Files
Bubberstation/code/datums/elements
Ghom 349adbb438 [NO GBP] Fixing elevation furthermore (#80099)
## About The Pull Request
fixes #80059
fixes #80085.

The tram transportation doesn't use `forceMove()`, instead it just
changes the location of the objects directly. What's more, it doesn't
call `oldloc.Exited()` or `loc.Entered()` but only for areas. The
abstract exited/entered signals are from `Moved()` though, which is
called.

df4bc6d948/code/modules/transport/transport_module.dm (L519-L527)

About beds, well, I just happened to put a minus symbol where it
shouldn't be.

## Why It's Good For The Game
Truly one of the fuckups of the year. Now tested. I'll make a unit test
later.


## Changelog

🆑
fix: Fixed some oopsie whoopsie with elevation, trams and beds causing
people to visually ascend or descend to heaven or hell.
/🆑
2023-12-03 15:44:33 -07:00
..
2023-10-23 23:48:22 -06:00
2023-07-28 14:13:43 +00:00
2023-12-01 22:49:18 -07:00
2023-11-14 13:57:52 -07:00
2023-06-19 23:01:10 -07:00
2023-08-11 20:40:15 +02:00
2023-10-17 13:07:31 -06:00
2023-10-03 14:26:50 -06:00