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## About The Pull Request Fixes a bug where after a conveyor loses and regains power it remains off even though the switch connected to it is still on https://github.com/user-attachments/assets/56ec0a67-36cd-4343-a47a-b33e87b58649 Also fixes wiremode on conveyors literally not turning themselves back on when receiving power after not having power (similar bug but it comes before the logic of conveyors remembering that they should be running when they lose power, basically once a conveyor loses power its machine stat stays as nopower permanently until something else updates its power state) ## Why It's Good For The Game Makes conveyors more consistent / reliable, currently they actually take a deceptively large amount of upkeep because you have to constantly turn them back on if power in a room is lost, or in the case of wire mode they will turn off constantly and need to be retriggered with multi tool because they rely on only excess power (which very often can fluctuate to 0) ## Changelog 🆑 fix: conveyors now remember what they should be doing after losing and regaining power. /🆑