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* Fix underlying armor logic and fix bug with constructed ripleys having zero armor (#73319) ## About The Pull Request See title ## Why It's Good For The Game Messed up one of the armor procs; it changed the given values but never carried over existing values. So you would end up with an armor of that one specific value and nothing else. This wasn't actually used anywhere other than mecha, lava burning, and sentient viruses, so the issue isn't that bad. It's still an issue however. ## Changelog 🆑 fix: Mechs no longer have zero armor when built. /🆑 * Fix underlying armor logic and fix bug with constructed ripleys having zero armor --------- Co-authored-by: Zephyr <12817816+ZephyrTFA@users.noreply.github.com>