Files
Bubberstation/code/modules/projectiles/projectile
Vekter 304ccb1716 Adds 50 armor penetration to neurotoxin spit (#76420)
## About The Pull Request
Someone noted in an issue report that virologists could tank like 7 of
these without breaking a sweat, that's a little goofy. This knocks it
down to 4. You're still getting some protection by having extra gear on,
but you're not immune to it.

Fixes #76389

## Why It's Good For The Game
Xenos should be dangerous to most of the crew without significant
protection. I argue that, while a labcoat is meant to protect from nasty
fluids, it shouldn't completely negate them, especially if a Sentinel
has saved up a good chunk of plasma to throw at you.

## Changelog
🆑 Vekter
balance: Increased armor penetration on xenos' neurotoxin spit.
Well-protected crew members should still take more than a few hits to
down but shouldn't be immune to it.
/🆑
2023-06-30 21:00:19 +01:00
..
2023-06-18 08:14:05 -04:00