Files
Bubberstation/code/modules/mod/modules/modules_science.dm
SkyratBot e99b3624ef [MIRROR] Kills research scanner toggle, moves functionality to examine_more. Improves research scanner code and fixes a modsuit bug. [MDB IGNORE] (#13029)
* Kills research scanner toggle, moves functionality to examine_more. Improves research scanner code and fixes a modsuit bug. (#66415)

* FINALLY. I'VE KILLED IT. I CAN LIVE MY LIFE NOW.

I hate the fucking Toggle Research Scanner action button so god damn much. Why the fuck would I ever not want this to be on? Why do you think I'm wearing the fucking goggles? That stupid button is so annoying to use. Even if I'm NOT using the research scanner aspect of the goggles, that little shit floats there, taking up space on my screen, taunting me.

Co-authored-by: Fikou <23585223+Fikou@ users.noreply.github.com>

* Kills research scanner toggle, moves functionality to examine_more. Improves research scanner code and fixes a modsuit bug.

Co-authored-by: Vladin Heir <44104681+VladinXXV@users.noreply.github.com>
Co-authored-by: Fikou <23585223+Fikou@ users.noreply.github.com>
2022-04-23 15:03:19 +01:00

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//Science modules for MODsuits
///Reagent Scanner - Lets the user scan reagents.
/obj/item/mod/module/reagent_scanner
name = "MOD reagent scanner module"
desc = "A module based off research-oriented Nanotrasen HUDs, this is capable of scanning the contents of \
containers and projecting the information in an easy-to-read format on the wearer's display. \
It cannot detect flavors, so that's up to you."
icon_state = "scanner"
module_type = MODULE_TOGGLE
complexity = 1
active_power_cost = DEFAULT_CHARGE_DRAIN * 0.2
incompatible_modules = list(/obj/item/mod/module/reagent_scanner)
cooldown_time = 0.5 SECONDS
/obj/item/mod/module/reagent_scanner/on_activation()
. = ..()
if(!.)
return
ADD_TRAIT(mod.wearer, TRAIT_REAGENT_SCANNER, MOD_TRAIT)
/obj/item/mod/module/reagent_scanner/on_deactivation(display_message = TRUE, deleting = FALSE)
. = ..()
if(!.)
return
REMOVE_TRAIT(mod.wearer, TRAIT_REAGENT_SCANNER, MOD_TRAIT)
/obj/item/mod/module/reagent_scanner/advanced
name = "MOD advanced reagent scanner module"
complexity = 0
removable = FALSE
var/explosion_detection_dist = 21
/obj/item/mod/module/reagent_scanner/advanced/on_activation()
. = ..()
if(!.)
return
ADD_TRAIT(mod.wearer, TRAIT_RESEARCH_SCANNER, MOD_TRAIT)
RegisterSignal(SSdcs, COMSIG_GLOB_EXPLOSION, .proc/sense_explosion)
/obj/item/mod/module/reagent_scanner/advanced/on_deactivation(display_message = TRUE, deleting = FALSE)
. = ..()
if(!.)
return
REMOVE_TRAIT(mod.wearer, TRAIT_RESEARCH_SCANNER, MOD_TRAIT)
UnregisterSignal(SSdcs, COMSIG_GLOB_EXPLOSION)
/obj/item/mod/module/reagent_scanner/advanced/proc/sense_explosion(datum/source, turf/epicenter,
devastation_range, heavy_impact_range, light_impact_range, took, orig_dev_range, orig_heavy_range, orig_light_range)
SIGNAL_HANDLER
var/turf/wearer_turf = get_turf(mod.wearer)
if(wearer_turf.z != epicenter.z)
return
if(get_dist(epicenter, wearer_turf) > explosion_detection_dist)
return
to_chat(mod.wearer, span_notice("Explosion detected! Epicenter: [devastation_range], Outer: [heavy_impact_range], Shock: [light_impact_range]"))
///Anti-Gravity - Makes the user weightless.
/obj/item/mod/module/anomaly_locked/antigrav
name = "MOD anti-gravity module"
desc = "A module that uses a gravitational core to make the user completely weightless."
icon_state = "antigrav"
module_type = MODULE_TOGGLE
complexity = 3
active_power_cost = DEFAULT_CHARGE_DRAIN * 0.7
incompatible_modules = list(/obj/item/mod/module/anomaly_locked, /obj/item/mod/module/atrocinator)
cooldown_time = 0.5 SECONDS
accepted_anomalies = list(/obj/item/assembly/signaler/anomaly/grav)
/obj/item/mod/module/anomaly_locked/antigrav/on_activation()
. = ..()
if(!.)
return
if(mod.wearer.has_gravity())
new /obj/effect/temp_visual/mook_dust(get_turf(src))
mod.wearer.AddElement(/datum/element/forced_gravity, 0)
mod.wearer.update_gravity(mod.wearer.has_gravity())
playsound(src, 'sound/effects/gravhit.ogg', 50)
/obj/item/mod/module/anomaly_locked/antigrav/on_deactivation(display_message = TRUE, deleting = FALSE)
. = ..()
if(!.)
return
mod.wearer.RemoveElement(/datum/element/forced_gravity, 0)
mod.wearer.update_gravity(mod.wearer.has_gravity())
if(deleting)
return
if(mod.wearer.has_gravity())
new /obj/effect/temp_visual/mook_dust(get_turf(src))
playsound(src, 'sound/effects/gravhit.ogg', 50)
/obj/item/mod/module/anomaly_locked/antigrav/prebuilt
prebuilt = TRUE
///Teleporter - Lets the user teleport to a nearby location.
/obj/item/mod/module/anomaly_locked/teleporter
name = "MOD teleporter module"
desc = "A module that uses a bluespace core to let the user transport their particles elsewhere."
icon_state = "teleporter"
module_type = MODULE_ACTIVE
complexity = 3
use_power_cost = DEFAULT_CHARGE_DRAIN * 5
cooldown_time = 5 SECONDS
accepted_anomalies = list(/obj/item/assembly/signaler/anomaly/bluespace)
/// Time it takes to teleport
var/teleport_time = 3 SECONDS
/obj/item/mod/module/anomaly_locked/teleporter/on_select_use(atom/target)
. = ..()
if(!.)
return
var/turf/open/target_turf = get_turf(target)
if(!istype(target_turf) || target_turf.is_blocked_turf_ignore_climbable() || !(target_turf in view(mod.wearer)))
balloon_alert(mod.wearer, "invalid target!")
return
balloon_alert(mod.wearer, "teleporting...")
var/matrix/pre_matrix = matrix()
pre_matrix.Scale(4, 0.25)
var/matrix/post_matrix = matrix()
post_matrix.Scale(0.25, 4)
animate(mod.wearer, teleport_time, color = COLOR_CYAN, transform = pre_matrix.Multiply(mod.wearer.transform), easing = EASE_OUT)
if(!do_after(mod.wearer, teleport_time, target = mod))
balloon_alert(mod.wearer, "interrupted!")
animate(mod.wearer, teleport_time*0.1, color = null, transform = post_matrix.Multiply(mod.wearer.transform), easing = EASE_IN)
return
animate(mod.wearer, teleport_time*0.1, color = null, transform = post_matrix.Multiply(mod.wearer.transform), easing = EASE_IN)
if(!do_teleport(mod.wearer, target_turf, asoundin = 'sound/effects/phasein.ogg'))
return
drain_power(use_power_cost)
/obj/item/mod/module/anomaly_locked/teleporter/prebuilt
prebuilt = TRUE