Logo
Explore Help
Sign In
cyberpresidentvanellope/Bubberstation
Watch 1
Star 0
Fork 0
mirror of https://github.com/Bubberstation/Bubberstation.git synced 2026-08-17 10:08:09 +01:00
Code Issues Packages Projects Releases Wiki Activity
Files
332bde0f4f5809398ece37b4acd6cdc6de2fc9fa
Bubberstation/code/game
T
History
Firecage 332bde0f4f Does the rest of the if()'s/ else's
2016-01-17 19:03:12 +02:00
..
area
Does the rest of the if()'s/ else's
2016-01-17 19:03:12 +02:00
gamemodes
Does the rest of the if()'s/ else's
2016-01-17 19:03:12 +02:00
jobs
Does the rest of the if()'s/ else's
2016-01-17 19:03:12 +02:00
machinery
Does the rest of the if()'s/ else's
2016-01-17 19:03:12 +02:00
mecha
Merge pull request #14450 from AnturK/mechboots
2016-01-08 07:14:46 -06:00
objects
Does the rest of the if()'s/ else's
2016-01-17 19:03:12 +02:00
pooling
…
turfs
Does the rest of the if()'s/ else's
2016-01-17 19:03:12 +02:00
verbs
Does the rest of the if()'s/ else's
2016-01-17 19:03:12 +02:00
asteroid.dm
…
atoms_movable.dm
Does the rest of the if()'s/ else's
2016-01-17 19:03:12 +02:00
atoms.dm
Changes relatives paths into absolute paths and makes some if()'s better
2016-01-17 01:36:56 +02:00
communications.dm
Removes a bunch of sleep(-1) and spawn(-1) from the code
2016-01-04 15:17:12 -08:00
data_huds.dm
…
dna.dm
Does the rest of the if()'s/ else's
2016-01-17 19:03:12 +02:00
say.dm
…
shuttle_engines.dm
…
skincmd.dm
…
sound.dm
Does the rest of the if()'s/ else's
2016-01-17 19:03:12 +02:00
Powered by Gitea Version: 1.27.1 Page: 1273ms Template: 30ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API