mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-02-06 14:29:17 +00:00
## About The Pull Request People can now pet held mothroaches and pugs if they want to, or use items on them, hopefully without causing many issues. After all, it only took about a couple dozen lines of code to make... ...Oh, did the 527 files changed or the 850~ lines added/removed perhaps catch your eye? Made you wonder if I accidentally pushed the wrong branch? or skewed something up big time? Well, nuh uh. I just happen to be fed up with the melee attack chain still using stringized params instead of an array/list. It was frankly revolting to see how I'd have had to otherwise call `list2params` for what I'm trying to accomplish here, and make this PR another tessera to the immense stupidity of our attack chain procs calling `params2list` over and over and over instead of just using that one call instance from `ClickOn` as an argument. It's 2025, honey, wake up! I also tried to replace some of those single letter vars/args but there are just way too many of them. ## Why It's Good For The Game Improving old code. And I want to be able to pet mobroaches while holding them too. ## Changelog 🆑 qol: You can now interact with held mobs in more ways beside wearing them. /🆑
190 lines
6.9 KiB
Plaintext
190 lines
6.9 KiB
Plaintext
//CREATOR'S NOTE: DO NOT FUCKING GIVE THIS TO BOTANY!
|
|
/obj/item/hot_potato
|
|
name = "hot potato"
|
|
desc = "A label on the side of this potato reads \"Product of Donk Co. Service Wing. Activate far away from populated areas. Device will only attach to sapient creatures.\" <span class='boldnotice'>You can attack anyone with it to force it on them instead of yourself!</span>"
|
|
icon = 'icons/obj/service/hydroponics/harvest.dmi'
|
|
icon_state = "potato"
|
|
item_flags = NOBLUDGEON
|
|
force = 0
|
|
var/icon_off = "potato"
|
|
var/icon_on = "potato_active"
|
|
var/detonation_timerid
|
|
var/activation_time = 0
|
|
var/timer = 600 //deciseconds
|
|
var/show_timer = FALSE
|
|
var/reusable = FALSE //absolute madman
|
|
var/sticky = TRUE
|
|
var/forceful_attachment = TRUE
|
|
var/stimulant = TRUE
|
|
var/detonate_explosion = TRUE
|
|
var/detonate_dev_range = 0
|
|
var/detonate_heavy_range = 1
|
|
var/detonate_light_range = 2
|
|
var/detonate_flash_range = 5
|
|
var/detonate_fire_range = 5
|
|
|
|
var/active = FALSE
|
|
|
|
var/color_val = FALSE
|
|
|
|
var/datum/weakref/current
|
|
|
|
/obj/item/hot_potato/Destroy()
|
|
if(active)
|
|
deactivate()
|
|
return ..()
|
|
|
|
/obj/item/hot_potato/proc/colorize(mob/target)
|
|
//Clear color from old target
|
|
if(current)
|
|
var/mob/M = current.resolve()
|
|
if(istype(M))
|
|
M.remove_atom_colour(FIXED_COLOUR_PRIORITY)
|
|
//Give to new target
|
|
current = null
|
|
//Swap colors
|
|
color_val = !color_val
|
|
if(istype(target))
|
|
current = WEAKREF(target)
|
|
target.add_atom_colour(color_val? "#ffff00" : "#00ffff", FIXED_COLOUR_PRIORITY)
|
|
|
|
/obj/item/hot_potato/proc/detonate()
|
|
var/atom/location = loc
|
|
location.visible_message(span_userdanger("[src] [detonate_explosion? "explodes" : "activates"]!"), span_userdanger("[src] activates! You've ran out of time!"))
|
|
if(detonate_explosion && isliving(loc))
|
|
var/mob/living/victim_mob = loc
|
|
if(victim_mob.is_holding(src))
|
|
victim_mob.gib(DROP_ALL_REMAINS)
|
|
explosion(src, detonate_dev_range, detonate_heavy_range, detonate_light_range, detonate_fire_range, detonate_flash_range)
|
|
deactivate()
|
|
if(!reusable)
|
|
var/mob/M = loc
|
|
if(istype(M))
|
|
M.dropItemToGround(src, TRUE)
|
|
qdel(src)
|
|
|
|
/obj/item/hot_potato/attack_self(mob/user)
|
|
if(activate(timer, user))
|
|
user.visible_message(span_boldwarning("[user] squeezes [src], which promptly starts to flash red-hot colors!"), span_boldwarning("You squeeze [src], activating its countdown and attachment mechanism!"),
|
|
span_boldwarning("You hear a mechanical click and a loud beeping!"))
|
|
return
|
|
return ..()
|
|
|
|
/obj/item/hot_potato/process()
|
|
if(!isliving(loc))
|
|
return
|
|
var/mob/living/L = loc
|
|
colorize(L)
|
|
if(!stimulant)
|
|
return
|
|
L.SetStun(0)
|
|
L.SetKnockdown(0)
|
|
L.SetSleeping(0)
|
|
L.SetImmobilized(0)
|
|
L.SetParalyzed(0)
|
|
L.SetUnconscious(0)
|
|
L.reagents.add_reagent(/datum/reagent/medicine/muscle_stimulant, clamp(5 - L.reagents.get_reagent_amount(/datum/reagent/medicine/muscle_stimulant), 0, 5)) //If you don't have legs or get bola'd, tough luck!
|
|
|
|
|
|
/obj/item/hot_potato/examine(mob/user)
|
|
. = ..()
|
|
if(active)
|
|
. += span_warning("[src] is flashing red-hot! You should probably get rid of it!")
|
|
if(show_timer)
|
|
. += span_warning("[src]'s timer looks to be at [DisplayTimeText(activation_time - world.time)]!")
|
|
|
|
/obj/item/hot_potato/equipped(mob/user)
|
|
. = ..()
|
|
if(active)
|
|
to_chat(user, span_userdanger("You have a really bad feeling about [src]!"))
|
|
|
|
/obj/item/hot_potato/attack(mob/living/target_mob, mob/living/user, list/modifiers)
|
|
. = ..()
|
|
if(.)
|
|
return .
|
|
|
|
return force_onto(target_mob, user)
|
|
|
|
/obj/item/hot_potato/proc/force_onto(mob/living/victim, mob/user)
|
|
if(!istype(victim) || user != loc || victim == user)
|
|
return FALSE
|
|
if(!victim.client)
|
|
to_chat(user, span_boldwarning("[src] refuses to attach to a non-sapient creature!"))
|
|
if(victim.stat != CONSCIOUS || !victim.usable_legs)
|
|
to_chat(user, span_boldwarning("[src] refuses to attach to someone incapable of using it!"))
|
|
user.temporarilyRemoveItemFromInventory(src, TRUE)
|
|
. = FALSE
|
|
if(!victim.put_in_hands(src))
|
|
if(forceful_attachment)
|
|
victim.dropItemToGround(victim.get_inactive_held_item())
|
|
if(!victim.put_in_hands(src))
|
|
victim.dropItemToGround(victim.get_active_held_item())
|
|
if(victim.put_in_hands(src))
|
|
. = TRUE
|
|
else
|
|
. = TRUE
|
|
else
|
|
. = TRUE
|
|
if(.)
|
|
log_combat(user, victim, "forced a hot potato with explosive variables ([detonate_explosion]-[detonate_dev_range]/[detonate_heavy_range]/[detonate_light_range]/[detonate_flash_range]/[detonate_fire_range]) onto")
|
|
user.visible_message(span_userdanger("[user] forces [src] onto [victim]!"), span_userdanger("You force [src] onto [victim]!"), span_boldwarning("You hear a mechanical click and a beep."))
|
|
colorize(null)
|
|
else
|
|
log_combat(user, victim, "tried to force a hot potato with explosive variables ([detonate_explosion]-[detonate_dev_range]/[detonate_heavy_range]/[detonate_light_range]/[detonate_flash_range]/[detonate_fire_range]) onto")
|
|
user.visible_message(span_boldwarning("[user] tried to force [src] onto [victim], but it could not attach!"), span_boldwarning("You try to force [src] onto [victim], but it is unable to attach!"), span_boldwarning("You hear a mechanical click and two buzzes."))
|
|
user.put_in_hands(src)
|
|
|
|
/obj/item/hot_potato/dropped(mob/user)
|
|
. = ..()
|
|
colorize(null)
|
|
|
|
/obj/item/hot_potato/proc/activate(delay, mob/user)
|
|
if(active)
|
|
return
|
|
update_appearance()
|
|
if(sticky)
|
|
ADD_TRAIT(src, TRAIT_NODROP, HOT_POTATO_TRAIT)
|
|
name = "primed [name]"
|
|
activation_time = timer + world.time
|
|
detonation_timerid = addtimer(CALLBACK(src, PROC_REF(detonate)), delay, TIMER_STOPPABLE)
|
|
START_PROCESSING(SSfastprocess, src)
|
|
if(user)
|
|
log_bomber(user, "has primed a", src, "for detonation (Timer:[delay],Explosive:[detonate_explosion],Range:[detonate_dev_range]/[detonate_heavy_range]/[detonate_light_range]/[detonate_fire_range])")
|
|
else
|
|
log_bomber(null, null, src, "was primed for detonation (Timer:[delay],Explosive:[detonate_explosion],Range:[detonate_dev_range]/[detonate_heavy_range]/[detonate_light_range]/[detonate_fire_range])")
|
|
active = TRUE
|
|
if(detonate_explosion) //doesn't send a notification unless it's a genuine, exploding hot potato.
|
|
notify_ghosts(
|
|
"[user] has primed a Hot Potato!",
|
|
source = src,
|
|
header = "Hot Hot Hot!",
|
|
)
|
|
|
|
/obj/item/hot_potato/proc/deactivate()
|
|
update_appearance()
|
|
name = initial(name)
|
|
REMOVE_TRAIT(src, TRAIT_NODROP, HOT_POTATO_TRAIT)
|
|
deltimer(detonation_timerid)
|
|
STOP_PROCESSING(SSfastprocess, src)
|
|
detonation_timerid = null
|
|
colorize(null)
|
|
active = FALSE
|
|
|
|
/obj/item/hot_potato/update_icon_state()
|
|
icon_state = active ? icon_on : icon_off
|
|
return ..()
|
|
|
|
/obj/item/hot_potato/syndicate
|
|
detonate_light_range = 4
|
|
detonate_fire_range = 5
|
|
|
|
/obj/item/hot_potato/harmless
|
|
detonate_explosion = FALSE
|
|
|
|
/obj/item/hot_potato/harmless/toy
|
|
desc = "A label on the side of this potato reads \"Product of Donk Co. Toys and Recreation department.\" <span class='boldnotice'>You can attack anyone with it to put it on them instead, if they have a free hand to take it!</span>"
|
|
sticky = FALSE
|
|
reusable = TRUE
|
|
forceful_attachment = FALSE
|
|
stimulant = FALSE
|