Files
Bubberstation/code/datums/components/punchcooldown.dm
SkyratBot 624c7d6d55 [MIRROR] TGUI input box conversions 1 [MDB IGNORE] (#10020)
* TGUI input box conversions 1

* Fixing conflicts!

* Whoops

Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2021-12-13 10:41:44 +00:00

34 lines
1.3 KiB
Plaintext

///Your favourite Jojoke. Used for the gloves of the north star.
/datum/component/wearertargeting/punchcooldown
signals = list(COMSIG_HUMAN_MELEE_UNARMED_ATTACK)
mobtype = /mob/living/carbon
proctype = .proc/reducecooldown
valid_slots = list(ITEM_SLOT_GLOVES)
///The warcry this generates
var/warcry = "AT"
/datum/component/wearertargeting/punchcooldown/Initialize()
. = ..()
if(. == COMPONENT_INCOMPATIBLE)
return
RegisterSignal(parent, COMSIG_ITEM_ATTACK_SELF, .proc/changewarcry)
///Called on COMSIG_HUMAN_MELEE_UNARMED_ATTACK. Yells the warcry and and reduces punch cooldown.
/datum/component/wearertargeting/punchcooldown/proc/reducecooldown(mob/living/carbon/M, atom/target)
if(M.combat_mode && isliving(target))
M.changeNext_move(CLICK_CD_RAPID)
if(warcry)
M.say(warcry, ignore_spam = TRUE, forced = "north star warcry")
///Called on COMSIG_ITEM_ATTACK_SELF. Allows you to change the warcry.
/datum/component/wearertargeting/punchcooldown/proc/changewarcry(datum/source, mob/user)
SIGNAL_HANDLER
INVOKE_ASYNC(src, .proc/do_changewarcry, user)
/datum/component/wearertargeting/punchcooldown/proc/do_changewarcry(mob/user)
var/input = tgui_input_text(user, "What do you want your battlecry to be?", "Battle Cry", max_length = 6)
if(!QDELETED(src) && !QDELETED(user) && !user.Adjacent(parent))
return
if(input)
warcry = input