Files
Bubberstation/code/datums
John Willard 35bdc9e53d Nerfs HoP's access (#63165)
About The Pull Request

Removes HoP's access to security office.
Removes HoP's mech access entirely (except mining)
Why It's Good For The Game

HoP already has a TON of access for what their job is about, managing job changes and service/cargo. There's no reason why they would need such things as access to mechs, science, medical, ect. But for now, I just want to focus on removing Security Office:

HoP, on all maps, has a gun recharger in their office, and they will still remain access to departmental offices, so security office access is irrelevant for charging their gun. I personally don't think that HoP, a non-sec role, should have aceess to security lockers. They are a Service/Cargo job, they shouldn't have access to just walk in and take SecHUDs.

If HoP really needs access to security office, they can give themselves the access, but thanks to ID trimming, that cost isn't free anymore. Though it technically is, because they only need to give themselves 1 access edit, which isn't gonna affect a Silver ID, so I personally think they should have more access removed but that's not the point right now.
Changelog

cl
balance: the Head of Personnel no longer has access to Security Office nor Mechs (outside of mining ones).
/cl
2021-12-02 11:26:11 +13:00
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2021-12-02 11:26:11 +13:00
2021-12-01 20:48:48 +01:00
2021-10-15 07:01:02 +01:00
2021-11-08 23:52:30 -05:00
2021-11-30 17:34:00 +13:00
2021-10-21 11:23:09 -07:00