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Bubberstation/code/datums/dash_weapon.dm
SkyratBot ba6758ed98 [MIRROR] Makes dash actions and Bluespace Prophecy trauma utilise teleport code instead of forced movement code. [MDB IGNORE] (#9282)
* Makes dash actions and Bluespace Prophecy trauma utilise teleport code instead of forced movement code. (#62471)

Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Makes dash actions and Bluespace Prophecy trauma utilise teleport code instead of forced movement code.

Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
2021-11-06 23:21:28 -04:00

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/datum/action/innate/dash
name = "Dash"
desc = "Teleport to the targeted location."
icon_icon = 'icons/mob/actions/actions_items.dmi'
button_icon_state = "jetboot"
var/current_charges = 1
var/max_charges = 1
var/charge_rate = 250
var/obj/item/dashing_item
var/dash_sound = 'sound/magic/blink.ogg'
var/recharge_sound = 'sound/magic/charge.ogg'
var/beam_effect = "blur"
var/phasein = /obj/effect/temp_visual/dir_setting/ninja/phase
var/phaseout = /obj/effect/temp_visual/dir_setting/ninja/phase/out
/datum/action/innate/dash/Grant(mob/user, obj/dasher)
. = ..()
dashing_item = dasher
/datum/action/innate/dash/Destroy()
dashing_item = null
return ..()
/datum/action/innate/dash/IsAvailable()
if(current_charges > 0)
return TRUE
else
return FALSE
/datum/action/innate/dash/Activate()
dashing_item.attack_self(owner) //Used to toggle dash behavior in the dashing item
/// Teleports user to target using do_teleport. Returns TRUE if teleport successful, FALSE otherwise.
/datum/action/innate/dash/proc/teleport(mob/user, atom/target)
if(!IsAvailable())
return FALSE
var/turf/target_turf = get_turf(target)
if(target in view(user.client.view, user))
if(!do_teleport(user, target_turf, no_effects = TRUE))
user.balloon_alert(user, "dash blocked by location!")
return FALSE
var/obj/spot1 = new phaseout(get_turf(user), user.dir)
playsound(target_turf, dash_sound, 25, TRUE)
var/obj/spot2 = new phasein(get_turf(user), user.dir)
spot1.Beam(spot2,beam_effect,time=2 SECONDS)
current_charges--
owner.update_action_buttons_icon()
addtimer(CALLBACK(src, .proc/charge), charge_rate)
return TRUE
return FALSE
/datum/action/innate/dash/proc/charge()
current_charges = clamp(current_charges + 1, 0, max_charges)
if(recharge_sound)
playsound(dashing_item, recharge_sound, 50, TRUE)
if(!owner)
return
owner.update_action_buttons_icon()
dashing_item.balloon_alert(owner, "[current_charges]/[max_charges] dash charges")