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27a3b4a8a9
## About The Pull Request Fixed cleanbots not prioritizing adjacent tiles. Made them able to clean 1 tile away (they have that arm, just like medibots), enabling them cleaning under the tables. Expanded the list of cleanable objects for cleanbots with missing dirt/trash types. Cleanbots had non-working code that made them clean very inefficiently, running around, instead of going 1 by 1 tile next to them. Now they do a bit better job at this and also don't leave the mess under the tables/machinery.