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Makes the code compatible with 515.1594+
Few simple changes and one very painful one.
Let's start with the easy:
* puts call behind `LIBCALL` define, so call_ext is properly used in 515
* Adds `NAMEOF_STATIC(_,X)` macro for nameof in static definitions since
src is now invalid there.
* Fixes tgui and devserver. From 515 onward the tmp3333{procid} cache
directory is not appened to base path in browser controls so we don't
check for it in base js and put the dev server dummy window file in
actual directory not the byond root.
* Renames the few things that had /final/ in typepath to ultimate since
final is a new keyword
And the very painful change:
`.proc/whatever` format is no longer valid, so we're replacing it with
new nameof() function. All this wrapped in three new macros.
`PROC_REF(X)`,`TYPE_PROC_REF(TYPE,X)`,`GLOBAL_PROC_REF(X)`. Global is
not actually necessary but if we get nameof that does not allow globals
it would be nice validation.
This is pretty unwieldy but there's no real alternative.
If you notice anything weird in the commits let me know because majority
was done with regex replace.
@tgstation/commit-access Since the .proc/stuff is pretty big change.
Co-authored-by: san7890 <the@san7890.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
354 lines
10 KiB
Plaintext
354 lines
10 KiB
Plaintext
/obj/item/rcl
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name = "rapid pipe cleaner layer"
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desc = "A device used to rapidly deploy pipe cleaners. It has screws on the side which can be removed to slide off the pipe cleaners. Do not use without insulation!"
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icon = 'icons/obj/tools.dmi'
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icon_state = "rcl-0"
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inhand_icon_state = "rcl-0"
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var/obj/structure/pipe_cleaner/last
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var/obj/item/stack/pipe_cleaner_coil/loaded
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opacity = FALSE
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force = 5 //Plastic is soft
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throwforce =5
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throw_speed = 1
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throw_range = 7
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w_class = WEIGHT_CLASS_NORMAL
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var/max_amount = 90
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var/active = FALSE
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actions_types = list(/datum/action/item_action/rcl_col,/datum/action/item_action/rcl_gui,)
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var/list/colors = list("red", "yellow", "green", "blue", "pink", "orange", "cyan", "white")
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var/current_color_index = 1
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var/ghetto = FALSE
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lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
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var/datum/radial_menu/persistent/wiring_gui_menu
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var/mob/listeningTo
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/obj/item/rcl/Initialize(mapload)
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. = ..()
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AddElement(/datum/element/update_icon_updates_onmob, ITEM_SLOT_HANDS)
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AddComponent(/datum/component/two_handed, wield_callback = CALLBACK(src, PROC_REF(on_wield)), unwield_callback = CALLBACK(src, PROC_REF(on_unwield)))
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/// triggered on wield of two handed item
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/obj/item/rcl/proc/on_wield(obj/item/source, mob/user)
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active = TRUE
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/// triggered on unwield of two handed item
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/obj/item/rcl/proc/on_unwield(obj/item/source, mob/user)
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active = FALSE
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/obj/item/rcl/screwdriver_act(mob/living/user, obj/item/tool)
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if(!loaded)
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return FALSE
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. = TRUE
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if(ghetto && prob(10)) //Is it a ghetto RCL? If so, give it a 10% chance to fall apart
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to_chat(user, span_warning("You attempt to loosen the securing screws on the side, but it falls apart!"))
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while(loaded.amount > 30) //There are only two kinds of situations: "nodiff" (60,90), or "diff" (31-59, 61-89)
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var/diff = loaded.amount % 30
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if(diff)
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loaded.use(diff)
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new /obj/item/stack/pipe_cleaner_coil(get_turf(user), diff)
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else
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loaded.use(30)
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new /obj/item/stack/pipe_cleaner_coil(get_turf(user), 30)
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qdel(src)
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return
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tool.play_tool_sound(src)
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to_chat(user, span_notice("You loosen the securing screws on the side, allowing you to lower the guiding edge and retrieve the wires."))
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while(loaded.amount > 30) //There are only two kinds of situations: "nodiff" (60,90), or "diff" (31-59, 61-89)
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var/diff = loaded.amount % 30
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if(diff)
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loaded.use(diff)
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new /obj/item/stack/pipe_cleaner_coil(get_turf(user), diff)
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else
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loaded.use(30)
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new /obj/item/stack/pipe_cleaner_coil(get_turf(user), 30)
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loaded.max_amount = initial(loaded.max_amount)
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if(!user.put_in_hands(loaded))
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loaded.forceMove(get_turf(user))
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loaded = null
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update_appearance()
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/obj/item/rcl/attackby(obj/item/W, mob/user)
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if(istype(W, /obj/item/stack/pipe_cleaner_coil))
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var/obj/item/stack/pipe_cleaner_coil/C = W
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if(!loaded)
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if(!user.transferItemToLoc(W, src))
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to_chat(user, span_warning("[src] is stuck to your hand!"))
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return
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else
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loaded = W //W.loc is src at this point.
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loaded.max_amount = max_amount //We store a lot.
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return
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if(loaded.amount < max_amount)
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var/transfer_amount = min(max_amount - loaded.amount, C.amount)
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C.use(transfer_amount)
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loaded.amount += transfer_amount
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else
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return
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update_appearance()
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to_chat(user, span_notice("You add the pipe cleaners to [src]. It now contains [loaded.amount]."))
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else
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..()
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/obj/item/rcl/examine(mob/user)
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. = ..()
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if(loaded)
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. += span_info("It contains [loaded.amount]/[max_amount] pipe cleaners.")
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/obj/item/rcl/Destroy()
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QDEL_NULL(loaded)
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last = null
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listeningTo = null
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QDEL_NULL(wiring_gui_menu)
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return ..()
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/obj/item/rcl/update_icon_state()
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if(!loaded)
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icon_state = "rcl-0"
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inhand_icon_state = "rcl-0"
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return ..()
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switch(loaded.amount)
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if(61 to INFINITY)
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icon_state = "rcl-30"
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inhand_icon_state = "rcl"
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if(31 to 60)
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icon_state = "rcl-20"
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inhand_icon_state = "rcl"
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if(1 to 30)
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icon_state = "rcl-10"
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inhand_icon_state = "rcl"
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else
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icon_state = "rcl-0"
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inhand_icon_state = "rcl-0"
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return ..()
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/obj/item/rcl/proc/is_empty(mob/user, loud = 1)
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update_appearance()
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if(!loaded || !loaded.amount)
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if(loud)
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to_chat(user, span_notice("The last of the pipe cleaners unreel from [src]."))
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if(loaded)
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QDEL_NULL(loaded)
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loaded = null
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QDEL_NULL(wiring_gui_menu)
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return TRUE
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return FALSE
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/obj/item/rcl/pickup(mob/user)
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..()
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getMobhook(user)
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/obj/item/rcl/dropped(mob/wearer)
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..()
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UnregisterSignal(wearer, COMSIG_MOVABLE_MOVED)
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listeningTo = null
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last = null
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QDEL_NULL(wiring_gui_menu)
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/obj/item/rcl/attack_self(mob/user)
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..()
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if(!active)
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last = null
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else if(!last)
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for(var/obj/structure/pipe_cleaner/C in get_turf(user))
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if(C.d1 == FALSE || C.d2 == FALSE)
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last = C
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break
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/obj/item/rcl/proc/getMobhook(mob/to_hook)
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if(listeningTo == to_hook)
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return
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if(listeningTo)
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UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
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RegisterSignal(to_hook, COMSIG_MOVABLE_MOVED, PROC_REF(trigger))
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listeningTo = to_hook
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/obj/item/rcl/proc/trigger(mob/user)
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SIGNAL_HANDLER
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if(active)
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layCable(user)
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if(wiring_gui_menu) //update the wire options as you move
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wiringGuiUpdate(user)
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//previous contents of trigger(), lays pipe_cleaner each time the player moves
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/obj/item/rcl/proc/layCable(mob/user)
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if(!isturf(user.loc))
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return
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if(is_empty(user, 0))
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to_chat(user, span_warning("\The [src] is empty!"))
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return
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if(prob(2) && ghetto) //Give ghetto RCLs a 2% chance to jam, requiring it to be reactviated manually.
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to_chat(user, span_warning("[src]'s wires jam!"))
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active = FALSE
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return
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else
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if(last)
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if(get_dist(last, user) == 1) //hacky, but it works
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var/turf/T = get_turf(user)
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if(!T.can_have_cabling())
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last = null
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return
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if(get_dir(last, user) == last.d2)
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//Did we just walk backwards? Well, that's the one direction we CAN'T complete a stub.
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last = null
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return
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loaded.pipe_cleaner_join(last, user, FALSE)
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if(is_empty(user))
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return //If we've run out, display message and exit
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else
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last = null
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loaded.color = GLOB.cable_colors[colors[current_color_index]]
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loaded.update_appearance()
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last = loaded.place_turf(get_turf(src), user, turn(user.dir, 180))
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is_empty(user) //If we've run out, display message
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update_appearance()
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//searches the current tile for a stub pipe_cleaner of the same colour
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/obj/item/rcl/proc/findLinkingCable(mob/user)
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var/turf/T
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if(!isturf(user.loc))
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return
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T = get_turf(user)
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if(!T.can_have_cabling())
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return
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for(var/obj/structure/pipe_cleaner/C in T)
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if(!C)
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continue
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if(C.color != GLOB.cable_colors[colors[current_color_index]])
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continue
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if(C.d1 == 0)
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return C
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/obj/item/rcl/proc/wiringGuiGenerateChoices(mob/user)
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var/fromdir = 0
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var/obj/structure/pipe_cleaner/linkingCable = findLinkingCable(user)
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if(linkingCable)
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fromdir = linkingCable.d2
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var/list/wiredirs = list("1","5","4","6","2","10","8","9")
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for(var/icondir in wiredirs)
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var/dirnum = text2num(icondir)
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var/pipe_cleanersuffix = "[min(fromdir,dirnum)]-[max(fromdir,dirnum)]"
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if(fromdir == dirnum) //pipe_cleaners can't loop back on themselves
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pipe_cleanersuffix = "invalid"
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var/image/img = image(icon = 'icons/hud/radial.dmi', icon_state = "cable_[pipe_cleanersuffix]")
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img.color = GLOB.cable_colors[colors[current_color_index]]
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wiredirs[icondir] = img
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return wiredirs
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/obj/item/rcl/proc/showWiringGui(mob/user)
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var/list/choices = wiringGuiGenerateChoices(user)
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wiring_gui_menu = show_radial_menu_persistent(user, src , choices, select_proc = CALLBACK(src, PROC_REF(wiringGuiReact), user), radius = 42)
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/obj/item/rcl/proc/wiringGuiUpdate(mob/user)
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if(!wiring_gui_menu)
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return
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var/list/choices = wiringGuiGenerateChoices(user)
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wiring_gui_menu.change_choices(choices,FALSE)
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//Callback used to respond to interactions with the wiring menu
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/obj/item/rcl/proc/wiringGuiReact(mob/living/user,choice)
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if(!choice) //close on a null choice (the center button)
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QDEL_NULL(wiring_gui_menu)
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return
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choice = text2num(choice)
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if(!isturf(user.loc))
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return
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if(is_empty(user, 0))
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to_chat(user, span_warning("\The [src] is empty!"))
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return
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var/turf/T = get_turf(user)
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if(!T.can_have_cabling())
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return
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loaded.color = GLOB.cable_colors[colors[current_color_index]]
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loaded.update_appearance()
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var/obj/structure/pipe_cleaner/linkingCable = findLinkingCable(user)
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if(linkingCable)
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if(choice != linkingCable.d2)
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loaded.pipe_cleaner_join(linkingCable, user, FALSE, choice)
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last = null
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else
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last = loaded.place_turf(get_turf(src), user, choice)
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is_empty(user) //If we've run out, display message
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wiringGuiUpdate(user)
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/obj/item/rcl/pre_loaded/Initialize(mapload) //Comes preloaded with pipe_cleaner, for testing stuff
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. = ..()
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loaded = new()
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loaded.max_amount = max_amount
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loaded.amount = max_amount
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update_appearance()
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/obj/item/rcl/Initialize(mapload)
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. = ..()
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update_appearance()
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/obj/item/rcl/ui_action_click(mob/user, action)
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if(istype(action, /datum/action/item_action/rcl_col))
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current_color_index++;
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if (current_color_index > colors.len)
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current_color_index = 1
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var/cwname = colors[current_color_index]
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to_chat(user, "Color changed to [cwname]!")
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if(loaded)
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loaded.color = GLOB.cable_colors[colors[current_color_index]]
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loaded.update_appearance()
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if(wiring_gui_menu)
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wiringGuiUpdate(user)
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else if(istype(action, /datum/action/item_action/rcl_gui))
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if(wiring_gui_menu) //The menu is already open, close it
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QDEL_NULL(wiring_gui_menu)
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else //open the menu
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showWiringGui(user)
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/obj/item/rcl/ghetto
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actions_types = list()
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max_amount = 30
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name = "makeshift rapid pipe cleaner layer"
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ghetto = TRUE
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/obj/item/rcl/ghetto/update_icon_state()
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if(!loaded)
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icon_state = "rclg-0"
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inhand_icon_state = "rclg-0"
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return ..()
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switch(loaded.amount)
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if(1 to INFINITY)
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icon_state = "rclg-1"
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inhand_icon_state = "rcl"
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else
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icon_state = "rclg-1"
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inhand_icon_state = "rclg-1"
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return ..()
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/datum/action/item_action/rcl_col
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name = "Change Cable Color"
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icon_icon = 'icons/mob/actions/actions_items.dmi'
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button_icon_state = "rcl_rainbow"
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/datum/action/item_action/rcl_gui
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name = "Toggle Fast Wiring Gui"
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icon_icon = 'icons/mob/actions/actions_items.dmi'
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button_icon_state = "rcl_gui"
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