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Bubberstation/code/datums/mutations/cold.dm
SkyratBot 15faaa54f5 [MIRROR] Rewrites how action buttons icons are generated, makes them layer nicer. Allows observers to see a mob's action buttons. [MDB IGNORE] (#17907)
* Rewrites how action buttons icons are generated, makes them layer nicer. Allows observers to see a mob's action buttons.

* conflicts

* Modular!

* update modular

* icon icon icon icon icon

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
Co-authored-by: Funce <funce.973@gmail.com>
2022-12-16 16:01:41 +00:00

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/datum/mutation/human/geladikinesis
name = "Geladikinesis"
desc = "Allows the user to concentrate moisture and sub-zero forces into snow."
quality = POSITIVE
text_gain_indication = "<span class='notice'>Your hand feels cold.</span>"
instability = 10
difficulty = 10
synchronizer_coeff = 1
power_path = /datum/action/cooldown/spell/conjure_item/snow
/datum/action/cooldown/spell/conjure_item/snow
name = "Create Snow"
desc = "Concentrates cryokinetic forces to create snow, useful for snow-like construction."
button_icon_state = "snow"
cooldown_time = 5 SECONDS
spell_requirements = NONE
item_type = /obj/item/stack/sheet/mineral/snow
delete_old = FALSE
/datum/mutation/human/cryokinesis
name = "Cryokinesis"
desc = "Draws negative energy from the sub-zero void to freeze surrounding temperatures at subject's will."
quality = POSITIVE //upsides and downsides
text_gain_indication = "<span class='notice'>Your hand feels cold.</span>"
instability = 30
difficulty = 12
synchronizer_coeff = 1
energy_coeff = 1
power_path = /datum/action/cooldown/spell/pointed/projectile/cryo
/datum/action/cooldown/spell/pointed/projectile/cryo
name = "Cryobeam"
desc = "This power fires a frozen bolt at a target."
button_icon_state = "icebeam"
base_icon_state = "icebeam"
active_overlay_icon_state = "bg_spell_border_active_blue"
cooldown_time = 16 SECONDS
spell_requirements = NONE
antimagic_flags = NONE
active_msg = "You focus your cryokinesis!"
deactive_msg = "You relax."
projectile_type = /obj/projectile/temp/cryo