mirror of
https://github.com/Bubberstation/Bubberstation.git
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## About The Pull Request Title. ## Why It's Good For The Game 1. This nukes a lot of silly var edits, and cleans up maps 2. The south spawner *isn't* really needed, but having it is nice for consistency and clarity 3. Sometime ago I forget which map but one of them had var edited directional subtypes and that made me cry ## Changelog 🆑 Jolly fix: Maps internally had the code for the "directional" windows altered a bit. If you see stacked window panes or things look incorrectly, please file a bug report as that isn't intentional!! /🆑
602 lines
4.5 KiB
Plaintext
602 lines
4.5 KiB
Plaintext
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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"a" = (
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/turf/template_noop,
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/area/template_noop)
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"b" = (
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/obj/machinery/power/shuttle_engine/propulsion{
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dir = 1
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},
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/obj/effect/turf_decal/stripes/line{
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dir = 1
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},
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/turf/open/floor/plating/airless,
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/area/shuttle/escape)
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"c" = (
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/turf/closed/wall/mineral/plastitanium,
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/area/shuttle/escape)
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"d" = (
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/obj/structure/window/reinforced/spawner/directional/south,
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/obj/machinery/power/shuttle_engine/heater{
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dir = 1
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},
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/obj/effect/turf_decal/stripes/line{
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dir = 1
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},
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/turf/open/floor/plating/airless,
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/area/shuttle/escape)
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"e" = (
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/turf/closed/wall/mineral/titanium/nodiagonal,
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/area/shuttle/escape)
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"f" = (
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/turf/open/floor/plating,
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/area/shuttle/escape)
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"g" = (
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/obj/machinery/door/airlock/titanium{
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name = "Emergency Shuttle Airlock"
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},
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/turf/open/floor/plating,
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/area/shuttle/escape)
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"h" = (
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/obj/effect/spawner/structure/window/reinforced/shuttle,
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/turf/open/floor/plating,
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/area/shuttle/escape)
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"i" = (
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/obj/machinery/door/airlock/titanium{
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name = "Emergency Shuttle Airlock"
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},
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/obj/docking_port/mobile/emergency/shuttle_build{
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name = "Shuttle Under Construction";
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port_direction = 4;
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preferred_direction = 2
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},
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/turf/open/floor/plating,
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/area/shuttle/escape)
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"j" = (
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/obj/structure/table,
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/obj/item/storage/toolbox/mechanical{
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pixel_x = 3;
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pixel_y = 10
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/obj/item/storage/toolbox/mechanical{
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},
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/obj/item/storage/toolbox/mechanical{
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pixel_y = -2
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},
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/obj/item/airlock_painter,
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/turf/open/floor/plating,
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/area/shuttle/escape)
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"k" = (
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/obj/structure/table,
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/obj/item/storage/toolbox/electrical,
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/obj/item/clothing/gloves/color/yellow{
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pixel_y = 8
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},
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/obj/item/storage/toolbox/electrical,
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/obj/item/multitool{
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pixel_x = 2;
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pixel_y = -4
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},
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/turf/open/floor/plating,
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/area/shuttle/escape)
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/obj/structure/table,
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/obj/item/storage/box/lights/mixed{
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pixel_x = -4;
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pixel_y = 8
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},
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/obj/item/electronics/airalarm{
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pixel_x = 8
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},
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/obj/item/electronics/airalarm{
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pixel_x = 8
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},
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/obj/item/electronics/airalarm{
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pixel_x = 8
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},
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/obj/item/electronics/airalarm{
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pixel_x = 8
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},
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/obj/item/electronics/airlock{
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pixel_x = -6;
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pixel_y = -6
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},
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/obj/item/electronics/airlock{
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pixel_x = -6;
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pixel_y = -6
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},
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/obj/item/electronics/airlock{
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pixel_x = -6;
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pixel_y = -6
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},
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/obj/item/electronics/airlock{
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pixel_x = -6;
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pixel_y = -6
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},
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/obj/item/electronics/airlock{
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pixel_x = -6;
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pixel_y = -6
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},
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/obj/item/electronics/airlock{
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pixel_x = -6;
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pixel_y = -6
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},
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/obj/item/electronics/airlock{
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pixel_x = -6;
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pixel_y = -6
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},
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/obj/item/electronics/airlock{
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pixel_x = -6;
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pixel_y = -6
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},
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/turf/open/floor/plating,
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/area/shuttle/escape)
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"m" = (
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/obj/structure/table,
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/obj/item/stack/sheet/iron/fifty{
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pixel_x = 3;
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pixel_y = 3
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},
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/obj/item/stack/sheet/iron/fifty{
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pixel_x = -2;
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pixel_y = -2
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},
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/obj/item/stack/rods/fifty,
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/turf/open/floor/plating,
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/area/shuttle/escape)
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"n" = (
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/obj/structure/table,
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/obj/item/stack/sheet/mineral/titanium/fifty{
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pixel_x = 3;
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pixel_y = 3
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},
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/obj/item/stack/sheet/mineral/titanium/fifty{
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pixel_x = -2;
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pixel_y = -2
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},
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/turf/open/floor/plating,
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/area/shuttle/escape)
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"o" = (
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/obj/structure/table,
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/obj/item/stack/sheet/glass/fifty{
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pixel_x = 3;
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pixel_y = 3
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},
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/obj/item/stack/sheet/titaniumglass/fifty{
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pixel_x = -2;
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pixel_y = -2
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},
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/turf/open/floor/plating,
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/area/shuttle/escape)
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"p" = (
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/turf/closed/wall/mineral/titanium,
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/area/shuttle/escape)
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"S" = (
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/obj/machinery/computer/emergency_shuttle{
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dir = 1
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},
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/turf/open/floor/plating,
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/area/shuttle/escape)
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(1,1,1) = {"
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(3,1,1) = {"
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(4,1,1) = {"
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(5,1,1) = {"
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(6,1,1) = {"
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(7,1,1) = {"
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(8,1,1) = {"
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(9,1,1) = {"
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(12,1,1) = {"
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