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[NO GBP] Lazy Template Cordoning | Double Runtime Fix (#72709) ## About The Pull Request Adds automatic cordoning to block reservations. Also fixes an issue where ChangeTurf would cause SSicon_smoothing to throw runtimes by calling QUEUE_SMOOTH regardless of initialization completion ## Why It's Good For The Game ## Changelog --------- Signed-off-by: GitHub <noreply@github.com> Co-authored-by: Zephyr <12817816+ZephyrTFA@users.noreply.github.com> Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
80 lines
2.6 KiB
Plaintext
80 lines
2.6 KiB
Plaintext
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/**
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* Datum used to designate certain areas that do not need to exist nor be loaded at world start
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* but do want to be loaded under certain circumstances. Use this for stuff like the nukie base or wizden, aka stuff that only matters when their antag is rolled.
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*/
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/datum/lazy_template
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/// If this is true each load will increment an index keyed to the type and it will load [map_name]_[index]
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var/list/datum/turf_reservation/reservations = list()
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var/uses_multiple_allocations = FALSE
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var/key
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var/map_dir = "_maps/templates/lazy_templates"
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var/map_name
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var/map_width
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var/map_height
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/datum/lazy_template/New()
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reservations = list()
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..()
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/datum/lazy_template/Destroy(force, ...)
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if(!force)
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stack_trace("Something is trying to delete [type]")
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return QDEL_HINT_LETMELIVE
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QDEL_LIST(reservations)
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GLOB.lazy_templates -= key
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return ..()
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/**
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* Does the grunt work of loading the template.
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*/
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/datum/lazy_template/proc/lazy_load()
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RETURN_TYPE(/turf)
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// This is a static assosciative list that is used to ensure maps that have variations are correctly varied when spawned
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// I want to make it to where you can make a range and it'll randomly pick'n'take from the available versions at random
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// But that can be done later when I have the time
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var/static/list/multiple_allocation_hash = list()
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var/load_path = "[map_dir]/[map_name].dmm"
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if(uses_multiple_allocations)
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var/times = multiple_allocation_hash[key] || 0
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times += 1
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multiple_allocation_hash[key] = times
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load_path = "[map_dir]/[map_name]_[times].dmm"
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if(!load_path || !fexists(load_path))
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CRASH("lazy template [type] has an invalid load_path: '[load_path]', check directory and map name!")
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var/datum/map_template/loading = new(path = load_path, cache = TRUE)
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if(!loading.cached_map)
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CRASH("Failed to cache lazy template for loading: '[key]'")
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var/datum/turf_reservation/reservation = SSmapping.RequestBlockReservation(loading.width, loading.height)
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if(!reservation)
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CRASH("Failed to reserve a block for lazy template: '[key]'")
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if(!loading.load(coords2turf(reservation.bottom_left_coords)))
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CRASH("Failed to load lazy template: '[key]'")
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reservations += reservation
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return reservation
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/datum/lazy_template/nukie_base
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key = LAZY_TEMPLATE_KEY_NUKIEBASE
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map_name = "nukie_base"
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map_width = 89
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map_height = 100
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/datum/lazy_template/wizard_dem
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key = LAZY_TEMPLATE_KEY_WIZARDDEN
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map_name = "wizard_den"
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/datum/lazy_template/ninja_holding_facility
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key = LAZY_TEMPLATE_KEY_NINJA_HOLDING_FACILITY
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map_name = "ninja_den"
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/datum/lazy_template/abductor_ship
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key = LAZY_TEMPLATE_KEY_ABDUCTOR_SHIPS
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map_name = "abductor_ships"
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