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Bubberstation/code/modules/fishing
SkyratBot cc27d302b5 [MIRROR] Reduces the amount of dead bodies in the chasm when using the rescue hook [MDB IGNORE] (#20692)
* Reduces the amount of dead bodies in the chasm when using the rescue hook (#74880)

## About The Pull Request

When trying to fish for bodies with a rescue hook, the chance of getting
a random 'default' generic skeleton is too high.

On top of that, there can be a number of legion skeletons clogging up
the contents list, making catching a sentient mob a RNG based nightmare.

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This PR makes it far more likely to catch an actual person that has
fallen into the chasm when using the rescue hook, which is how it's
supposed to work, by doing two things:

1) Reduced the chance of getting a default skeleton regardless of the
chasm's contents from 50% to 12.5%.
2) If a body that once belonged to a sentient player is down there, that
will always be fished up before any of the non sentient ones are.

## Why It's Good For The Game

Makes using a rescue hook far less annoying to use when you just want to
save someone who has fallen in.

Duds can still happen as usual, and there is still a small chance of
getting a generic skeleton if you fail the 87.5% chance roll...but
overall, fishing someone up with the rescue rod is a lot better now.

## Changelog

🆑
qol: the rescue hook has a much greater chance at catching actual fallen
player bodies as opposed to generic skeletons/other npc corpses
/🆑

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Co-authored-by: san7890 <the@ san7890.com>

* Reduces the amount of dead bodies in the chasm when using the rescue hook

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Co-authored-by: Bloop <vinylspiders@gmail.com>
Co-authored-by: san7890 <the@ san7890.com>
2023-04-21 15:54:55 -07:00
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