Lungs"
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id = "lungs"
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build_type = LIMBGROWER
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reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 20)
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build_path = /obj/item/organ/lungs
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category = list("other","initial")
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/datum/design/liver
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name = "Liver"
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id = "liver"
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build_type = LIMBGROWER
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reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 20)
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build_path = /obj/item/organ/liver
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category = list("other","initial")
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/datum/design/stomach
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name = "Stomach"
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id = "stomach"
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build_type = LIMBGROWER
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reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 15)
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build_path = /obj/item/organ/stomach
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category = list("other","initial")
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/datum/design/appendix
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name = "Appendix"
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id = "appendix"
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build_type = LIMBGROWER
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reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 5) //why would you need this
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build_path = /obj/item/organ/appendix
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category = list("other","initial")
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/datum/design/eyes
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name = "Eyes"
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id = "eyes"
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build_type = LIMBGROWER
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reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 10)
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build_path = /obj/item/organ/eyes
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category = list("other","initial")
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/datum/design/ears
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name = "Ears"
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id = "ears"
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build_type = LIMBGROWER
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reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 10)
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build_path = /obj/item/organ/ears
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category = list("other","initial")
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/datum/design/tongue
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name = "Tongue"
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id = "tongue"
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build_type = LIMBGROWER
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reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 10)
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build_path = /obj/item/organ/tongue
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category = list("other","initial")
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/datum/design/armblade
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name = "Arm Blade"
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id = "armblade"
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build_type = LIMBGROWER
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reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 75)
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build_path = /obj/item/melee/synthetic_arm_blade
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category = list("other","emagged")
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