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Bubberstation/code/modules/projectiles/projectile/bullets.dm
SkyratBot 8477577119 [MIRROR] changes projectile's armor resistance flag to "armor_flag" [MDB IGNORE] (#12234)
* changes projectile's armor resistance flag to "armor_flag" (#65487)

* IHATEVARIABLES

* removes the face

* changes projectile's armor resistance flag to "armor_flag"

* e

Co-authored-by: capsaicinz <84609863+capsaicinz@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2022-03-23 21:25:41 +00:00

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/obj/projectile/bullet
name = "bullet"
icon_state = "bullet"
damage = 60
damage_type = BRUTE
nodamage = FALSE
armor_flag = BULLET
hitsound_wall = SFX_RICOCHET
sharpness = SHARP_POINTY
impact_effect_type = /obj/effect/temp_visual/impact_effect
shrapnel_type = /obj/item/shrapnel/bullet
embedding = list(embed_chance=20, fall_chance=2, jostle_chance=0, ignore_throwspeed_threshold=TRUE, pain_stam_pct=0.5, pain_mult=3, rip_time=10)
wound_falloff_tile = -5
embed_falloff_tile = -3
wound_bonus = 20 //SKYRAT EDIT ADDITION
/obj/projectile/bullet/smite
name = "divine retribution"
damage = 10