Files
Bubberstation/code/datums/components/genetic_damage.dm
SkyratBot e90627be0e [MIRROR] Modernizing Radiation -- TL;DR: Radiation is now a status effect healed by tox healing, and contamination is removed [MDB IGNORE] (#9176)
* Modernizing Radiation -- TL;DR: Radiation is now a status effect healed by tox healing, and contamination is removed

* Fixing conflicts

* Makes it compile, yeet all the RAD armor from everywhere (thanks RegEx!)

* Removing more lingering rad armor (woo)

* Damnit powerarmors

* Bye bye rad collectors!

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2021-11-02 10:36:46 -04:00

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#define GORILLA_MUTATION_CHANCE_PER_SECOND 0.25
#define GORILLA_MUTATION_MINIMUM_DAMAGE 2500
/// Genetic damage, given by DNA consoles, will start to deal toxin damage
/// past a certain threshold, and will go down consistently.
/// Adding multiple of this component will increase the total damage.
/// Can turn monkeys into gorillas.
/datum/component/genetic_damage
dupe_mode = COMPONENT_DUPE_UNIQUE
/// The total genetic damage on the mob
var/total_damage = 0
/// The amount of genetic damage a mob can sustain before taking damage
var/minimum_before_damage = 500
/// The amount of genetic damage to remove per second
var/remove_per_second = 1 / 3
/// The amount of toxin damage to deal per second, if over the minimum before taking damage
var/toxin_damage_per_second = 1 / 3
/datum/component/genetic_damage/Initialize(genetic_damage)
if (!isliving(parent))
return COMPONENT_INCOMPATIBLE
src.total_damage = genetic_damage
START_PROCESSING(SSprocessing, src)
/datum/component/genetic_damage/RegisterWithParent()
RegisterSignal(parent, COMSIG_LIVING_HEALTHSCAN, .proc/on_healthscan)
/datum/component/genetic_damage/UnregisterFromParent()
UnregisterSignal(parent, COMSIG_LIVING_HEALTHSCAN)
/datum/component/genetic_damage/Destroy(force, silent)
STOP_PROCESSING(SSprocessing, src)
return ..()
/datum/component/genetic_damage/InheritComponent(datum/component/genetic_damage/old_component)
total_damage += old_component.total_damage
/datum/component/genetic_damage/process(delta_time)
if (ismonkey(parent) && total_damage >= GORILLA_MUTATION_MINIMUM_DAMAGE && DT_PROB(GORILLA_MUTATION_CHANCE_PER_SECOND, delta_time))
var/mob/living/carbon/carbon_parent = parent
carbon_parent.gorillize()
qdel(src)
return PROCESS_KILL
if (total_damage >= minimum_before_damage)
var/mob/living/living_mob = parent
living_mob.adjustToxLoss(toxin_damage_per_second * delta_time)
total_damage -= remove_per_second * delta_time
if (total_damage <= 0)
qdel(src)
return PROCESS_KILL
/datum/component/genetic_damage/proc/on_healthscan(datum/source, list/render_list, advanced)
SIGNAL_HANDLER
if (advanced)
render_list += "<span class='alert ml-1'>Genetic damage: [round(total_damage / minimum_before_damage * 100, 0.1)]%</span>\n"
else if (total_damage >= minimum_before_damage)
render_list += "<span class='alert ml-1'>Severe genetic damage detected.</span>\n"
else
render_list += "<span class='alert ml-1'>Minor genetic damage detected.</span>\n"
#undef GORILLA_MUTATION_CHANCE_PER_SECOND
#undef GORILLA_MUTATION_MINIMUM_DAMAGE