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* Ports soup, snacks, icecream, salads and meat to newfood (#54028) Ports soup, snacks, icecream, salads and meat to newfood * Ports soup, snacks, icecream, salads and meat to newfood * Update true_changeling.dm Co-authored-by: Qustinnus <Floydje123@hotmail.com> Co-authored-by: Azarak <azarak10@gmail.com>
53 lines
2.0 KiB
Plaintext
53 lines
2.0 KiB
Plaintext
/obj/machinery/vending/snack
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name = "\improper Getmore Chocolate Corp"
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desc = "A snack machine courtesy of the Getmore Chocolate Corporation, based out of Mars."
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product_slogans = "Try our new nougat bar!;Twice the calories for half the price!"
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product_ads = "The healthiest!;Award-winning chocolate bars!;Mmm! So good!;Oh my god it's so juicy!;Have a snack.;Snacks are good for you!;Have some more Getmore!;Best quality snacks straight from mars.;We love chocolate!;Try our new jerky!"
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icon_state = "snack"
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light_mask = "snack-light-mask"
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products = list(/obj/item/food/spacetwinkie = 6,
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/obj/item/food/cheesiehonkers = 6,
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/obj/item/food/candy = 6,
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/obj/item/food/chips = 6,
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/obj/item/food/sosjerky = 6,
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/obj/item/food/no_raisin = 6,
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/obj/item/reagent_containers/food/drinks/dry_ramen = 3,
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/obj/item/storage/box/gum = 3,
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/obj/item/food/energybar = 6)
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contraband = list(/obj/item/food/syndicake = 6,
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/obj/item/food/candy/bronx = 1)
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refill_canister = /obj/item/vending_refill/snack
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canload_access_list = list(ACCESS_KITCHEN)
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default_price = 60
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extra_price = 160
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payment_department = ACCOUNT_SRV
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input_display_header = "Chef's Food Selection"
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/obj/item/vending_refill/snack
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machine_name = "Getmore Chocolate Corp"
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/obj/machinery/vending/snack/random
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name = "\improper Random Snackies"
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icon_state = "random_snack"
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desc = "Uh oh!"
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/obj/machinery/vending/snack/random/Initialize()
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// No need to call parent, we're not doing anything with this machine. Just picking a new type of machine to use, spawning it and deleting ourselves.
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SHOULD_CALL_PARENT(FALSE)
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var/T = pick(subtypesof(/obj/machinery/vending/snack) - /obj/machinery/vending/snack/random)
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new T(loc)
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return INITIALIZE_HINT_QDEL
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/obj/machinery/vending/snack/blue
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icon_state = "snackblue"
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/obj/machinery/vending/snack/orange
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icon_state = "snackorange"
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/obj/machinery/vending/snack/green
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icon_state = "snackgreen"
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/obj/machinery/vending/snack/teal
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icon_state = "snackteal"
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