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Bubberstation/code/game/objects/structures/lavaland/necropolis_tendril.dm
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LucyandGitHub 79a26d26e5 Fix some instances of trying to directly qdel lists (#90227)
## About The Pull Request

this fixes a bunch of code incorrectly calling qdel directly on a list,
and adds a stack trace to qdel if someone does pass a list to it

## Why It's Good For The Game

because I'm pretty sure qdel ends up calling fucking `del()` as `/list`
is not a `/datum`

## Changelog

No user-facing changes.
2025-03-28 18:37:16 +01:00

142 lines
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//Necropolis Tendrils, which spawn lavaland monsters and break into a chasm when killed
/obj/structure/spawner/lavaland
name = "necropolis tendril"
desc = "A vile tendril of corruption, originating deep underground. Terrible monsters are pouring out of it."
icon = 'icons/mob/simple/lavaland/nest.dmi'
icon_state = "tendril"
faction = list(FACTION_MINING, FACTION_ASHWALKER)
max_mobs = 3
max_integrity = 250
mob_types = list(/mob/living/basic/mining/watcher)
move_resist=INFINITY // just killing it tears a massive hole in the ground, let's not move it
anchored = TRUE
resistance_flags = FIRE_PROOF | LAVA_PROOF
var/obj/effect/light_emitter/tendril/emitted_light
scanner_taggable = TRUE
mob_gps_id = "WT"
spawner_gps_id = "Necropolis Tendril"
/obj/structure/spawner/lavaland/goliath
mob_types = list(/mob/living/basic/mining/goliath)
mob_gps_id = "GL"
/obj/structure/spawner/lavaland/legion
mob_types = list(/mob/living/basic/mining/legion/spawner_made)
mob_gps_id = "LG"
/obj/structure/spawner/lavaland/icewatcher
mob_types = list(/mob/living/basic/mining/watcher/icewing)
mob_gps_id = "WT|I" // icewing
GLOBAL_LIST_INIT(tendrils, list())
/obj/structure/spawner/lavaland/Initialize(mapload)
. = ..()
emitted_light = new(loc)
for(var/F in RANGE_TURFS(1, src))
if(ismineralturf(F))
var/turf/closed/mineral/M = F
M.ScrapeAway(null, CHANGETURF_IGNORE_AIR)
AddComponent(/datum/component/gps, "Eerie Signal")
GLOB.tendrils += src
/obj/structure/spawner/lavaland/atom_deconstruct(disassembled)
new /obj/effect/collapse(loc)
/obj/structure/spawner/lavaland/examine(mob/user)
var/list/examine_messages = ..()
examine_messages += span_notice("Once this thing gets hurts enough, it triggers a violent final retaliation.")
examine_messages += span_notice("You'll only have a few moments to run up, grab some loot with an open hand, and get out with it.")
return examine_messages
/obj/structure/spawner/lavaland/Destroy()
var/last_tendril = TRUE
if(GLOB.tendrils.len>1)
last_tendril = FALSE
if(last_tendril && !(flags_1 & ADMIN_SPAWNED_1))
if(SSachievements.achievements_enabled)
for(var/mob/living/L in view(7,src))
if(L.stat || !L.client)
continue
L.client.give_award(/datum/award/achievement/boss/tendril_exterminator, L)
L.client.give_award(/datum/award/score/tendril_score, L) //Progresses score by one
GLOB.tendrils -= src
QDEL_NULL(emitted_light)
return ..()
/obj/effect/light_emitter/tendril
set_luminosity = 4
set_cap = 2.5
light_color = LIGHT_COLOR_LAVA
/obj/effect/collapse
name = "collapsing necropolis tendril"
desc = "Get your loot and get clear!"
layer = TABLE_LAYER
icon = 'icons/mob/simple/lavaland/nest.dmi'
icon_state = "tendril"
anchored = TRUE
density = TRUE
/// weakref list of which mobs have gotten their loot from this effect.
var/list/collected = list()
/// a bit of light as to make less unfair deaths from the chasm
var/obj/effect/light_emitter/tendril/emitted_light
/obj/effect/collapse/Initialize(mapload)
. = ..()
emitted_light = new(loc)
visible_message(span_bolddanger("The tendril writhes in fury as the earth around it begins to crack and break apart! Get back!"))
balloon_alert_to_viewers("interact to grab loot before collapse!", vision_distance = 7)
playsound(loc,'sound/effects/tendril_destroyed.ogg', 200, FALSE, 50, TRUE, TRUE)
addtimer(CALLBACK(src, PROC_REF(collapse)), 5 SECONDS)
/obj/effect/collapse/examine(mob/user)
var/list/examine_messages = ..()
if(isliving(user))
if(has_collected(user))
examine_messages += span_boldnotice("You've grabbed what you can, now get out!")
else
examine_messages += span_boldnotice("You might have some time to grab some goodies with an open hand before it collapses!")
return examine_messages
/obj/effect/collapse/attack_hand(mob/living/collector, list/modifiers)
. = ..()
if(has_collected(collector))
to_chat(collector, span_danger("You've already gotten some loot, just get out of there with it!"))
return
visible_message(span_warning("Something falls free of the tendril!"))
var/obj/structure/closet/crate/necropolis/tendril/loot = new /obj/structure/closet/crate/necropolis/tendril(loc)
collector.start_pulling(loot)
collected += WEAKREF(collector)
/obj/effect/collapse/Destroy()
collected.Cut()
QDEL_NULL(emitted_light)
return ..()
///Helper proc that resolves weakrefs to determine if collector is in collected list, returning a boolean.
/obj/effect/collapse/proc/has_collected(mob/collector)
for(var/datum/weakref/weakref as anything in collected)
var/mob/living/resolved = weakref.resolve()
//it could have been collector, it could not have been, we don't care
if(!resolved)
continue
if(resolved == collector)
return TRUE
return FALSE
/obj/effect/collapse/proc/collapse()
for(var/mob/M in range(7,src))
shake_camera(M, 15, 1)
playsound(get_turf(src),'sound/effects/explosion/explosionfar.ogg', 200, TRUE)
visible_message(span_bolddanger("The tendril falls inward, the ground around it widening into a yawning chasm!"))
for(var/turf/T in RANGE_TURFS(2,src))
if(HAS_TRAIT(T, TRAIT_NO_TERRAFORM))
continue
if(!T.density)
T.TerraformTurf(/turf/open/chasm/lavaland, /turf/open/chasm/lavaland, flags = CHANGETURF_INHERIT_AIR)
qdel(src)