mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-13 18:33:22 +00:00
136 lines
5.3 KiB
Plaintext
136 lines
5.3 KiB
Plaintext
//Brain traumas that are rare and/or somewhat beneficial;
|
|
//they are the easiest to cure, which means that if you want
|
|
//to keep them, you can't cure your other traumas
|
|
/datum/brain_trauma/special
|
|
|
|
/datum/brain_trauma/special/godwoken
|
|
name = "Godwoken Syndrome"
|
|
desc = "Patient occasionally and uncontrollably channels an eldritch god when speaking."
|
|
scan_desc = "god delusion"
|
|
gain_text = "<span class='notice'>You feel a higher power inside your mind...</span>"
|
|
lose_text = "<span class='warning'>The divine presence leaves your head, no longer interested.</span>"
|
|
|
|
/datum/brain_trauma/special/godwoken/on_life()
|
|
..()
|
|
if(prob(4))
|
|
if(prob(33) && (owner.IsStun() || owner.IsKnockdown() || owner.IsUnconscious()))
|
|
speak("unstun", TRUE)
|
|
else if(prob(60) && owner.health <= HEALTH_THRESHOLD_CRIT)
|
|
speak("heal", TRUE)
|
|
else if(prob(30) && owner.a_intent == INTENT_HARM)
|
|
speak("aggressive")
|
|
else
|
|
speak("neutral", prob(25))
|
|
|
|
/datum/brain_trauma/special/godwoken/proc/speak(type, include_owner = FALSE)
|
|
var/message
|
|
switch(type)
|
|
if("unstun")
|
|
message = pick_list_replacements(BRAIN_DAMAGE_FILE, "god_unstun")
|
|
if("heal")
|
|
message = pick_list_replacements(BRAIN_DAMAGE_FILE, "god_heal")
|
|
if("neutral")
|
|
message = pick_list_replacements(BRAIN_DAMAGE_FILE, "god_neutral")
|
|
if("aggressive")
|
|
message = pick_list_replacements(BRAIN_DAMAGE_FILE, "god_aggressive")
|
|
else
|
|
message = pick_list_replacements(BRAIN_DAMAGE_FILE, "god_neutral")
|
|
|
|
playsound(get_turf(owner), 'sound/magic/clockwork/invoke_general.ogg', 200, 1, 5)
|
|
voice_of_god(message, owner, list("colossus","yell"), 2.5, include_owner, FALSE)
|
|
|
|
/datum/brain_trauma/special/bluespace_prophet
|
|
name = "Bluespace Prophecy"
|
|
desc = "Patient can sense the bob and weave of bluespace around them, showing them passageways no one else can see."
|
|
scan_desc = "bluespace attunement"
|
|
gain_text = "<span class='notice'>You feel the bluespace pulsing around you...</span>"
|
|
lose_text = "<span class='warning'>The faint pulsing of bluespace fades into silence.</span>"
|
|
var/next_portal = 0
|
|
|
|
/datum/brain_trauma/special/bluespace_prophet/on_life()
|
|
if(world.time > next_portal)
|
|
next_portal = world.time + 100
|
|
var/list/turf/possible_turfs = list()
|
|
for(var/turf/T in range(owner, 8))
|
|
if(!T.density)
|
|
var/clear = TRUE
|
|
for(var/obj/O in T)
|
|
if(O.density)
|
|
clear = FALSE
|
|
break
|
|
if(clear)
|
|
possible_turfs += T
|
|
|
|
if(!LAZYLEN(possible_turfs))
|
|
return
|
|
|
|
var/turf/first_turf = pick(possible_turfs)
|
|
if(!first_turf)
|
|
return
|
|
|
|
possible_turfs -= (possible_turfs & range(first_turf, 3))
|
|
|
|
var/turf/second_turf = pick(possible_turfs)
|
|
if(!second_turf)
|
|
return
|
|
|
|
var/obj/effect/hallucination/simple/bluespace_stream/first = new(first_turf, owner)
|
|
var/obj/effect/hallucination/simple/bluespace_stream/second = new(second_turf, owner)
|
|
|
|
first.linked_to = second
|
|
second.linked_to = first
|
|
first.seer = owner
|
|
second.seer = owner
|
|
|
|
/obj/effect/hallucination/simple/bluespace_stream
|
|
name = "bluespace stream"
|
|
desc = "You see a hidden pathway through bluespace..."
|
|
image_icon = 'icons/effects/effects.dmi'
|
|
image_state = "bluestream"
|
|
image_layer = ABOVE_MOB_LAYER
|
|
var/obj/effect/hallucination/simple/bluespace_stream/linked_to
|
|
var/mob/living/carbon/seer
|
|
|
|
/obj/effect/hallucination/simple/bluespace_stream/Initialize()
|
|
. = ..()
|
|
QDEL_IN(src, 300)
|
|
|
|
//ATTACK HAND IGNORING PARENT RETURN VALUE
|
|
/obj/effect/hallucination/simple/bluespace_stream/attack_hand(mob/user)
|
|
if(user != seer || !linked_to)
|
|
return
|
|
var/slip_in_message = pick("slides sideways in an odd way, and disappears", "jumps into an unseen dimension",\
|
|
"sticks one leg straight out, wiggles [user.p_their()] foot, and is suddenly gone", "stops, then blinks out of reality", \
|
|
"is pulled into an invisible vortex, vanishing from sight")
|
|
var/slip_out_message = pick("silently fades in", "leaps out of thin air","appears", "walks out of an invisible doorway",\
|
|
"slides out of a fold in spacetime")
|
|
to_chat(user, "<span class='notice'>You try to align with the bluespace stream...</span>")
|
|
if(do_after(user, 20, target = src))
|
|
new /obj/effect/temp_visual/bluespace_fissure(get_turf(src))
|
|
new /obj/effect/temp_visual/bluespace_fissure(get_turf(linked_to))
|
|
user.forceMove(get_turf(linked_to))
|
|
user.visible_message("<span class='warning'>[user] [slip_in_message].</span>", null, null, null, user)
|
|
user.visible_message("<span class='warning'>[user] [slip_out_message].</span>", "<span class='notice'>...and find your way to the other side.</span>")
|
|
|
|
/datum/brain_trauma/special/psychotic_brawling
|
|
name = "Violent Psychosis"
|
|
desc = "Patient fights in unpredictable ways, ranging from helping his target to hitting them with brutal strength."
|
|
scan_desc = "violent psychosis"
|
|
gain_text = "<span class='warning'>You feel unhinged...</span>"
|
|
lose_text = "<span class='notice'>You feel more balanced.</span>"
|
|
var/datum/martial_art/psychotic_brawling/psychotic_brawling
|
|
|
|
/datum/brain_trauma/special/psychotic_brawling/on_gain()
|
|
..()
|
|
psychotic_brawling = new(null)
|
|
if(!psychotic_brawling.teach(owner, TRUE))
|
|
to_chat(owner, "<span class='notice'>But your martial knowledge keeps you grounded.</span>")
|
|
qdel(src)
|
|
|
|
/datum/brain_trauma/special/psychotic_brawling/on_lose()
|
|
..()
|
|
psychotic_brawling.remove(owner)
|
|
QDEL_NULL(psychotic_brawling)
|
|
|
|
/datum/brain_trauma/special/psychotic_brawling/bath_salts
|
|
name = "Chemical Violent Psychosis" |