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* Turned most syndicate mobs (+ viscerators) into basicmobs (#71871) ## About The Pull Request Turns the syndicate simpleanimals into basicmobs: (+ stormtrooper, + space variants) Base Mob, Knife syndies, pistol syndies, SMG syndies,shotgun syndies, viscerators also changes some instances of the simple_animal path into the basicmob ones Removes civillian syndicates which were useless and also completely unused Also removes mech pilots:  Also, makes the basic targetting datums health check configurable basic attack behavior can now fire in bursts https://user-images.githubusercontent.com/70376633/206766607-cf2e3659-0c5e-4117-9af7-e573e35bdf80.mp4 https://user-images.githubusercontent.com/70376633/206766630-15b4469f-68be-44c7-9394-1f2b6fe07811.mp4 https://user-images.githubusercontent.com/70376633/206766613-69b42457-a03b-449d-a1b8-a5aa556c76e5.mp4 https://user-images.githubusercontent.com/70376633/206766619-5560a178-8d2f-4b22-adf1-22ace6f63a51.mp4 https://user-images.githubusercontent.com/70376633/206766627-e671d064-fd9e-4204-b823-aa2e07f7fc26.mp4 https://user-images.githubusercontent.com/70376633/206766633-108c1574-3554-4bc1-a9ac-8faed0ec4062.mp4 ## Why It's Good For The Game simpleanimal stinks basic mob good syndicate AI was really bad to begin with so here we are ## Changelog 🆑 code: Turned most syndicate mobs into basicmobs, making their AI better and (possibly) more deadlier! del: Removed syndicate mech pilots and syndicate civvies /🆑 Co-authored-by: kawoppi <94711066+kawoppi@ users.noreply.github.com> * Turned most syndicate mobs (+ viscerators) into basicmobs * map * code * Update syndibase.dmm Co-authored-by: jimmyl <70376633+mc-oofert@users.noreply.github.com> Co-authored-by: kawoppi <94711066+kawoppi@ users.noreply.github.com> Co-authored-by: John Doe <gamingskeleton3@gmail.com> Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com> Co-authored-by: Tastyfish <crazychris32@gmail.com>